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The Last of Us Part II OT - Best Served Cold, update: the story behind the game's realistic facial animations (PlayStation Blog)


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38 minutes ago, Bloodporne said:

Just finished TLoU last night actually. Now getting into the multiplayer and I'm really into it despite not being a multiplayer guy. The combat is so satisfying that it's actually really cool. The gibbing is so satisfying.

 

Don't forget to do the story DLC as well if you haven't yet.

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I've been playing the first game this week and have to say that I'm appreciating it much more than I did initially.  I think a big part of this is that I played it alongside the Uncharted games and the luster wears out quickly when you play multiple cinematic blockbuster games in succession.  Taking my time with it now and I'm appreciating the story's execution, even though I still contend that the arc of the story itself is derivative nothing special.  I didn't remember how well animated everything is - the fact that you have to switch weapons in real time makes every encounter feel like the scene in No Country For Old Men when Llewellyn has to frantically load and dry his pistol while the dog charges at him.  I have to say that it's much more enjoyable to play using firearms and traps rather than stealth.

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26 minutes ago, ShreddieMercuryRising said:

I've been playing the first game this week and have to say that I'm appreciating it much more than I did initially.  I think a big part of this is that I played it alongside the Uncharted games and the luster wears out quickly when you play multiple cinematic blockbuster games in succession.  Taking my time with it now and I'm appreciating the story's execution, even though I still contend that the arc of the story itself is derivative nothing special.  I didn't remember how well animated everything is - the fact that you have to switch weapons in real time makes every encounter feel like the scene in No Country For Old Men when Llewellyn has to frantically load and dry his pistol while the dog charges at him.  I have to say that it's much more enjoyable to play using firearms and traps rather than stealth.

I wrote a rather large post about this in some other thread I think already but the game really clicked for me once I dropped the 'stealth game' thinking. It's not. Stealth is an element of surviving while I think the bigger picture of the combat is simply survival by all means. It was hard for me to get over at first and I looked at it more as a sub-par stealth game because I'm so used to stealth games punishing me, possibly even failing me, for not adhering to strict rules. When you roll through an open street area and just use everything available,  that cool percussion soundtrack starts going and you terrorize an entire group of people, it feels great to be a violent asshole. I also have to give props to the human enemy AI. They may not be ultra-smart but behave surprisingly 'human' quite often. Also throwing a bottle in someone's face, sprinting up and one-shotting them with a melee weapon doesn't really get old.

 

The story itself isn't anything crazy but I think the environmental storytelling is incredibly good. They managed to make, on paper, fairly generic settings into highly atmospheric and often haunting locations. Those segments when Joel puts on the gas mask always struck me. I found the image of a guy in that mask crawling around in those surroundings more evocative by itself than most of its cutscenes.

 

I know I'm like what...7 years too late but I'm really glad that I ended up enjoying it this much after being turned off so many times.

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2 minutes ago, Bloodporne said:

I wrote a rather large post about this in some other thread I think already but the game really clicked for me once I dropped the 'stealth game' thinking. It's not. Stealth is an element of surviving while I think the bigger picture of the combat is simply survival by all means. It was hard for me to get over at first and I looked at it more as a sub-par stealth game because I'm so used to stealth games punishing me, possibly even failing me, for not adhering to strict rules. When you roll through an open street area and just use everything available,  that cool percussion soundtrack starts going and you terrorize an entire group of people, it feels great to be a violent asshole. I also have to give props to the human enemy AI. They may not be ultra-smart but behave surprisingly 'human' quite often. Also throwing a bottle in someone's face, sprinting up and one-shotting them with a melee weapon doesn't really get old.

I had the same issue. When I play stealth game like Dues EX , i like to do a perfect stealth run and breaking that irks the shit out of me. With TLOU , stealth is a just another tool in a bag of tricks when it comes to combat.Its good for opening combat in your favor or breaking off of to regroup.

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2 minutes ago, SimpleG said:

I had the same issue. When I play stealth game like Dues EX , i like to do a perfect stealth run and breaking that irks the shit out of me. With TLOU , stealth is a just another tool in a bag of tricks when it comes to combat.Its good for opening combat in your favor or breaking off of to regroup.

Again, I'm probably repeating myself from another thread at this point but yeah...I kept restarting encounters over and over until I perfect stealth'd them and was hating the game. Yeah, well, no shit.

 

I'm also the type of player who always hoards ammo and supplies in fear of running out which made it even more impossible to play the game in any enjoyable manner, it's not meant to be played like that at all, clearly.

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1 hour ago, Bloodporne said:

I wrote a rather large post about this in some other thread I think already but the game really clicked for me once I dropped the 'stealth game' thinking. It's not. Stealth is an element of surviving while I think the bigger picture of the combat is simply survival by all means. It was hard for me to get over at first and I looked at it more as a sub-par stealth game because I'm so used to stealth games punishing me, possibly even failing me, for not adhering to strict rules. When you roll through an open street area and just use everything available,  that cool percussion soundtrack starts going and you terrorize an entire group of people, it feels great to be a violent asshole. I also have to give props to the human enemy AI. They may not be ultra-smart but behave surprisingly 'human' quite often. Also throwing a bottle in someone's face, sprinting up and one-shotting them with a melee weapon doesn't really get old.

 

The story itself isn't anything crazy but I think the environmental storytelling is incredibly good. They managed to make, on paper, fairly generic settings into highly atmospheric and often haunting locations. Those segments when Joel puts on the gas mask always struck me. I found the image of a guy in that mask crawling around in those surroundings more evocative by itself than most of its cutscenes.

 

I know I'm like what...7 years too late but I'm really glad that I ended up enjoying it this much after being turned off so many times.

You're on the money.  The lack of ammo that you pick up made me feel like stealth was the only option, until you realize that Ellie will find ammo for you and the game basically adjusts by giving you more ammo drops when you use it.  I think it's really well balanced depending on how you approach the combat, which I did not experience the first time through because I was almost pure stealth.  I have to add as well that I think by and and large rigorous stealth in games is just not fun at all.  I do not understand the people who play games trying never to be seen once, because it seems like the most tedious and unfun way to play games.

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Just now, Kal-El814 said:

Ellie gives Joel ammo in TLOU????

I just completed the game on Hard for my first time through and Ellie will occasionally hand you an item. I think I only ever had her hand me a health pack a few times during my playthrough but that's it. Some enemies will drop ammo though. In my experience it seems to slightly more ammo the more you spend yours essentially. It was never crazy though to where I was suddenly Rambo.

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1 hour ago, ShreddieMercuryRising said:

I do not understand the people who play games trying never to be seen once, because it seems like the most tedious and unfun way to play games.

For me its the added challenge, anyone can mow down wave of npc's to get to an item in a secure room. Or I can figure out to get past them , scale a building, find a pipe to climb,stack a crate,open a vent , drop in to the room and grab an item.

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5 hours ago, Brick said:

 

Did IGN have a spoiler in their review? 

No, but they mentioned the leak that had everyone up in arms about a plot twist or something like that. I haven't searched it out but know there is something about the plot that really pissed off some people that hadn't even played it yet. You know, Internet stuff . . .

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4 hours ago, Bloodporne said:

I just completed the game on Hard for my first time through and Ellie will occasionally hand you an item. I think I only ever had her hand me a health pack a few times during my playthrough but that's it. Some enemies will drop ammo though. In my experience it seems to slightly more ammo the more you spend yours essentially. It was never crazy though to where I was suddenly Rambo.

 

1 hour ago, ShreddieMercuryRising said:

Yes!  Which I did not remember happening at all.  If you use your guns a lot rather than stealthing, it happens much more frequently.

I don’t think I’ve ever seen her do that in either play through. For sure found ammo on enemies from time to time tho. 

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1 hour ago, Keyser_Soze said:

 

Might as well call it a night because you're not going to be playing it any time soon.

 

1 hour ago, skillzdadirecta said:

Yeah I'm watching slow assed PSN take two hours to down load what, 19 gigs? How long is it gonna take to download next gen games?

 

11 hours ago, SimpleG said:

Just pre loaded seems like PSN DL speed isnt to shabby. 20gb over Wifi in 12 mins.

 

Get you some real internets

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29 minutes ago, SimpleG said:

 

 

 

Get you some real internets

Yeah it's not my internet pal. We have fios and routinely I edit HD video remotely on a wireless connection, for my job so... yeah. PSN is notoriously slow regardless of your internet speeds. I don't have slow speeds on anything else... Nintendo's E-shop, MS, Steam... all blazingly fast

 

Anyway the game finally downloaded after nearly two hours and I'm starting up now. It's purdy.

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