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The PS5 is the glitchiest piece of shit console I've ever owned and I feel like it's not being talked about enough.


Paperclyp

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23 minutes ago, Bloodporne said:

This seems like close to the norm for anything video game related in general at this point. Pay full price for some shitty borderline-Beta version now, hopefully play something stable and complete within anywhere between six months to a year from release date if you're lucky. 

 

My friend is also having a ton of trouble with his PS5 though I'm not sure what the deal is. He just sent out a rage-text in all caps that read "THIS THING'S A PIECE OF SHIT" 

 

 

 

I must be playing all the correct games because most of the games I play work just fine from the get-go. I'm not the kind of person who thinks bugs or bad performance are Betas because I played Perfect Dark for ages with no patches available for that 10fps crapshoot. :p 

 

Like Days Gone: I look forward to revisiting on PS5 because it's a great game and because 60fps with those hordes would be cool to see, but even with the performance issues, it was a great game, so it just kind of was something I kind of accepted since it was playable and too good to pass up. If I had no internet and only had access to 1.0 version, I'd be fine. I'd prefer playing it on PS5, but I don't feel like I'm playing "less" of a game.

 

On the whole, last gen was a huge improvement performance-wise than 360/PS3. Compare Uncharted 4's performance to 1/2/3 and it's night and day how much better it was on PS4 for frame rate. Stuff like Horizon Zero Dawn and God of War would have dipped significantly more if there was a PS3 counterpart.

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4 minutes ago, SaysWho? said:

 

I must be playing all the correct games because most of the games I play work just fine from the get-go. I'm not the kind of person who thinks bugs or bad performance are Betas because I played Perfect Dark for ages with no patches available for that 10fps crapshoot. :p 

 

Like Days Gone: I look forward to revisiting on PS5 because it's a great game and because 60fps with those hordes would be cool to see, but even with the performance issues, it was a great game, so it just kind of was something I kind of accepted since it was playable and too good to pass up. If I had no internet and only had access to 1.0 version, I'd be fine. I'd prefer playing it on PS5, but I don't feel like I'm playing "less" of a game.

 

On the whole, last gen was a huge improvement performance-wise than 360/PS3. Compare Uncharted 4's performance to 1/2/3 and it's night and day how much better it was on PS4 for frame rate. Stuff like Horizon Zero Dawn and God of War would have dipped significantly more if there was a PS3 counterpart.

I played those as well but I still think it's incredibly irritating that it seems to be more than the norm that games launch in clearly inferior states and the best option is to always skip Day 1 purchases and wait a few months at this point. I probably never paid proper attention to this kind of thing prior to being hyper-aware of it due to posting here and so on. It's probably my perception but it seems to be becoming more and more acceptable to launch things in terrible and/or incomplete states and just rely on fixing it later. I definitely felt like I played less of a game several times this gen with major patches hitting at a point that taught me to pretty much avoid Day 1 purchases. 

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38 minutes ago, Bloodporne said:

What's this all about?

 

They've talked about it a couple of times Xbox has smart delivery and if you download a game on the Xbox sex it will download the correct version of the game for the console.

 

The PS5 might download the PS4 version or they most recently stated they went to download destiny 2 and the download for either version just said "game"

something like this:

 

spacer.png

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1 minute ago, Keyser_Soze said:

 

They've talked about it a couple of times Xbox has smart delivery and if you download a game on the Xbox sex it will download the correct version of the game for the console.

 

The PS5 might download the PS4 version or they most recently stated they went to download destiny 2 and the download for either version just said "game"

something like this:

 

spacer.png

Yeah, I get the frustration. That looks obnoxious especially for people who have issues with download speeds etc. to begin with. 

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5 minutes ago, Bloodporne said:

I played those as well but I still think it's incredibly irritating that it seems to be more than the norm that games launch in clearly inferior states and the best option is to always skip Day 1 purchases and wait a few months at this point. I probably never paid proper attention to this kind of thing prior to being hyper-aware of it due to posting here and so on. It's probably my perception but it seems to be becoming more and more acceptable to launch things in terrible and/or incomplete states and just rely on fixing it later. I definitely felt like I played less of a game several times this gen with major patches hitting at a point that taught me to pretty much avoid Day 1 purchases. 

 

I think it's just we expect more. During the HD transition into PS360, frame rates for games, especially open worlds, were notoriously bad. Even going into more side by side comparisons, both TLOU and TLOU2 came out 7 years into the gen, and while TLOU2 would have some dips, it played 30fps in many encounters, including big chases.

 

CCb8vGG.png

 

Whereas TLOU1 would get into the 20s even while traversing and most battles IIRC.

 

uTjQUqK.png

 

 

So I think we just expect more since the gen all in all has seen far better performing games than the gen before. I think more than Japanese developers, since they're typically the one seen as having issues, had issues with the HD transition.

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4 minutes ago, SaysWho? said:

 

I think it's just we expect more. During the HD transition into PS360, frame rates for games, especially open worlds, were notoriously bad. Even going into more side by side comparisons, both TLOU and TLOU2 came out 7 years into the gen, and while TLOU2 would have some dips, it played 30fps in many encounters, including big chases.

 

CCb8vGG.png

 

Whereas TLOU1 would get into the 20s even while traversing and most battles IIRC.

 

uTjQUqK.png

 

 

So I think we just expect more since the gen all in all has seen far better performing games than the gen before. I think more than Japanese developers, since they're typically the one seen as having issues, had issues with the HD transition.

Thinking about it more, there's actually a simple reason for my reaction. I've never in my life bought as many games Day 1 as this gen and I never realized that. I used to basically play the vast majority of my 'new' game intake at least a year or more late, always waiting for used copies at GameStop. I never had the disposable income to not wait for $24.99 and lower at the store prior to this gen now that I think about it. For PS4, the vast majority of my games I actually bought Day 1 so no wonder I noticed a sudden perceived decline in quality. 

 

And this reminds me, I actually want to play through The Last of Us Remastered on a higher difficulty again soon. 

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1 hour ago, BloodyHell said:

Ummm, you can easily pick which version you download. I’ve always gotten the edition I meant to download. 

 

53 minutes ago, Keyser_Soze said:

 

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There are other issues like COD will DL both versions if you choose download all "cause why the fuck not" and default to the PS4. Some user have issues when using a PS4 disk to DL upgraded version of a game, they end with the wrong version. Its shouldnt be a massive issue but in the age of data caps it certainly could be and its an issue that MS foresaw and decided to try and rectify.

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I had some issues with Miles Morales crashing and freezing from resume so I stopped using the feature. I also had an issue where  SackBoy switched versions on me for some weird reason so when I loaded the game, my save was gone and I freaked. When I realized what happened, I had to redownload the PS5 version again but luckily my save was ok and didn’t lose anything. 
 

I was bummed when Microsoft basically announced the same OS from Xbox one but now I realize how nice it is to not have a beta OS to deal with. 

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1 hour ago, ManUtdRedDevils said:

I had some issues with Miles Morales crashing and freezing from resume so I stopped using the feature. I also had an issue where  SackBoy switched versions on me for some weird reason so when I loaded the game, my save was gone and I freaked. When I realized what happened, I had to redownload the PS5 version again but luckily my save was ok and didn’t lose anything. 
 

I was bummed when Microsoft basically announced the same OS from Xbox one but now I realize how nice it is to not have a beta OS to deal with. 

How does that happen?

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1 hour ago, ManUtdRedDevils said:

I had some issues with Miles Morales crashing and freezing from resume so I stopped using the feature. I also had an issue where  SackBoy switched versions on me for some weird reason so when I loaded the game, my save was gone and I freaked. When I realized what happened, I had to redownload the PS5 version again but luckily my save was ok and didn’t lose anything. 
 

I was bummed when Microsoft basically announced the same OS from Xbox one but now I realize how nice it is to not have a beta OS to deal with. 

 

This drives me insane.  Every single time I attempted to play Boarderlands 3, it would start downloading the PS4 edition and when it finally did, it just "assumed" I wanted to play that edition.  I do not understand how this is still an issue.  

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7 hours ago, Commissar SFLUFAN said:

I'm not sure that what's happening is so much a hardware issue as it could be related to the relatively deep level of integration that the OS has with software.


If you’re not getting weird sounds or graphical artifacts, I believe this is likely the case. However, worth noting that doesn’t mean a PS5 cannot be bricked from these software issues (see the “repairing external storage” issue), but at least the issues leading to that worst case scenario should be fixable.

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From the lack of games to the fact the consoles weren’t ready for release, I can’t really see why it’s worth owning a new console at the moment. I’m taking the plunge next Black Friday, which gives me loads of time to see through the rest of the PS4 catalogue, get a few more Switch games and the hopefully kick my PS5 ownership off with Ratchet and Clank and an upgraded Cyberpunk 2077.

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9 hours ago, gamer.tv said:

From the lack of games to the fact the consoles weren’t ready for release, I can’t really see why it’s worth owning a new console at the moment. I’m taking the plunge next Black Friday, which gives me loads of time to see through the rest of the PS4 catalogue, get a few more Switch games and the hopefully kick my PS5 ownership off with Ratchet and Clank and an upgraded Cyberpunk 2077.

Really, it's probably the best idea. I keep forgetting these things came out. Usually, I'm at least somewhat excited for new consoles, but this gen I've met with a shrug. Add in the apparent issues and I've even more satisfied I'm waiting til later next year. I figure it'll be God of War that pushes me to buy one.

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19 hours ago, gamer.tv said:

From the lack of games to the fact the consoles weren’t ready for release, I can’t really see why it’s worth owning a new console at the moment. I’m taking the plunge next Black Friday, which gives me loads of time to see through the rest of the PS4 catalogue, get a few more Switch games and the hopefully kick my PS5 ownership off with Ratchet and Clank and an upgraded Cyberpunk 2077.

 

I haven't even gotten to all the PS5 games I own, so lack of games isn't an issue. :P 

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20 hours ago, gamer.tv said:

From the lack of games to the fact the consoles weren’t ready for release, I can’t really see why it’s worth owning a new console at the moment. I’m taking the plunge next Black Friday, which gives me loads of time to see through the rest of the PS4 catalogue, get a few more Switch games and the hopefully kick my PS5 ownership off with Ratchet and Clank and an upgraded Cyberpunk 2077.

They were ready for release. There is always a percentage of broken/bugged launch consoles. The vast majority have no problems. Social Media is just extremely loud.

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On 12/11/2020 at 7:30 PM, skillzdadirecta said:

How does that happen?

No clue. I exited the game and put it in sleep mode. Turned it back on the next day and the PS5 version was gone. I didn’t notice it right away. Strange bug. Hasn’t happened since but I also have not used the PS5 much since I completed Miles because I got Yakuza and Valhalla for XSX. 

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2 hours ago, skillzdadirecta said:

Yeah a lack of games isn't really an issue for ANY system right now.

 

If anything, it gives you incentives to go back to a game you never completed or game you put off.  It's quite refreshing being able to start a PS4 game and experience it with none of its frame rate issues. 

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On 12/11/2020 at 8:21 AM, Keyser_Soze said:

 

They've talked about it a couple of times Xbox has smart delivery and if you download a game on the Xbox sex it will download the correct version of the game for the console.

 

The PS5 might download the PS4 version or they most recently stated they went to download destiny 2 and the download for either version just said "game"

something like this:

 

spacer.png

 

I don't see the issue here, clearly 'Game' is the PS4 version while 'Game' is obviously the PS5 Version.

 

 

 

 

 

/s

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On 12/10/2020 at 9:02 PM, Paperclyp said:

My switch screen is scratched to hell and the fan makes horrible noise when I boot it up, not to mention the joycon lag issue.

 

Don't start with me. 

Switch definitely has its issues, I won't (can't) deny that! I can't tell you how many Joy Con I've had to send in due to 'drift.' It's frustrating. 

 

But that situation is kind of outlier for Nintendo. Historically speaking, Nintendo hardware is built to last. Playstation has always seemed buggy out of the gate. PSOne and PS2 had laser eye misfires, "disc read error" and such. PS3 had the "Yellow Light of Death" and such. PS4 bricked at launch, IIRC. The problem with PS5 just seems par for the course. 

 

Funny enough, the most solid Playstation platforms I've had experience with have been their handhelds. Both the PSP and Vita suffered no real hardware issues in my experience - nothing like the system randomly crashing or anything like that. 

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PSP suffered the fatal flaw of forgetting to turn on the encryption checks, lol :p

 

Not to downplay any issues others have been suffering but so far my experience with my PS5D has been fine. The worse i've seen was just some shadow glitches in a ps4 game (judgment) in very specific scenarios and they were pretty minor at that. =/ I've been a bit lucky with sony hardware over the years (still have a launch ps4 that is fine, my 20GB PS3 still works). The only system i've had a few issues with has really only been 3ds and switch (original 3ds had issues of the plastic scratching the top screen, launch switch had a small warp/bend and my switch lite joystick can be wonky sometimes).

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1 hour ago, GameDadGrant said:

Switch definitely has its issues, I won't (can't) deny that! I can't tell you how many Joy Con I've had to send it due to 'drift.' It's frustrating. 

 

But that situation is kind of outlier for Nintendo. Historically speaking, Nintendo hardware is built to last. Playstation has always seemed buggy out of the gate. PSOne and PS2 had laser eye misfires, "disc read error" and such. PS3 had the "Yellow Light of Death" and such. PS4 bricked at launch, IIRC. The problem with PS5 just seems par for the course. 

 

Funny enough, the most solid Playstation platforms I've had experience with have been their handhelds. Both the PSP and Vita suffered no real hardware issues in my experience - nothing like the system randomly crashing or anything like that. 

N64 had horrible controllers whose thumb sticks became useless really fast. Otherwise, Nintendo doesn’t have problems because they have never pushed tech in any meaningful way. They just slap together bulletproof tech in vastly underpowered platforms. 
 

Dont get me wrong, great games don’t need high end tech to be great, but Nintendo is also the fisher price of consoles. Tough, but not the least bit impressive. 

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22 hours ago, BloodyHell said:

N64 had horrible controllers whose thumb sticks became useless really fast. Otherwise, Nintendo doesn’t have problems because they have never pushed tech in any meaningful way. They just slap together bulletproof tech in vastly underpowered platforms. 
 

Dont get me wrong, great games don’t need high end tech to be great, but Nintendo is also the fisher price of consoles. Tough, but not the least bit impressive. 

 

Nintendo has, in my opinion, a completely undeserved reputation for hardware quality.

 

The NES is one of the least reliable pieces of successful gaming hardware. Nostalgia has made it seem like it was a quaint thing to have to blow on or reposition carts all the time to get them to play, any system that treated discs this way would get torched and rightfully so.

 

The original Game Boy had a ton of screen quality issues.

 

The SNES looked like it smoked 3 packs of cigarettes a day after being next to your TV for a year.

 

The N64 controller's analog sticks were shockingly bad.

 

I don't know if I've ever seen a Nintendo DS lite without cracked hinges.

 

The original 3DS bezel fucked up the upper screen when the system was closed.

 

Switch joycon drift is an inexcusable problem.

 

I honestly don't know where their reputation for hardware quality comes from, it's completely baffling to me.

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3 minutes ago, Kal-El814 said:

 

Nintendo has, in my opinion, a completely undeserved reputation for hardware quality.

 

The NES is one of the least reliable pieces of successful gaming hardware. Nostalgia has made it seem like it was a quaint thing to have to blow on or reposition carts all the time to get them to play, any system that treated discs this way would get torched and rightfully so.

 

The original Game Boy had a ton of screen quality issues.

 

The SNES looked like it smoked 3 packs of cigarettes a day after being next to your TV for a year.

 

The N64 controller's analog sticks were shockingly bad.

 

I don't know if I've ever seen a Nintendo DS lite without cracked hinges.

 

The original 3DS bezel fucked up the upper screen when the system was closed.

 

Switch joycon drift is an inexcusable problem.

 

I honestly don't know where their reputation for hardware quality comes from, it's completely baffling to me.


Probably because the Gamecube and Wii were pretty well built, and those are the two Nintendo consoles a large swath of gamers grew up with. 

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Thinking about it, I can’t think of a single console I’ve had that didn’t have some sort of significant hardware issue:

 

My launch PS2 got nailed with the disc read error. 

My Xbox was fine, but the clip for the XBL headset was comically fragile, and when it broke it made the headset outright unusable. 

 

My 360 RROD’d. 
 

My launch PS4 has the HDMI issue...It still works just fine, however it craps out at the slightest provocation, and I have to jingle the cord (!!!) to get the video/sound back on. 

Recently suffered joy con drift. 

 

Starting to rethink all of the ‘consoles just work’ trolling I’ve done over the years lmao

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My 360 was the only console(including my 100 hours on PS5 so far) that I ever had any issue with. Never even had a problem with a controller that wasn’t my own fault. Hell I had a game boy color that got left outside through a rain storm and still worked. 
 

Ya’ll just need to take better care of your stuff 🤷🏻‍♂️

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