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Bayonetta 3 (10/28/2022) - reviews from OpenCritic posted


Brian

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  • 9 months later...
  • Brian changed the title to Bayonetta 3 - 10/28/2022 Release Date Announced

So for the rest of 2022, Nintendo's got:

Xenoblade 3 - July 29th

Splatoon 3 - September 9th

Kirby’s Dream Buffet - Summer
Mario + Rabbids: Sparks of Hope - October 20th

Bayonetta 3 - October 28th

Pokemon S&V - November 18th

(Dragon Quest Treasures - Dec 9th - timed exclusive?)

 

This is the best back half of the year for Switch since 2017.
 

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11 minutes ago, Commissar SFLUFAN said:

 

 

Sweet, I'll actually get to play this one with the kids awake. The game, itself, isn't bloody. Yeah, the demons are scary looking, but scary looking isn't really an issue for me. The type of nudity these games have was really the only thing keeping Bayonetta an after hours kind of game for me.

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1 hour ago, gamer.tv said:


It’s a really, really fun game. Platinum at their best. 

 

I loved the first too! And it’s a good performing/looking switch game even. I’ll put it on my list or summer once I get some more deck out of my system.

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10 hours ago, stepee said:

I loved the first too! And it’s a good performing/looking switch game even. I’ll put it on my list or summer once I get some more deck out of my system.

 

Bayonetta 2 better perform well on Switch, it's a Wii U game. That said, performance was mostly fine, even on the Wii U. Still, it was better on the Switch and I did wind up double dipping and buying it again on the Switch since I never beat it on the Wii U. It's such a good game. I don't regret rebuying it at all.

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8 hours ago, Ghost_MH said:

 

Bayonetta 2 better perform well on Switch, it's a Wii U game. That said, performance was mostly fine, even on the Wii U. Still, it was better on the Switch and I did wind up double dipping and buying it again on the Switch since I never beat it on the Wii U. It's such a good game. I don't regret rebuying it at all.

 

I really need to get the PC release of Bayonetta. I think 2 runs well on Yuzu wanna see what 2 looks like at 4k.

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6 hours ago, DPCyric said:

 

Yes they are easily some of the best character action games and mechanically probably THE best.

I gotta say having replayed a whole bunch of them in the last couple years, I don't like Bayonetta nearly as much as Devil May Cry 3 or Ninja Gaiden. I still think those two are the absolute kings. 

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1 hour ago, Bloodporne said:

I gotta say having replayed a whole bunch of them in the last couple years, I don't like Bayonetta nearly as much as Devil May Cry 3 or Ninja Gaiden. I still think those two are the absolute kings. 

 

I don't care for DMC 3 but Ninja Gaiden Black is definitely up there. 

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  • 2 weeks later...
  • 1 month later...
  • Brian changed the title to Bayonetta 3 - 10/28/2022 Release Date - Final Previews
  • 5 weeks later...
2x1_NSwitch_Bayonetta3_image1600w.jpg
WWW.EUROGAMER.NET

Ever since it sprung from the remnants of Capcom's Clover Studios back in 2007, PlatinumGames has become synonymous wit…

 

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It might all be a bit much if it weren't all delivered with PlatinumGames' trademark energy and style, made all the more enjoyable by the studio's eagerness to one-up itself with each new project. It's been a fair long wait for Bayonetta 3 - some eight years have passed since the second game in the series - and for a while there was some understandable concern about the state of the project.

 

What a delight to discover, then, that PlatinumGames seems to have spent that time cramming Bayonetta 3 with so much delirious detail that I can't wait to explore more fully. It's a breathless action game that at times feels like the best of PlatinumGames, and one that even finds the space to fold in ideas from projects that never saw the light of day like Scalebound. Right now, there's a decent chance it could well be the very best PlatinumGames title to boot, too.

 

 

 

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WWW.VG247.COM

Our final hands-on preview of Bayonetta 3 for Nintendo Switch. The highly anticipated sequel is everything we wanted and more.

 

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But, with Bayonetta 3, Platinum comes dancing and jiving out of this lull in an explosion of keratin and Umbran magic. From the opening minutes – no, the opening seconds – Bayonetta 3 says “the witch is back, darling” and kicks any and all of your expectations to the curb. The languid pace of Astral Chain’s opening hours have been forgotten, the sub-par combat and service model of Babyon’s Fall cast aside; this is Platinum firing on all cylinders once again. And, damn, does it feel good.

 

Everything you remember about Bayonetta and its sequel is present and accounted for: the razor-sharp combat, the best-in-class Witch Time dodging, the frantic-yet-measured melee, the over-the-top set pieces. Yet, somehow, Bayonetta 3 takes everything from the first two games that made you grin like a gremlin and dials it up even more.

 

 

 

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WWW.VIDEOGAMESCHRONICLE.COM

Non-stop Climax Action returns, and this time the witch is bringing some friends…

 

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For the dedicated Platinum fan Bayonetta 3 offers an enticing two-for-one: not just a welcome return of the lady with guns for shoes, but the resurrection of a previous Platinum project cut down in its prime.

 

That game is Scalebound, an Xbox-exclusive that shoved together a human hero and a dragon to explore the mad combos that could exist between the two. Or it did until Microsoft shut production down.

 

But Scalebound’s grand ideas – at least those we remember from private demos at Gamescom – are getting a second chance: they’ve been welded onto Bayonetta’s signature beatdowns to grant us control of demonic summons that previously only appeared as canned animations.

 

Where demon dog Gomorrah popped up in quick time events in previous games, holding the left trigger now lets him off the leash. Bayonetta stops moving and you’re suddenly a hellhound with tricks to match: flame breath, tarmac-gouging claws and jaws that could crush a bus. Perfect for wading into combat, sure, but the real temptation is to just to gawp. You’ll pull this not-so-good boy up from hell to marvel at the tech trickery allowing this brute to exist on the humble Switch.

 

 

 

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WWW.THEGAMER.COM

Bayonetta 3 is shaping up to be a must-play game of 2022's busy season of mega launches

 

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Bayonetta 3 is chaos made flesh, or at least made hair. I played both previous games around their release and nothing else has quite scratched that frantic, subversive, entirely unpredictable itch. Like many players who will be jumping into Bayonetta’s third adventure when it launches on October 28, my knowledge of the series is scrambled and faded. I plan to read up on narrative beats I’ve forgotten ahead of the full review, but for this bite-sized preview, I’m relying entirely on vague memories and vibes.

 

If you’re in my position, you won’t be disappointed. Characters often emerge with a dramatic flair and a couple of times I wondered if I’d seen them before or if they were new, but mostly Bayonetta 3 is happy to have you along for the ride. I can’t touch on the narrative too much at this stage, and have not played enough in any case to offer a full assessment, but I’ve never felt like the game has led me astray or relied too heavily on existing knowledge for it to make sense.

 

 

 

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WCCFTECH.COM

Does Bayonetta 3 deliver the scintillatingly silky combat the series is known for? Find out in Wccftech's early hands-on impressions.

 

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Bayonetta 3 retains the series’ trademark accessible yet deep core gameplay, although it will be interesting to see how the Demon Slave mechanic is received by hardcore fans. The system is fairly obviously designed to make Bayonetta more approachable for casual players, and sure enough, you can use demons to muscle through the game’s challenges to some extent. That said, in the right hands, the system ought to generate the series’ most dizzying combos yet. And really, if you can’t find some joy in pummeling baddies with a giant lizard of bikini-clad demon lady, you might be taking this all a bit too seriously. I suspect Bayonetta 3 will smash most wary fans’ inhibitions.

 

 

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WWW.THESIXTHAXIS.COM

Hands on with Bayonetta 3, the hotly anticipated Nintendo Switch sequel filled with gigantic monster battling and with a stylish new character.

 

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Within five minutes of the start of Bayonetta 3, our titular heroine is flat-out vibing in front of a giant monster, and that’s probably about all you need to know about this long-awaited entry in the weird, wonderful and witchy world of the Umbran sisterhood. If you’re not entirely sold by some strong dance moves, they’re backed up by an opening that sees tattooed barman Rodin driving a pizza truck while wearing a cute penguin outfit, wisecracking lackey Enzo trying to protect yet another new car, and a terrifying new big bad called that is causing devastation across multiple dimensions.

 

As exclusives go it’s hard not to imagine one less in keeping with the stereotype of Nintendo’s child-friendly schtick. Bayonetta 3 goes hard on the sexiness and violence, thoroughly entangling the two at times, and while it’s thus far as enthralling as its two predecessors, I still find myself wondering just how far the series might have come if it wasn’t tethered to Nintendo’s less than cutting-edge tech.

 

 

 

 

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After nearly eight long years of waiting, fans will finally get the highly anticipated release of Bayonetta 3 next month. With the franchise having brought some of the best gameplay in the action genre, as well as a notably overlooked story, my biggest question going into this latest installment was how developer PlatinumGames could going outdo itself this time around.

 

While I only got to play a mere 15 minutes of the opening section of its campaign, those questions were absolutely obliterated from my mind as I was continuously blown away by an incredible presentation of set pieces and new intuitive mechanics that bring Bayonetta’s historically fine-tuned gameplay to a level I never thought possible.

 

 

 

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WWW.GFINITYESPORTS.COM

Bayonetta is back in her latest full-length adventure - but how is the game shaping up after so many years of anticipation? Check out our preview to find out!

 

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But none of this is to say that what I've played so far was without flaws. The Switch isn't the most powerful console on the market and Bayonetta 3 truly pushes it to its limits, with performance occasionally stuttering as a result. The frame rate tends to hold steady, even when the screen is packed with adversaries, but pop-in is a problem in the larger hub areas you'll explore. It's less noticeable in docked mode, but something to be aware of nonetheless.

 

At its core, the main thing a Bayonetta game needs is punchy combat and both a world and story interesting enough to prevent sensory overload from the ceaseless action. So far, Bayonetta 3 is managing exactly that, yet again establishing itself as one of the most action-packed and combat-laden games on the market. Fans will have to see how the final product turns out, but it's great to see this brand of wacky, balls-to-the-wall action marking its stamp on Switch.

 

 

 

 

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Bayonetta 3 can almost leave you breathless as you dart from combat to set piece to exploratory area and right back into combat. On the Nintendo Switch, this means it’s punching above what the console can comfortably handle when it comes to performance.

 

Bayonetta 3’s abundance of mayhem means that it can’t quite hold its 60fps target. Bombastic set pieces often dip to around the 30-40fps range, which (charitably) lends them a cinematic flair, but can be extremely jarring when you’re launched into one right after a combat encounter.

 

Combat itself fares better, sticking close to that silky smooth 60fps. I noticed that it still has a habit of dipping when there’s a lot of enemies on-screen, though. Hopefully Bayonetta 3’s framerate issues can be smoothed out come launch, as it’s the area that definitely needs the most work. It’s far from ‘PS3 port of Bayonetta 1’ bad, but noteworthy all the same.

 

Thankfully, the rest of Bayonetta 3, so far, has been phenomenal. I’ve loved this series since the start and it’s familiar in all the best ways. Dodgy framerates aside, the game’s polished to a mirror sheen and refines the series’ excellent combat with new abilities, weapons and over-the-top set pieces that have so far left me speechless.

 

 

 

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WWW.POLYGON.COM

The witch has some new backup on her side

 

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As Miyata suggests, changing demons is encouraged — I know it helped me a great deal as I faced the different landscapes and homunculi in the demo — though it’s not technically required. You can summon any and all of the demons according to your choosing, based on combat advantages, environmental conditions, or just personal preference. (For example, if you used to find it hard to time a perfect dodge and set off Bayonetta’s Witch Time ability, you might take comfort in the slower, steadier speed of the tank-like Gomorrah.) If you find a demon and weapon combo that makes the game more fun for you, Bayonetta 3 will let you meet all combat situations with them.

 

Having only spent 15 minutes with this demo, I’m not sure where the series’ story will head next, although the developers have hinted that this game is the beginning of a new era of Bayonetta.

 

 

 

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WWW.MMORPG.COM

Bayonetta 3 is coming in October, and we had the chance to go hands-on with the upcoming action title this year at PAX West. Check out our thoughts on how the experience stacked up.

 

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It was fun, though at times riding Gomorrah felt sluggish to react to debris when I needed him too. There were times too where the framerate didn't quick hold its 60fps target on the Switch while docked, though that could simply be down to this being an unpolished build. The final version coming out in October might fare better here.

 

The final encounter saw me facing off against two giant demons, as mentioned before. It was here where it felt the culmination of everything I learned to this point was on display. Weaving combos back and forth, dancing around the arena, and firing off demon summons kept the fight interesting and engaging. There was never a moment where I felt I could just stop and gather myself to lead into the next combo - Bayonetta's fast-paced action saw me constantly on my toes. However, at the end I defeated the two monsters with the help of my Infernal Demon summons, finishing the demo.

 

I'm pretty stoked to play Bayonetta 3 when it launches later this year. It's risque, which I don't mind (though if you do, Nintendo will have some toned down, more SFW options), stylish and, most of all, a frantic fun romp that I could easily see myself pouring hours into like I did the first installment years ago. While we didn't get to play any of the other protagonists, including Viola, Bayonetta herself feels back and with more attitude than ever. 

 

 

 

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WWW.DIGITALTRENDS.COM

During an impressive hands-on preview of Bayonetta 3, we fought a giant fish, beat the hell out of monsters, and wore literal boat as shoes.

 

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Based on what I played, Bayonetta 3 is a technical marvel. I was blasting and smashing monsters of every shape and size, yet the action remained smooth and fluid. The vibrant colors meshed well with impressive particle effects as I constantly transitioned between attack types, demon summons, and Bayonetta’s Wicked Weave (magic) attacks. 

 

My 15 minutes of playtime seemed to end in the blink of an eye, and all I wanted to do was go again. While it was only a thin slice of the game, I came away extremely impressed by both the gameplay and how far it’s pushing the hardware. Even with a healthy journalistic skepticism, I can’t wait to play more when Bayonetta 3 releases on October 28 for the Nintendo Switch.

 

 

 

bayonetta-3-nintendo-switch-game-preview
WWW.GAMESHUB.COM

Our early hands-on Bayonetta 3 showed great promise, but we really need to talk about the power of the Nintendo Switch.

 

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My brief time playing Bayonetta 3 really highlighted how much the series stands out as a compelling action game – but in an unfortunate way, it also highlighted an issue that’s been front of mind for many Switch owners as of late – the Nintendo Switch is showing its age.

 

While not totally a fault of the game, my brief time with Bayonetta 3 showed that some concessions had to be made to get it running consistently. While the core combat runs at 60 frames per second (FPS), the cutscenes and cinematics are set at 30FPS. The transitions can often come off as jarring, and what’s worse is how the visuals and textures have a blurriness to them.

 

During this preview, I was playing exclusively on a monitor with the Nintendo Switch in docked mode. While the gameplay flows incredibly well running at 60FPS, it did look a bit washed in motion. Of course, these issues are increasingly more common with Switch games, which is a bummer to see.

 

 

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  • Commissar SFLUFAN changed the title to Bayonetta 3 (10/28/2022) - "The Witching Hour" trailer and final hands-on previews
  • Commissar SFLUFAN changed the title to Bayonetta 3 (10/28/2022) - reviews from OpenCritic posted

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