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Posted

I ended up not liking Luigi’s Mansion 3. The first few hours were fun, but then everything became boring and monotonous. The combat grew stale, the incentive to find gems/ghouls was lacking, there was nothing worthwhile to spend your money on, and the boat mechanics on one of the later floors were atrocious and almost made me quit the game entirely. I groaned every time I had to chase that cat to another fucking floor. I ended up beating the game simply to be done with it, and nothing could ever convince me to open it back up. 

Posted

I thought this would come up.  Horizon Zero Dawn is a game that I can't understand the praise for, no matter how hard I try.  I hated RDR2 as well, but at least I can understand why it was revered.  Through about 15 hours of game play I could not find anything redeemable about HZD.  The Last of Us is another one, but I don't think it's bad so much as just bland and not very fun.

Posted

I legitimately borderline hate Devil May Cry 5 just because I was so incredibly excited for it having been a fan since the first one.

 

It's one of those games where I've actually gone back and read reviews after incredulously staring at my screen in disbelief at how fucking downright terrible a lot of it is. I tried to backtrack and find other viewpoints to see what I'm missing but yeah, no. And don't get me wrong, I think the combat system for Nero and Dante is killer but that's where the game's pros end for me, I find it that terrible.

 

Nier Automata was incredibly disappointing to me after really enjoying the demo. I never really read much about it after playing said demo because I didn't want to spoil myself and I wasn't aware that's literally the damn tutorial and that structure is never actually used beyond that. I guess reading more about it later now, it was meant to essentially troll players. How fun. Would've been even more fun if the trolling would've been your game being better afterwards, imagine that.

 

Then there's RDR2.

Posted
10 minutes ago, Bacon said:

RDR2 is everything I wanted story wise, but when it came to gameplay...

Tired Over It GIF by BROCKHAMPTON

Could've been one of my favorite games ever, that's actually why I'm so insanely salty. I love Spaghetti Westerns, the world is incredible, the soundtrack is gorgeous, the story is cool...

Posted
3 minutes ago, Bloodporne said:

Could've been one of my favorite games ever, that's actually why I'm so insanely salty. I love Spaghetti Westerns, the world is incredible, the soundtrack is gorgeous, the story is cool...

But those sweet overly long "immersive" animations for doing everything. Or the period accurate guns that you have to re equip every time you dismount from your horse.

Posted

Gone Home was one of those indie darlings that got praised for its "powerful message." They forgot to mention it was a "'powerful message" wrapped in a shitty game. I also found the story to be extremely underwhelming. It's like they took friend's facebook status update and made me wander through an entire house for a few hours just to tell me what literally could've been said in like, three sentences. 

 

Coincidentally, Tacoma was also a game with a shitty story that was also extremely underwhelming and it was done by the same development team. They should really consider making their next "game" a five minute youtube video instead and save everybody a bunch of time.

 

 

Posted

I have RDR2(got it pretty cheap during a Black Friday sale), one day, I may open it and see if I like it. . . .truth be told, I've always found Rockstar to be a tad overrated.

Posted

I'm really trying to get into RDR2.. but holy fuck is it on rails for a long time. I just want to get out in the world and go hunting and riding my horse around. I don't give a shit about Dutch or his gang lol.

Posted
3 hours ago, CastlevaniaNut18 said:

I'll have to think on this, because I generally don't play stuff I don't like. Can't think of anything off the top of my head from this gen that I hated. But I'm more selective these days.

Same.

 

Although I did kinda hate Street Fighter V when it first launched. It’s okay now.

Posted

Smash Ultimate.  I can’t stand the input lag.  Its worse than the previous game, which was still far from Melee snappy.

 

I feel like I’d enjoy the game a ton more if they fixed this.  But just like the online, they never did.

Posted
2 hours ago, ShreddieMercuryRising said:

The Last of Us is another one, but I don't think it's bad so much as just bland and not very fun.

I felt the same way with The Last of Us.  It started off really strong, then turned into a slog with really shitty combat mechanics where it completely put me off playing it.

I avoided it for years while people scoffed at me for not playing it cause I felt the game was not fun at all.   One day at work TLOU topic came up and I was surprised there was someone there that felt the same way as me on the game that everyone else revered.  He told me he agreed the gameplay itself is shit but the story is amazing, but the story doesn't get good until you reach Bill.  So he told me put the game on easy and just play it for the story and I did.  Now I realized why people loved it so much cause the story was epic, but gameplay i still find meh that I would never replay the game.

Posted
9 minutes ago, eggydoo said:

It started off really strong, then turned into a slog with really shitty combat mechanics

Just out of curiosity what made it a slog for you? 

FYI iam not trying pick an argument, people love what they love and hate what they hate.

Posted

It’s not that I dislike the game but God of War is a real nice game, very polished and well made and I did quite enjoy it, but people talk about it like it’s a top 10 game of all time. It’s fine. 
 

I go back and forth on Breath of the Wild. There are some things about that game that REALLY turn me off, but when I played it the second time I appreciated some of the little things more. Kinda like God of War, it’s a little absurd to me that some consider it like THE best game ever, but I do love the game at the same time. 
 

Posted
40 minutes ago, Keyser_Soze said:

The Outer Wilds was a game everyone jizzed over but just never clicked with me

That’s one where I felt some people truly did find it mind blowing, but I felt that some media people were pretending to like it more than they did? That’s unfair of me to assume but I got that sense regardless. 
 

I could never quite get in the flow of it in the beginning, and while it did click for me eventually, I more had an awed appreciation for what they did (which is truly truly awesome) more so than I actually enjoyed uncovering it all. I think if I had started it with a few nudges in the right direction and some minor understanding of how the game worked, I might have been blown away, but I just didn’t get there the way I experienced it. Too many instances of me staring at an area for an hour and being like...wtf am I missing here.

  • Thanks 1
Posted

RDR2 is probably the only game that comes to mind that I actively dislike.

 

Everything else mentioned in the thread so far I agree with the critiques, but still enjoy the games or don't really dislike the game. It just doesn't click for me

Like Breath of the Wild, I love the game, but the way people bolster it you'd think it was the perfect game. There are shortcomings that don't really get talked about or overlooked by the general population.

HZD and GOW are both gorgeous games, great gameplay, interesting stories, just never clicked with me enough to finish them.

Posted
1 hour ago, Paperclyp said:

It’s not that I dislike the game but God of War is a real nice game, very polished and well made and I did quite enjoy it, but people talk about it like it’s a top 10 game of all time. It’s fine. 


@Paperclyp disliked God of War confirmed! 

  • Haha 1
Posted

When GOW(free son included inside) came out I really loved it, but the further I get away from it the less I like it. I mean, I still like it a good bit, but I am not particularly looking forward to the next game. All of these Sony-type games(Uncharted, HZD, TLOU, GOW) Always end up rubbing me in the wrong way by the end. Like I have played every uncharted except for 4, but I didn't like a single fucking one. 

Posted
14 hours ago, SimpleG said:

Just out of curiosity what made it a slog for you? 

FYI iam not trying pick an argument, people love what they love and hate what they hate.

this is all going by memory from PS3 days so its kinda hazy but from what I remember it felt like they forced you to play stealth and in the beginning of the game it was not fun at all.  It was fine in the city, then I felt it got progressively worse once the enemies got harder with better equipment while you were still picking up bricks and bottles lol.   I was constantly getting killed from being seen and having to restart encounters from situations I felt were unfair and it put me off from playing it.  Also the story in the beginning was very slow paced and really predictable.  It might not have helped when you keep hearing from friends how good the story is yet i'm waiting this whole time for it to get good.  It's like when someone tells you to watch some show and you're watching it and waiting forever to see why people like it so much but it never does for you.  Only to hear later it gets really good on S3 ep 15...but you have to slog through two seasons of mediocrity to get there.  I am glad i took that person's advice to play to give it a try again on easy, cause it was one of the best zombie themed stories i've experienced so far.

Posted
1 minute ago, eggydoo said:

this is all going by memory from PS3 days so its kinda hazy but from what I remember it felt like they forced you to play stealth and in the beginning of the game it was not fun at all.  It was fine in the city, then I felt it got progressively worse once the enemies got harder with better equipment while you were still picking up bricks and bottles lol.   I was constantly getting killed from being seen and having to restart encounters from situations I felt were unfair and it put me off from playing it.  Also the story in the beginning was very slow paced and really predictable.  It might not have helped when you keep hearing from friends how good the story is yet i'm waiting this whole time for it to get good.  It's like when someone tells you to watch some show and you're watching it and waiting forever to see why people like it so much but it never does for you.  Only to hear later it gets really good on S3 ep 15...but you have to slog through two seasons of mediocrity to get there.  I am glad i took that person's advice to play to give it a try again on easy, cause it was one of the best zombie themed stories i've experienced so far.

I'm actually playing TLoU Remastered for the first time right now and have to throw in my two cents because I initially felt exactly the same way. I had dropped the original twice prior to this within the first two hours. The beginning is insanely slow because ND seemingly paced and structured this like a movie which just doesn't work for a game in my opinion. I'm advancing pretty slowly since I haven't had that much time for playing lately but I'm a decent clip into the game and they kind of drip-feed new encounter types and elements in the first couple hours. So I do agree that the opening is way too linear and especially too slow. It feels like a two hour tutorial level to me in hindsight.

 

Being at the point I'm at though, I'm glad I stuck with it finally because once that combat opens up, it's fucking cool. It's mechanically not super deep but it works really well once they let you off the leash and encounters turn into big city-streets-wide brawls. It feels emergent and dynamic if I'm using the term correctly as in there may not be a ton of different weapons etc. but they can all be used in conjunction in meaningful and cool ways. For example, stun someone with a brick and if you have a melee weapon equipped you can sprint up and finish them with a OHKO. Every item seems to have more than one use and can often be used in conjunction with something else if you experiment a bit.

 

What really made the combat shine for me though was realizing playing it like some straight-up stealth game wasn't at all how this was designed. I'm pre-programmed as a player to see stealth and try to be as perfect as possible for a good 'score' or whatever it may be, that's how most games involving stealth mechanics handle it. TLoU gladly doesn't have any of that and I started viewing stealth more as an option, as part of the overall combat, kind of like Sekiro maybe. Stealth gives you an edge in the overall scheme of things but the game has tons of offensive options available for a reason. I think it's designed around one goal and that's to just to survive. I was hitting a brick wall by playing really rigid stealth-only style and I would constantly restart encounters. I found the game frustrating, stiff and shitty by the time I reached Pittsburgh. That first encounter there, in the store after the car crash, fucking crushed me with my 'hide and wait and let myself be stalked by the enemies' play style so in some bout of frustration I just started running around like crazy and being aggressive, ducking behind dumpsters if they started to fire and what not and suddenly the combat opened right up.

 

A legitimately exhilarating and super cool moment was playing last night and just improvising my way out of a huge ass open-city-streets fight without worrying about resources (I'm playing on Hard). You drop down into an area and immediately there are several guys gathered discussing strategies in a little circle, usually I would've waited for my turn for my pull-apart-and-stealth-attack approach but instead I just ran immediately lobbed a molotov cocktail into them, killing four dudes and the whole encounter afterwards was really fun chaos that I barely survived. At one point I stunned a guy with a brick, sprinted up and OHKO'd him with a pipe only to have another guy start shooting at me but in the mean time the first one dropped a molotov when I had zero supplies, I immediately ducked behind a counter snuck around the other side while the gunman was approaching from the initial angle and I fired a molotov in his back. It's small moments like that where things just work organically that convinced me this is actually a really cool combat system.

 

I still have issues with the wanna-be movie pacing and constant fucking cutscenes, which isn't my cup at all, but I do think the gameplay is actually really cool. I will say though, this was an extraordinary feat of patience for me and I can't remember ever giving another game this much of a chance so I wouldn't blame you at all for having more interesting shit to spend your time on than powering through that lame opening.

Posted
8 hours ago, Paperclyp said:

It’s not that I dislike the game but God of War is a real nice game, very polished and well made and I did quite enjoy it, but people talk about it like it’s a top 10 game of all time. It’s fine. 
 

I go back and forth on Breath of the Wild. There are some things about that game that REALLY turn me off, but when I played it the second time I appreciated some of the little things more. Kinda like God of War, it’s a little absurd to me that some consider it like THE best game ever, but I do love the game at the same time. 
 

I really enjoyed a lot about God Of War on my first playthrough, in fact I just really liked it overall because I typically never play these blockbuster games and the gameplay-to-bullshit ratio felt bearable to me. I recently went for my second run on a higher difficulty and somehow this game didn't hold up that well for me. I kind of realized just how much slow-walking, interrupting nonsense like the kid telling you where everything is, boring boat riding (which are basically slow-walk segments as well ironically), auto-climbing that appears to be basically loading screens and things like that there are. My biggest gripe however was the tacked-on feeling RPG crap and loot everywhere the second time around. I felt like I was constantly fiddling with the (by the way, absolutely hideous looking) menus and just generally micro-managing something.

 

I still like a lot about it but I was surprised by my reaction. Usually I tend to just enjoy games more on my second playthroughs if I liked them the first time, really diving into the mechanics further and so on. I didn't even finish GoW the second time losing interest somewhere halfway through. I just realized a lot of the collectibles, armor and skills just aren't really useful and/or interesting either, I just stuck with the same shit as on my first playthrough which was clearly the most powerful.

Posted

Another vote for RDR2 -- "dislike" is probably a strong word, "disappointed" is probably a better description.

 

Other thoughts -- TLOU is a last-gen game.  Horizon:ZD and GoW are awesome (and both are in my top 10 of this gen).

Posted

I’m having a really hard time finishing FF7R.  It’s so linear and lifeless to me. 
 

outer worlds I’ve picked up and put down several times. It’s OK. It actually can be fun...but i dunno. Just didn’t hook me. 
 

I agree with @Chris-  luigis mansion 3 is boring. I was hoping for me. I decided to put it down and I’m going to try again next October when I’m in the Halloween mood again. 

Posted

I'll add Alien: Isolation to the list if it counts as a current gen game and even as 'loved'. I know it has a very vocal fanbase and all.

 

The game was amazing for about six hours, I honestly loved it. Until I realized the alien will be on your ass at all times complete with janky ass AI, pretty much no mechanics to deal with it other than hiding in lockers and waiting for potentially minutes until the AI snaps out of its 'circle around the table and then the room and repeat' loop and an arsenal of weapons that feels useless against it. I even watched videos because I thought I just suck but yeah, all of your shit buys you a few seconds tops which means you get to sprint away and hide in another locker and hope it goes away long enough to complete another fetch quest and get trial-and-error OHKO'd twenty minutes into not saving.

 

Huge turnaround in quality for me. It's an amazingly realized setting and the atmosphere is an 11/10 but the alien gameplay is like every aspect that sucks complete shit about stalker type enemies rolled into one obnoxious package. I rage quit at around 9 hours and left it at that. I might try a no-alien mod at some point just to explore the station.

Posted

I'm going to preface this by saying I'm an Xbox guy.  I think if you don't have gamepass you are missing out big time and I am looking forward to the series X.  

 

That being said  I have very much disliked the last several Gears games (including the xcom one) and the most recent Halo.  I am hoping they can turn those series back around to being something good... 

Posted
10 hours ago, Bacon said:

When GOW(free son included inside) came out I really loved it, but the further I get away from it the less I like it. I mean, I still like it a good bit, but I am not particularly looking forward to the next game. All of these Sony-type games(Uncharted, HZD, TLOU, GOW) Always end up rubbing me in the wrong way by the end. Like I have played every uncharted except for 4, but I didn't like a single fucking one. 

I loved god of war. Loved the various difficulty, and the size was perfect (fuck you asscrud odyssey). One of my favourite gaming memories will always be finally killing the last valkyrie then going home!  
 

I was an Xbox guy so when I got a ps4 I was so excited to play the uncharted games until I did.  
 

i really liked hzd 

 

never finished tlou 

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