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Red Dead Redemption II | Official Thread of Shrinking Equine Testicles


Commissar SFLUFAN

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I started bushwhacker hunting yesterday but roaming around off-road and searching for bonfires in the night. I ambushed three ambusher camps and brutally annihilated them. One with a stick of dynamite and executions, one starting with a throwing knife stealth kill and the other I scope-sniped from a vantage point until the last two came after me and I Dead Eye blasted their heads and limbs off. 

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7 hours ago, Bloodporne said:

I haven't fucking played RDR1 nor GTAV so my last Rockstar experience was GTAIV for maybe 10 hours total a decade ago. Sue me for expecting some progress in story mission design since then.

 

I don't even get your point. Are you saying if I had played all others then I wouldn't be allowed to criticize this aspect because expecting progress in their core design is stupid? I haven't, so by your rules I may and therefore you can drop it because you have closure now.

 

And despite all my criticisms I just sunk another 4 hours into all sorts of cool side content that I enjoy greatly right now.

 

No point in getting worked up...we're talking about a game.

 

Have you played other rockstar games? Because you just described GTA as well with differences really down to mode of transportation and setting

 

Not sure what people were expecting if they played previous Rockstar games 

 

That was my comment - if you mentioned that you hadn't really played the games prior to this, then that would have been the end of it. Otherwise, the point I was making is that you made the statement that described Rockstar games exactly as they are as if it's something new. 

 

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1 hour ago, Bloodporne said:

So I'd like to replay a mission from my Progress chapter list but I'm worried it's going to somehow fuck up my current game progress since it's two missions back by now. How exactly does the game handle replaying missions? 

 

When you're finished, does it toss you back where you were? 

 

Does the game expect you to do story missions in a certain order by the way? I ignored Hosea in Chapter 2 until the bitter end because...I don't know...and the hunting/buy a horse mission seems to have simply erased my horse which was at a higher level than what I ended up having to buy? Is there some in-game logic I'm not following here and the previous horse is simply somewhere else? The first cutscene started where you 'learn' how to saddle and unsaddle a horse and boom, my horse was replaced with some animal I had never seen. 

 

You get no bonuses for replaying a mission so I would leave it till later to get the trophy if you end up wanting that. Otherwise, it's pretty difficult to get gold in your first play through since you don't know the objectives unless you look it up

 

Otherwise, what you do in a replay mission doesn't carry over to the main.  I believe you go back to your last save after you're done with replaying.

 

 

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9 minutes ago, AndyD said:

 

You get no bonuses for replaying a mission so I would leave it till later to get the trophy if you end up wanting that. Otherwise, it's pretty difficult to get gold in your first play through since you don't know the objectives unless you look it up

 

Otherwise, what you do in a replay mission doesn't carry over to the main.  I believe you go back to your last save after you're done with replaying.

 

 

Ah, so no worries about a detrimental outcome to the current state of my game and position then really.

 

I really just want to re-play that first Kieran Duffy mission because I botched the whole stealth/throwing knife aspect right from the get-go and everything erupted into a massive shoot-out. It was a fantastic shoot-out, but I'd love to get some practice with the actual stealth/knife mechanics in. I actually haven't paid attention to mission rankings at all as all the additional goals seem to focus on quick completion times and I'm not into that at all in a game like this. 

 

15 minutes ago, AndyD said:

No point in getting worked up...we're talking about a game.

 

Have you played other rockstar games? Because you just described GTA as well with differences really down to mode of transportation and setting

 

Not sure what people were expecting if they played previous Rockstar games 

 

That was my comment - if you mentioned that you hadn't really played the games prior to this, then that would have been the end of it. Otherwise, the point I was making is that you made the statement that described Rockstar games exactly as they are as if it's something new. 

 

You gotta ask first before assuming. 

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By the way, the soundtrack is so ridiculously meticulous that while listening on headphones right now, they even have harsh 60's style panning in terms of recording technique. Many tracks have the entire drumkit hard-panned to the left etc., that's some dedication to original Spaghetti Western soundtracks.

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1 hour ago, Biggie said:

Tbh I just like triggering @best3444  This game is his girlfriend and I’m disrespecting her. 

 

You've never once triggered me. You seem like you can't let this go so that's your problem. Sucks for you you didn't enjoy the game. You got it for free so no big loss. Play cod, Starlink, dq11. You know, games you start and never finish. You must hate all games. 

 

9 hours ago, stepee said:

 

This is so good. :rofl:

 

Wait till you play that game. It's comically bad. 

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3 minutes ago, best3444 said:

 

You've never once triggered me. You seem like you can't let this go so that's your problem. Sucks for you you didn't enjoy the game. You got it for free so no big loss. Play cod, Starlink, dq11. You know, games you start and never finish. You must hate all games. 

 

 

Wait till you play that game. It's comically bad. 

 

Nah you def got in your feels over a game. You do it all the time. 

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1 hour ago, Mercury33 said:

Not to sound morbid but the first time I blew a guy’s head completely off with the double barrel shot gun in dead eye ?

 

i didn’t even know you could do that haha

 

I didn't know you could do that either... they did say something about gorier kills depending on your honor meter, but I've been playing mostly as a white hat.

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9 minutes ago, eggydoo said:

So some dude ran into my horse and aggro'd him and he started shooting at me.

I pistol whipped him and now have bounty on me.  What's best way to get rid of it?  Just get caught?

Go to postal man and pay the bounty.  When I started playing I would restart but it's inevitable for it to happen again and the bounties are usually low so just pay.  I accidentally choked a stagecoach guy and now owe like $15 in Valentine. Oh well

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18 minutes ago, Kal-El814 said:

Also someone let me know you can do the “light press to draw” on R2 more or less any time. I only thought you could do it when prompted by the game... this is super useful.

Wait, what? Explain thyself!

 

As in the 'duel mode' thing? I did the tutorial basically when knocking off Emmet Granger but seriously had no clue what I actually did. The text flashed too quickly so I just randomly hit R2 and shot him in the face. No idea what they even meant with "lightly/slowly press down" or how this was triggered? Is this what we're talking about?

 

I'd love to duel random dudes.

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I keep reading the claim that RDR2’s excessively long animations add to the immersion, but when it comes to the loot body animation I couldn’t disagree more.

 

Waiting for Aurthor to align himself with a corpse, then perform his TSA style patdown feels incredibly out of place. There should be a whole lot more urgency to the action when at any time a witness may spot you or the law men could show up.

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3 hours ago, atom631 said:

 

I had a hunting side mission open up with Javier towards the end of chapter 3. I decided after the next story mission I would do it...and then it disappeared. :(

 

TBH - I havent done much hunting. A little here and there. I guess bc I have never given a shit about cosmetics in any game, but I do feel like Im missing a lot of adventures that happen while out hunting.  I was looking forward to doing this mission because of that. 

 

I really want to get back up into the Grizzlies. I havent been back since the first chapter, which was pretty short. 

 

Also.. 

  Hide contents

for some reason, everyone on reddit is saying you should keep a chapter 3 save. Im not 100% sure why but it sounds like the story kicks up chapter 4 and on and doing a lot of the side stuff feels less important, necessary. 

 

also - 

  Hide contents

after you beat the game, all the satchels are purchasable... so if you plan on exploring after the end of the game, then it might not be necessary to farm pelts for the satchels. 

 

 

WOW to that second spoiler.  That's a kick in the teeth!

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39 minutes ago, Duderino said:

I keep reading the claim that RDR2’s excessively long animations add to the immersion, but when it comes to the loot body animation I couldn’t disagree more.

 

Waiting for Aurthor to align himself with a corpse, then perform his TSA style patdown feels incredibly out of place. There should be a whole lot more urgency to the action when at any time a witness may spot you or the law men could show up.

The alignment thing bugs me too. I can't say I'm a huge fan of the lengthy animations, but I can appreciate what they're trying to do. They're not that long, at least as long as you're properly aligned with your target. Looting a body, getting on a horse, interacting with almost anything, you have to properly align or Arthur is just going to leisurely walk around the horse in the middle of a shootout or something. It's hardly an issue that is unique to RDR2, but the specificity and length of the average animation in RDR2 makes it far more noticable.

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4 minutes ago, TwinIon said:

The alignment thing bugs me too. I can't say I'm a huge fan of the lengthy animations, but I can appreciate what they're trying to do. They're not that long, at least as long as you're properly aligned with your target. Looting a body, getting on a horse, interacting with almost anything, you have to properly align or Arthur is just going to leisurely walk around the horse in the middle of a shootout or something. It's hardly an issue that is unique to RDR2, but the specificity and length of the average animation in RDR2 makes it far more noticable.

Im not positive, but I thought I just read that you can hold down the loot button and Arthur will loot evreything within the area. havent tested this yet, but that could help with the alignment issue. 

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58 minutes ago, Bloodporne said:

Wait, what? Explain thyself!

 

As in the 'duel mode' thing? I did the tutorial basically when knocking off Emmet Granger but seriously had no clue what I actually did. The text flashed too quickly so I just randomly hit R2 and shot him in the face. No idea what they even meant with "lightly/slowly press down" or how this was triggered? Is this what we're talking about?

 

I'd love to duel random dudes.

I haven’t done it much. I don’t think you can “duel” random dudes, but you can light press R2 to engage the “QuickDraw” mechanic more or less any time. I need to play around with it more. But I did it last night to target some guy’s face before I drew my weapon, then it was a quick draw to pew in his teeth. It was handy to target him before I had my gun drawn, he didn’t have time to react to me pulling my gun and then starting up DeadEye the “usual” way.

 

I dunno how to describe it well since I don’t know what the mechanic is called, just... stand in the middle of nowhere and lightly hold down R2, and you should get the slowmo quickdraw/deadeye thing as if you were in a duel.

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15 minutes ago, Kal-El814 said:

I haven’t done it much. I don’t think you can “duel” random dudes, but you can light press R2 to engage the “QuickDraw” mechanic more or less any time. I need to play around with it more. But I did it last night to target some guy’s face before I drew my weapon, then it was a quick draw to pew in his teeth. It was handy to target him before I had my gun drawn, he didn’t have time to react to me pulling my gun and then starting up DeadEye the “usual” way.

 

I dunno how to describe it well since I don’t know what the mechanic is called, just... stand in the middle of nowhere and lightly hold down R2, and you should get the slowmo quickdraw/deadeye thing as if you were in a duel.

 I get it now I think. Basically lightly holding down R2 mimics the motion of slowly reaching for his gun and focusing on the target I assume. You're probably 'adding' that before the regular Dead Eye by doing that. Never thought to do that though, thanks!

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37 minutes ago, TwinIon said:

The alignment thing bugs me too. I can't say I'm a huge fan of the lengthy animations, but I can appreciate what they're trying to do. They're not that long, at least as long as you're properly aligned with your target. Looting a body, getting on a horse, interacting with almost anything, you have to properly align or Arthur is just going to leisurely walk around the horse in the middle of a shootout or something. It's hardly an issue that is unique to RDR2, but the specificity and length of the average animation in RDR2 makes it far more noticable.

It's hard to appreciate something that feels soo out of place in context.  I don't believe a real life Arthur Morgan, or the gang for that matter, would loot corpses this leisurely after a shootout.

 

I get the impression Rockstar padded the looting time to give the law ample time to show up.  In fact, many of the slow as molasses actions in the game seem to be buying time for systems to wind up.  I'll give Rockstar this, it's clever how they've covered it up.

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24 minutes ago, Duderino said:

It's hard to appreciate something that feels soo out of place in context.  I don't believe a real life Arthur Morgan, or the gang for that matter, would loot corpses this leisurely after a shootout.

 

I get the impression Rockstar padded the looting time to give the law ample time to show up.  In fact, many of the slow as molasses actions in the game seem to be buying time for systems to wind up.  I'll give Rockstar this, it's clever how they've covered it up.

No. Clever would have been not making it noticeable. 

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1 hour ago, atom631 said:

Im not positive, but I thought I just read that you can hold down the loot button and Arthur will loot evreything within the area. havent tested this yet, but that could help with the alignment issue. 

That's for everything else but looting bodies.  Like if you're at a table with multiple items in front of you then holding square will go through all items.  Same for in front of a dresser with multiple drawers - if you hold the button down it will go through all the drawers and items. 

 

 

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20 hours ago, SimpleG said:

Because there is no reason for it all.Imagine if one of the streaming sites decided that to FF, RW, or Pause a movie you would have to enter a 5 digit number on your remote. Outside a of a few most people would not excuse it. Its a poor choice that only dampens the experience,combined with a UI that should be taught in school as what not to do.

I think, like many things in the game, Rockstar is going for an immersion thing here, making it more realistic.  As in you would have to get off of your horse and pull your long rifles out of your saddle slots or whatnot.  I certainly don't think there's no reason for it.

This unlike the loadout issue actually serves a purpose even if I dont likeit, all though you shouldnt have to choose each item individually,imo it takes the mechanic and draws it out into the absurd.

Of course this could be improved, but I don't find it that bad.

What are you trying to say here? Its OK to not like it but if you dont like it sounds stupid .

I think I'm leaning more heavily on the "this game sucks" comments more than anything rather than someone not having fun.  And yes, that sounds stupid, because it doesn't suck.  At all.  There are other game genres that I dislike and have no interest for them, but I can easily recognize that they're high quality for what they're trying to do.  

 

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2 hours ago, Duderino said:

It's hard to appreciate something that feels soo out of place in context.  I don't believe a real life Arthur Morgan, or the gang for that matter, would loot corpses this leisurely after a shootout.

 

agree. Arthur and the Gang are outlaw robbers. Not petty thieves. 

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1 hour ago, Bacon said:

 Do you mean when the law arrives? Cuz you can wait just outside of the red area and come back when the investigation is over. 

whenver ive tried to do this, all the bodies are gone. 

 

so i loot as many as i can before the area turns red. then i hightail it outta there. 

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