skillzdadirecta Posted July 14, 2020 Share Posted July 14, 2020 4 minutes ago, Brick said: I mean people actually from and living in Japan. I dunno... the Japanese seem to take liberties with their OWN history and cultures (See Samurai Champloo and other anime) and they have no problem co-opting other people's histories and cultures. I don't know if they would really give a shit to be honest. I could be wrong though Quote Link to comment Share on other sites More sharing options...
Mercury33 Posted July 14, 2020 Share Posted July 14, 2020 27 minutes ago, Brick said: I mean people actually from and living in Japan. So how many generations do you need to be removed before you no longer count as actually being from a certain culture? Quote Link to comment Share on other sites More sharing options...
johnny Posted July 14, 2020 Share Posted July 14, 2020 Yeah this games going to be good. Sony with another hit. Keyser pounding sand that Xbox could never! Quote Link to comment Share on other sites More sharing options...
ShreddieMercury Posted July 14, 2020 Share Posted July 14, 2020 1 hour ago, SaysWho? said: Lol. I understand these things are subjective, but Zelda has wiped the floor with any and all "open-world" games, probably continuing into the near future. Quote Link to comment Share on other sites More sharing options...
Mercury33 Posted July 14, 2020 Share Posted July 14, 2020 I haven’t read any of the reviews aside from watching the EZA one. What part of BotW is in the game? I’m assuming it’s the use of color and how pretty it is? Quote Link to comment Share on other sites More sharing options...
ShreddieMercury Posted July 14, 2020 Share Posted July 14, 2020 Just now, Mercury33 said: I haven’t read any of the reviews aside from watching the EZA one. What part of BotW is in the game? I’m assuming it’s the use of color and how pretty it is? From what I can tell, the influence is felt in the various ways that you're guided to explore certain parts of the world, e.g. the wind direction, where animals go, etc. So it's seemingly more organic and dynamic than a quest marker or a way point arrow. What blows me away is how so many people still seem to misinterpret the defining aspects of BotW. In my view, what makes Zelda such a shock to the system in our current era of games is the fact that it's almost entirely focused on intrinsic rather than extrinsic rewards. You don't decide to climb a mountain because it has a stat-boosting piece of armor or a new sword, or because you were told to - the world is so intoxicating to explore that you climb the mountain because it feels adventurous to do so, and it satisfies a goal that you yourself created rather than one that the game told you was important. I really want Ghosts of Tsushima to be awesome, and it certainly seems to fill a niche, but it sure sounds like another checklisted chore simulator ala Assassins Creed or Horizon Zero Dawn. Quote Link to comment Share on other sites More sharing options...
atom631 Posted July 14, 2020 Share Posted July 14, 2020 I’ve got it pre-loaded but I’m not going to start until I finish TLOU2, which I’m about 2/3rd I think. The game looks beautiful and it’s great seeing it get decent reviews. My only concern is that a 40-50hr game grounded in reality (no supernatural aspect) might get tiresome after a while. Hopefully the unique combat and progression keep it fresh. Hearing that it can be a chorefest has me concerned. Quote Link to comment Share on other sites More sharing options...
Dexterryu Posted July 14, 2020 Share Posted July 14, 2020 34 minutes ago, ShreddieMercuryRising said: Lol. I understand these things are subjective, but Zelda has wiped the floor with any and all "open-world" games, probably continuing into the near future. Depends on your perspective. Witcher 3 is still the best IMHO because I value the characters, choices, and quests. While I really enjoyed Zelda it was a little too sparse and solitary for me in terms of character interactions and story driven quests. Quote Link to comment Share on other sites More sharing options...
Brick Posted July 14, 2020 Share Posted July 14, 2020 1 hour ago, skillzdadirecta said: I dunno... the Japanese seem to take liberties with their OWN history and cultures (See Samurai Champloo and other anime) and they have no problem co-opting other people's histories and cultures. I don't know if they would really give a shit to be honest. I could be wrong though I mean that's why I'm wondering out loud what they think of the game. They might think it's cool, they might not. I'm not assuming one way or the other. Quote Link to comment Share on other sites More sharing options...
Mercury33 Posted July 14, 2020 Share Posted July 14, 2020 24 minutes ago, atom631 said: I’ve got it pre-loaded but I’m not going to start until I finish TLOU2, which I’m about 2/3rd I think. The game looks beautiful and it’s great seeing it get decent reviews. My only concern is that a 40-50hr game grounded in reality (no supernatural aspect) might get tiresome after a while. Hopefully the unique combat and progression keep it fresh. Hearing that it can be a chorefest has me concerned. Ghosts is 40-50 hours? Quote Link to comment Share on other sites More sharing options...
Brian Posted July 14, 2020 Share Posted July 14, 2020 After FF7R and Last of Us 2, I’m ready for an Ubisoft open world. Let’s go Quote Link to comment Share on other sites More sharing options...
SaysWho? Posted July 14, 2020 Author Share Posted July 14, 2020 Just now, ManUtdRedDevils said: After FF7R and Last of Us 2, I’m ready for an Ubisoft open world. Let’s go Between those two, Persona 5 Royal, this game, Dreams, and fuck, I hear Nioh 2 and Iron Man are good, this has been a fucking crazy sendoff. Quote Link to comment Share on other sites More sharing options...
Brian Posted July 14, 2020 Share Posted July 14, 2020 3 minutes ago, SaysWho? said: Between those two, Persona 5 Royal, this game, Dreams, and fuck, I hear Nioh 2 and Iron Man are good, this has been a fucking crazy sendoff. We really just need the end of the Knack Trilogy to close out the PS4. 1 Quote Link to comment Share on other sites More sharing options...
atom631 Posted July 14, 2020 Share Posted July 14, 2020 20 minutes ago, Mercury33 said: Ghosts is 40-50 hours? Watch the IGN review video. He states 40-50hr campaign. I’m assuming that includes doing a bunch of side missions. Perhaps it’s shorter if you beeline the story. Quote Link to comment Share on other sites More sharing options...
Pikachu Posted July 14, 2020 Share Posted July 14, 2020 Quote Link to comment Share on other sites More sharing options...
Phaseknox Posted July 14, 2020 Share Posted July 14, 2020 6 hours ago, Mercury33 said: Ghosts is 40-50 hours? All of the reviews that I've skimmed have stated that the main storyline is roughly 30 hours, while doing most/all of the optional side content can add another 20+ hours to the experience. I play open world games rather slowly and thoroughly, so I expect this to be a good 50 hour game for me. 6 hours ago, ManUtdRedDevils said: After FF7R and Last of Us 2, I’m ready for an Ubisoft open world. Let’s go Same here. While I haven't played Final Fantasy VII Remake yet, I did just play The Last of Us Part II so I'm ready for a less linear and scripted big open world action adventure game that I can really sink my teeth into right now. Quote Link to comment Share on other sites More sharing options...
Emblazon Posted July 14, 2020 Share Posted July 14, 2020 I really want to get this. But if the combat isn’t deep, and it’s simply go here, do this, I might hold off for a price drop. Quote Link to comment Share on other sites More sharing options...
Spork3245 Posted July 15, 2020 Share Posted July 15, 2020 42 minutes ago, Emblazon said: I really want to get this. But if the combat isn’t deep, and it’s simply go here, do this, I might hold off for a price drop. Every review I’ve watched or skimmed praises the combat as making you “feel like” a movie-esq samurai. It’s the stealth that seems to be weak. Quote Link to comment Share on other sites More sharing options...
CastlevaniaNut18 Posted July 15, 2020 Share Posted July 15, 2020 Ah, fuck it, I preordered at Best Buy. I'm in a gaming mood and this looks fun. Quote Link to comment Share on other sites More sharing options...
Phaseknox Posted July 15, 2020 Share Posted July 15, 2020 6 minutes ago, Spork3245 said: Every review I’ve watched or skimmed praises the combat as making you “feel like” a movie-esq samurai. It’s the stealth that seems to be weak. While the reviews that I've skimmed have praised the core sword combat the most, some have also praised the stealth while others have said that it's not that strong. Based on the gameplay footage that I've seen the sword combat does look more satisfying, but the stealth doesn't look bad either. I guess that I'll find out what I think of it when I play the game this Friday. Quote Link to comment Share on other sites More sharing options...
legend Posted July 15, 2020 Share Posted July 15, 2020 I was interested before, and these reviews are easily above the bar to make me get it. But I also need to finish up Bloodstained before I start a long game. I know, I'm late to the party on that one, but I kept hoping that they'd patch the Switch version into a better performing state and decided it wasn't in the cards and finally just got it for PC on the steam sale Quote Link to comment Share on other sites More sharing options...
Spork3245 Posted July 15, 2020 Share Posted July 15, 2020 7 minutes ago, Phaseknox said: While the reviews that I've skimmed have praised the core sword combat the most, some have also praised the stealth while others have said that it's not that strong. Based on the gameplay footage that I've seen the sword combat does look more satisfying, but the stealth doesn't look bad either. I guess that I'll find out what I think of it when I play the game this Friday. The issue with the stealth is that if you get revealed the AI takes a crap and doesn’t know what to do. IGN’s video review actually demonstrates it. Quote Link to comment Share on other sites More sharing options...
Phaseknox Posted July 15, 2020 Share Posted July 15, 2020 6 minutes ago, Spork3245 said: The issue with the stealth is that if you get revealed the AI takes a crap and doesn’t know what to do. IGN’s video review actually demonstrates it. Yeah, I saw that in the IGN video review and it looked kind of janky. YongYea showed some game jank in his video review as well. Open world games are especially notorious for having jank in them on day one. But as someone who loves Eurojank games, I don't expect its few technical issues to bother me too much. Quote Link to comment Share on other sites More sharing options...
Spork3245 Posted July 15, 2020 Share Posted July 15, 2020 6 minutes ago, Phaseknox said: Yeah, I saw that in the IGN video review and it looked kind of janky. YongYea showed some game jank in his video review as well. Open world games are especially notorious for having jank in them on day one. But as someone who loves Eurojank games, I don't expect its few technical issues to bother me too much. It’s not really jank, the stealth just doesn’t seem to be programmed well in regards to AI responses. Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted July 15, 2020 Share Posted July 15, 2020 17 minutes ago, Spork3245 said: It’s not really jank, the stealth just doesn’t seem to be programmed well in regards to AI responses. If only they had consulted @legend before they released the game they wouldn't have run into this problem! 1 Quote Link to comment Share on other sites More sharing options...
skillzdadirecta Posted July 15, 2020 Share Posted July 15, 2020 My PS4 was downloading a patch to Ghosts of Tsushima tonight so maybe a patch fixes some of these A.I. issues? Quote Link to comment Share on other sites More sharing options...
legend Posted July 15, 2020 Share Posted July 15, 2020 1 hour ago, Keyser_Soze said: If only they had consulted @legend before they released the game they wouldn't have run into this problem! I could get behind AI ninjas and samurai. Quote Link to comment Share on other sites More sharing options...
Emblazon Posted July 15, 2020 Share Posted July 15, 2020 Tenchu on PS1 had great stealth... there’s zero reason the last big Sony PS4 release shouldn’t as well. Quote Link to comment Share on other sites More sharing options...
GeneticBlueprint Posted July 15, 2020 Share Posted July 15, 2020 Will I be able to play this on a PS5? Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted July 15, 2020 Share Posted July 15, 2020 24 minutes ago, GeneticBlueprint said: Will I be able to play this on a PS5? Of course you will! Quote Link to comment Share on other sites More sharing options...
TheLeon Posted July 15, 2020 Share Posted July 15, 2020 I haven't paid much attention to this game until now. After reading some reviews and skimming through some videos, I don't think I'll buy it any time soon. I know myself well enough to know that I'll likely get bored of it after like 5 hours. Quote Link to comment Share on other sites More sharing options...
Bloodporne Posted July 15, 2020 Share Posted July 15, 2020 It's obviously reviewing well score-wise and all but I'm not a fan of these open world formulas and even great reviews mention that it's essentially Open World Cliches: The Game so it's a pass for me for now. I'll probably end up getting it on sale later at some point. From what I've seen, the stealth just looks very...primitive. Like sub-Sekiro primitive. One review pointed out that the canned animations are largely to blame for a lot of bizarre stealth issues. You can't do a stealth kill over a small wall for example or when you stealth kill a sitting dude, they have to first literally jerk into their standing animation and stuff like that. Also, you can shimmy along edges but not edge-stealth-kill like in Sekiro for example. Just small stuff like that that probably feels jarring in 2020. Combat looks good enough though. Quote Link to comment Share on other sites More sharing options...
Commissar SFLUFAN Posted July 15, 2020 Share Posted July 15, 2020 I'm going to state that "serious" stealth mechanics are probably practically impossible to implement properly in an open-world game environment simply due to the inherent nature of that open-world. All the best stealth titles (Thief, Dishonored, Splinter Cell, Metal Gear Solid) have relatively constrained game spaces that are essentially designed around being able to stealthily traverse the area. Each and every part of those levels can be hand-crafted to ensure that stealth is not only the most effective way to get to the objective, but perhaps even the only "real" way to get to the objective. That's simply not going to be possible in an open-world environment currently, if ever. Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted July 15, 2020 Share Posted July 15, 2020 41 minutes ago, Emperor Diocletian II said: That's simply not going to be possible in an open-world environment currently, if ever Assassin's Creed Quote Link to comment Share on other sites More sharing options...
Commissar SFLUFAN Posted July 15, 2020 Share Posted July 15, 2020 37 minutes ago, Keyser_Soze said: Assassin's Creed That example only reinforces my case! Quote Link to comment Share on other sites More sharing options...
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