Jump to content

Update: canceled Immortals: Fenyx Rising sequel represented significant departure from Ubisoft formula (Axios)


crispy4000

Recommended Posts

  • crispy4000 changed the title to Immortals: Fenyx Rising sequel cancelled
46 minutes ago, Biggie said:

It was fun to start with but was very forgettable. 

 

I never finished it but this makes sense.

 

33 minutes ago, eventide11 said:

Yeah. Very forgettable in general. So many games have improved on that formula. Best to move on to something else 

 

I didn't miss out on much, huh. 😆 

Link to comment
Share on other sites

  • 4 weeks later...

Just to twist the knife a bit.

 

Sources: Ubisoft’s canceled Immortals 2 was a big break from the company’s formula (Axios)

 

Quote

Developers behind a recently canceled Ubisoft game were aiming to create a Polynesian action-adventure that combined traits from two all-time beloved games: the mystery-filled Elden Ring and Nintendo's sea-faring The Legend of Zelda: The Wind Waker, sources tell Axios.

 

Quote

Details: Oxygen/Immortals 2 had been planned as a sequel to 2020's open-world Greek mythology adventure Immortals Fenyx Rising, and began development in 2021 before its recent cancellation, which was first reported by VGC News.

  • Elaborating on that to Axios, two sources familiar with the game's development but not authorized to speak about the project told of plans for a vast game set across a fictionalized version of the Polynesian archipelago, made primarily by Ubisoft's Quebec studio but developed alongside Polynesian consultants.
  • While the first Immortals was developed in a little over a year, Oxygen/Immortals 2 was taking longer because of its scope, revisions to the underlying Assassin's Creed game engine the new game would use and a team kept small as the publisher focused resources on the still-upcoming Assassin's Creed Red.
  • By spring of this year, though, several playable hours were available in an internal demo and the company was at a juncture about whether to fund full development or nix the project.

 

Quote

An image that leaked last year showed one possible look for the game's main character, though the plan was for players to customize their body type, gender and look.

  • The player's character could curry favor with various Polynesian gods, gain elemental powers and shape-shift, while gaining new tattoos based on the choices they made as the game's story progressed.
  • Players would be hopping from island to island, each a fictional version of places such as New Zealand, Tahiti, Easter Island and Hawai'i.
  • Inspired by the Polynesian concept of mana, players would have to manage how their in-game actions impacted the land around them.

     

    Quote

     

    What they're saying: "The goal was also to make a game very different from the rest of the Ubisoft portfolio," one source told Axios.

    • Ubisoft open-world games typically take place across a map that's filled with quest markers, and players are often guided with a compass or arrow that directs them to their next objective.
    • For Oxygen, however, the developers planned to drop a lot of those helpers in favor of requiring players to search harder to figure out where to go, by tracking animals, following the wind or navigating via the position of the stars in the in-game sky.
    • A core inspiration was FromSoftware's 2022 hit Elden Ring, which sold millions of copies despite throwing players into an intriguing, hostile world with few obvious pointers about how to survive or proceed.

    Immortals 2 would be a departure from its predecessor, dropping the first game's narrator, losing its emphasis on solving puzzles and offering a more malleable story in which player choice is significant.

     

     

    Link to comment
    Share on other sites

    • Commissar SFLUFAN changed the title to Update: canceled Immortals: Fenyx Rising sequel represented significant departure from Ubisoft formula (Axios)
    3 hours ago, Commissar SFLUFAN said:

    were aiming to create a Polynesian action-adventure that combined traits from two all-time beloved games: the mystery-filled Elden Ring and Nintendo's sea-faring The Legend of Zelda: The Wind Waker

    THAT SOUNDS SO RAD!
    I loved the first Fenyx rising game. It wasn't a GOTY, but it was good dumb fun. 

    I really love the team that made this game too. Hope they get to work on something more original soon.

    • True 1
    Link to comment
    Share on other sites

    9 minutes ago, AshsToAshs said:

    THAT SOUNDS SO RAD!
    I loved the first Fenyx rising game. It wasn't a GOTY, but it was good dumb fun. 

    I really love the team that made this game too. Hope they get to work on something more original soon.

     

    I agree that did sound dope. Maybe that team can muster something else impressive in the future. 

    Link to comment
    Share on other sites

    1 hour ago, AshsToAshs said:

    THAT SOUNDS SO RAD!
    I loved the first Fenyx rising game. It wasn't a GOTY, but it was good dumb fun. 

    I really love the team that made this game too. Hope they get to work on something more original soon.

     

    SERIOUSLY. So sad about this :( This is my new Prey 2 

    Link to comment
    Share on other sites

    Join the conversation

    You can post now and register later. If you have an account, sign in now to post with your account.
    Note: Your post will require moderator approval before it will be visible.

    Guest
    Reply to this topic...

    ×   Pasted as rich text.   Paste as plain text instead

      Only 75 emoji are allowed.

    ×   Your link has been automatically embedded.   Display as a link instead

    ×   Your previous content has been restored.   Clear editor

    ×   You cannot paste images directly. Upload or insert images from URL.

    • Recently Browsing   0 members

      • No registered users viewing this page.
    ×
    ×
    • Create New...