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Yakuza: Like a Dragon - Information Thread, update: reviews from OpenCritic posted


Commissar SFLUFAN

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Another game where your PS4 won’t transfer to PS5. At the point, I assume no PS4 saves are compatible. 
 

 

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27 minutes ago, ManUtdRedDevils said:

Another game where your PS4 won’t transfer to PS5. At the point, I assume no PS4 saves are compatible. 
 

 

Based on past experience I'm guessing what is going on is PS5 games can't load/decrypt PS4 saves in the current SDK so there is no easy migration path unless a dev handles it themselves through their own servers (which isn't complicated, just a pain). PS4 saves for PS4 games will probably still be fine. I think if enough devs complain to sony they will find a way to resolve this.  

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WWW.VG247.COM

It’s understandable why Yakuza: Like a Dragon is the way it is. After making six numbered entries in the series and a handful of spin-offs, it’s probably fair to say the team behind it was getting a little bit bored. Why just make another one of those? That’s the question that’s led to this weird, […]

 

 

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Who needs incredibly attractive high schoolers when you have grown-ass adults who have failed multiple times in their lives?

 

 

 

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The new entry in Sega's action adventure series is looking like more of an RPG, but when we got hands on preview time, we didn't want to let go.

 

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Going hands-on with the new start for the Yakuza series

 

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WWW.PCGAMESN.COM

With its latest spin-off, the series finally fully embraces its JRPG and absurdist tendencies

 

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Story, characters, RPG combat, karaoke, drama, and all the charming absurdity fill our Xbox Series X demo of Yakuza: Like A Dragon.

 

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  • Commissar SFLUFAN changed the title to Yakuza: Like a Dragon (10 November 2020) - Information Thread, update: multiple new previews posted
  • 4 weeks later...

Game Information

Game Title: Yakuza: Like a Dragon

Platforms:

  • PlayStation 4 (Nov 10, 2020)
  • PC (Nov 10, 2020)
  • Xbox One (Nov 10, 2020)
  • Xbox Series X/S (Nov 10, 2020)
  • PlayStation 5 (Nov 12, 2020)

 


Developer: Ryu Ga Gotoku Studio

 

Publisher: SEGA
    

Review Aggregator

OpenCritic - 86 average - 91% recommended

Critic Reviews


But Why Tho? - 10 / 10

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Ichiban Kasuga is a worthy successor to the legacy Kiryu created, and his journey makes the story just as enthralling as any entry in the series. I entered this experience with an anxiousness never experienced before. What ensued was one of the best JRPGs from this console generation and one of the best Yakuza games of all-time. I implore fans, or anyone curious about the series, to play this game as soon as possible. Yakuza: Like A Dragon is truly is number one.


Digitally Downloaded - 5 / 5 stars

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Who knows if this wild experiment will bear fruit and become its own series. Yakuza: Like a Dragon has everything it needs; an excellent crop of new characters, and even a new playground to base a series in, as we hadn't been to Yokohama previously. The future of the series would depend on how turn-based combat sells in comparison to action brawler combat, I would assume. Either way, though, Like a Dragon is a delight. It's a parody-homage to every turn-based JRPG trope you've ever known, set against brilliant character writing and the traditional urban playgrounds that have built this series into something beloved. I hope the development team is rewarded for the inherent risk that they took with this undertaking.


GameSkinny - 10 / 10 stars

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Yakuza: Like A Dragon isn't just a great Yakuza title - it's legitimately one of the best modern role-playing games there is.


MonsterVine - 5 / 5

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Yakuza: Like a Dragon is a brave and brilliant next step for the Yakuza franchise.


TheGamer - 5 / 5 stars

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Because, ultimately, what makes a great JRPG isn't a fantastical journey, an epic tale of gods and monsters, or a slow fight against an ambiguous evil. To me, a truly great JRPG is a series of deliberate and intentional systems that inform each other in every conceivable way. Every stat has a place, and that stat's place informs the place of another stat, and so on and so forth. Each upgrade feels tangible, each new attack feels purposeful, and each  "role" has an important part to "play". The story's place, then, isn't to pad out time or paint a vivid picture of a massive world, but to give players an impetus to engage with those systems - a compelling raison d'etre for making those numbers go up. Like A Dragon does this, and does it with great aplomb.


Windows Central - 5 / 5 stars

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Yakuza: Like a Dragon feels like everything I ever wanted in a game. Once the game stomps on the gas, it very rarely slows down. Its unique cast of characters and gameplay had me hooked and wanting more, and it almost feels like it never stops giving. Even after the story ends at the 45+ hour mark, I was ready to fight more, complete more side missions, and squeeze out every drop of gameplay that this game has to offer.


DASHGAMER.com - 9.5 / 10

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Yakuza: Like a Dragon is an incredibly ambitious approach to an already established series. Deviating from the beat ’em up genre was a bold risk SEGA were willing to take, especially heading into the next generation.


DualShockers - 9.5 / 10

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Kiryu who? I'm all about that Kasuga life now. Yakuza: Like a Dragon took no time at all to become one of my favourite Yakuza games to date.


GameWatcher - 9.5 / 10

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Yakuza: Like a Dragon reminded me why I loved video games to begin with. I cannot think of a game this year that has gripped me this tightly and didn't let go. Here comes a game brimming with joy and excitement that is earnest with its drama and comedy. It's the sort of game you can gush about for hours, and I will long after this review is published. Anyone who loves RPGs, open world games, comedies, crime dramas, and games PERIOD should have a lot of fun with the newest Yakuza.


GamingTrend - 95 / 100

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Ryu Ga Gotoku Studio has topped themselves once again with Yakuza: Like a Dragon! This new take on Yakuza brings a lot of fun, new ideas to the table while remaining its heartfelt self. Turn based combat is somehow a perfect fit for this new direction, the characters are all instantly loveable, and the story is endearingly melodramatic.


God is a Geek - 9.5 / 10

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Yakuza: Like a Dragon is a phenomenal entry into the Yakuza franchise, with an interesting new protagonist, a compelling story, and a combat system that constantly mixes things up.


Game Informer - 9.3 / 10

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It's a new direction for the series, but Like a Dragon captures the essence of what came before while setting out on its own journey.


GameCrate - 9.3 / 10

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Yakuza: Like a Dragon is worth your time. While you might not like it if you were a fan of the older Yakuza titles, or if you are looking for something dark and serious, anyone who just wants to explore Japan while having some fun and beating some gangster's faces in old school JRPG style will love this title.


Xbox Achievements - 92 / 100

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Yakuza: Like a Dragon is about the importance of friendship and striving to become a better person, which is a message we could all do with right now. It also happens to be a sensational new dawn for a series that's brave enough to shake up the formula and accomplished enough to pull it off with aplomb. To quote Ichi, “let's do some hero shit!”


IGN Italy - Italian - 9.1 / 10

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An extraordinary and courageous restart for the new Sega title, an extraordinary JRPG that lays the foundations for even more prosperous growth.


Wccftech - 9.1 / 10

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The mean streets of Yokohama offer the opportunity for a new cast, a new suit, and a new hero. Ichiban Kasuga might not be the role model in the same way that Kiryu-chan was, but this dragon's quest might be the most fun Yakuza title to date!


33bits - Spanish - 90 / 100

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Yakuza: Like a Dragon is a great chapter in the Yakuza saga, and Ichiban is a good heir to Kiryu. Perhaps the change of gameplay to JRPG will put back some veterans of the saga, but Ryu Ga Gotoku Studio has tried to develop dynamic combats not leave a break for the player. Being a reboot of the series, it's a good entry point for new players, too.


AusGamers - 9 / 10

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Taking even the most passing of glances at any of the pre-release trailers and seeing real-world jobs like chef or bouncer or pop idol or musician re-imagined as RPG character classes, or witnessing crustaceans swarming enemies in what looked like mage abilities (aka spells), you could very easily chalk it up to the Yakuza team indulging in their absurdist tendencies.


Checkpoint Gaming - 9 / 10

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Yakuza: Like a Dragon, in my humble opinion, is one of the best AAA RPG experiences of 2020, and I am shocked I just wrote that sentence.


Cultured Vultures - 9 / 10

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Daring to get out of their comfort zone, Ichiban Kasuga came to claim Kazuma Kiryu's throne and he took it, with a thrilling white knuckle ride of a JRPG. Do not miss out on Ryo Ga Gotoku Studio's best adventure to date.


Game Revolution - 4.5 / 5 stars

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Yakuza fans were anxious about whether the series would survive without the glue of Kiryu Kazama to hold it together. However, Ichiban Kasuga is a worthy successor to the Dragon of Dojima, and Like a Dragon is a great new start for this fantastic series that will please long-time Yakuza fans and newcomers alike.


GameMAG - Russian - 9 / 10

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You should look at Yakuza: Like a Dragon through the lens of it's protaginist. This game is unapologetically brash, unmistakable bold, life-affirming and insanely charismatic. The legend of Ichiban Kasuga journey, like a bright flame, tells us one familliar, but sweet and romantic idea - each and every one of us can become a true Hero, even if you have to fight the fate itself, while making your way through hundrends upon hundreds of random encounters.


GameSpot - 9 / 10

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Yakuza: Like a Dragon's cast of misfits makes the wild RPG combat, absurd humor, and dramatic storytelling soar.


Gameblog - French - 9 / 10

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As the Yakuza franchise is still trying to become a household franchise in the West, the Ryu Ga Gotoku Studio decided to flip the switch and create a turn-based RPG. The result of that experiment, Yakuza: Like a Dragon, is a resounding success. The "dynamic RPG" gameplay fits the Yakuza universe and tropes like a glove and its mechanics are surprisingly deep. And the fact that the game's new characters are lovable doesn't hurt. The turn-based gameplay will probably put off some gamers but Yakuza: Like a Dragon truly deserves a shot. The Ryu Ga Gotoku Studio made the JRPG genre proud.


GamesFinest - German - 9 / 10

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Yakuza: Like a Dragon is without question an ambitious and well done sequel to the successful Yakuza series. Like a Dragon finally takes the consistent and long overdue step towards role-playing games, which the popular main series has not dared to do so far despite all parallels. And the concept works: The game principle trumps with interesting new approaches, is more motivating than ever and offers the probably most beautiful game world of the complete series. And although you're only too happy to step into some of the stumbling blocks typical for the genre - the likeable cast, the wonderful visuals and the many humorous references let us skilfully overlook them. In short: If you haven't yet discovered your love for Sega's action series, you'll probably do well to take a look at Like a Dragon. Experiment succeeded!


GamesRadar+ - 4.5 / 5 stars

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Yakuza: Like a Dragon impressively pulls off the switch to an RPG in style, providing an excellent combat system supported by loveable characters, and a tantalising main storyline with meaningful side quests.


GamingBolt - 9 / 10

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Yakuza is reborn in this brilliant and compelling new addition to series canon that recontextualizes series tropes and mechanics for an entirely new genre, delivering one of the best outings the series has ever seen.


Generación Xbox - Spanish - 9 / 10

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Yakuza: Like A Dragon is a great turn-based RPG that will keep you hooked on the screen for many hours. One of the best games of the genre on Xbox.


Hardcore Gamer - 4.5 / 5

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Even with these minor annoyances - not least those carried over from previous games in the series - what brief frustrations that do surface are quickly and easily eclipsed by everything else going on in Like a Dragon. Or more appropriately, by the sheer scale of deviation and conviction that this year's entry shows in proving that this genre of gameplay - this more classically RPG-centric approach - is an unquestionably excellent fit for the series.


Hardcore Gamer - 4.5 / 5

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Even with these minor annoyances - not least those carried over from previous games in the series - what brief frustrations that do surface are quickly and easily eclipsed by everything else going on in Like a Dragon. Or more appropriately, by the sheer scale of deviation and conviction that this year's entry shows in proving that this genre of gameplay - this more classically RPG-centric approach - is an unquestionably excellent fit for the series.


Hey Poor Player - 4.5 / 5

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No doubt about it, SEGA took some considerable risks when they decided to change their established formula so radically for Yakuza: Like A Dragon. But in the end, I think the gamble paid off. Ryū ga Gotoku Studio's latest offering may not pack the punchy, moment to moment gameplay of its predecessors. Still, it makes up for that with its more in-depth brawls, an engaging job system, and a story that focuses not just on a single protagonist, but on several compelling heroes with their own complex motivations. While beat-'em-up fanatics may find this change in direction blasphemous, I couldn't be happier. If you're a Yakuza fan who loves JRPGs, adding this underworld epic to your PS4 library is a no-brainer.


Hobby Consolas - Spanish - 90 / 100

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It keeps the great narrative and setting from the Yakuza series, using a new protagonist, a city that has more life than even Kamurocho and turn-based combats. It suffers from some of the classical troubles of the J-RPG, but it is a breath of fresh air and a great example of how to reinvent a franchise.


Inverse - 9 / 10

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Like a Dragon is right up there with Yakuza 0 in terms of sheer fun-factor and an almost dizzying abundance of stuff to see and do.


Noisy Pixel - 9 / 10

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Yakuza: Like a Dragon makes for an excellent new entry in this long-running series. The developers took a chance on a new protagonist and battle system, which forces fans out of their comfort zone for a very different yet, familiar Yakuza experience. Although the opening exposition can be a bit overwhelming, this is a standout video game on its own with plenty of emotional story beats, insane sub-stories, and plenty of ways to spend your time around Ijincho.


PCGamesN - 9 / 10

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An utterly charming yarn about friendship and kindness that breathes gritty modern life into the quaint JRPG format of classic Dragon Quest.


PPE.pl - Polish - 9 / 10

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Yakuza: Like a Dragon is a high-sample jRPG that can fall in love with both fans of the genre and longtime fans of the series.


PowerUp! - 9 / 10

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Yakuza: Like a Dragon, when all of its pieces are taken together, is not only a fantastic new direction for the series, it's also one of its best titles.


Press Start - 9 / 10

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Yakuza Like a Dragon is both a fresh start and a shot in the arm that caters to series veterans and newcomers like. It bears all the hallmarks of a great Yakuza game, while making a damned good case for its revamped battle system. After Yakuza 6 topped the rest of the franchise with a matured and succinct focus it feels even more exciting to see the whole thing blown wide open again and have Ryu ga Gotoku just run wild. Kudos is deserved at Sega of America for their commitment to the game's localization as well, which is incredibly considered and comprehensive. I think I've found a new favourite Yakuza game.


Rocket Chainsaw - 4.5 / 5 stars

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So, the takeaway is this – Yakuza: Like a Dragon is a successful experiment. So successful that I think it should be the template for much of the series going forward.


Saudi Gamer - Arabic - 9 / 10

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A brilliant reinvention of the series that still manages to faithfully capture its essence, with an eclectic cast of characters, the star being Ichiban himself. A great entry that goes toe-to-toe with Yakuza 0.


Screen Rant - 4.5 / 5 stars

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Yakuza: Like a Dragon might be a massive change for the series, but it certainly doesn't suffer for it. It's the most exciting and fresh the franchise has felt since Yakuza 0, and players will quickly fall in love with its quirky cast of characters. Like a Dragon is compelling because of how it plays double-duty as both a love letter and parody of the JRPG genre. Its story and combat system take some time to really come together, but once they do, it's a wild fever dream that's not easily forgotten, and one that can be enjoyed even by those who aren't traditionally interested in JRPG stylings and turn-based gameplay.


Siliconera - 9 / 10

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Much like Kasuga’s dragonfish tattoo feels like a quirky but faithful successor to Kiryu’s dragon, Yakuza: Like a Dragon rebuilds the franchise by leaving a lot of it in place. The new protagonist doesn’t feel like he has seven games of story in him, but his eagerness to join the fray could carry the next few entries.


TrueAchievements - 4.5 / 5 stars

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Not in spite of but because of its bold change in direction, Like a Dragon comes in as one of the best entries in the Yakuza series. The new setting, characters, and gameplay make it a great entry point to the franchise for newcomers, too, and veterans will likely appreciate the change of pace for this latest mainline game after so many sequels cut from the same cloth. Unless you're allergic to turn-based combat systems — and let's be real, this one is hardly the most daunting out there — then Like a Dragon should definitely be on your radar. Slick, compelling, varied, and entertaining, Like a Dragon is easily one of the launch day highlights for Xbox Series X|S, and it's great to see this fan favourite franchise use this golden opportunity to finally get its turn to shine.


TrustedReviews - 4.5 / 5 stars

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Yakuza: Like a Dragon is a triumph, and Ryu Ga Gotoku Studio should be commended for redefining such a seasoned franchise, despite the backlash it might have received. Leaving Kazuma Kiryu behind hasn't been easy, but Ichiban Kasuga and company have crafted a compelling path into the future that I cannot wait to see continue.


Twinfinite - 4.5 / 5

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Change can be scary, but Yakuza: Like a Dragon proves it’s usually for the best. Though it has a few flaws, it’s still a standout title in the series and a strong indicator that the franchise has more than a few great stories to tell. It’s an experience that shouldn’t be missed, and that fans new and old will want to check out as soon as possible.


USgamer - 4.5 / 5 stars

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Yakuza: Like a Dragon is a new frontier for the Yakuza series, and the life and crimes of the series feels right at home in this new setting. Ichiban is an instant addition to the pantheon of Yakuza legends, his party an endearing band of ruffians, with the combat doing just enough to make everything familiar feel new again. Where Yakuza goes from here is anyone's guess, but mechanical friction aside, this is a step in a fun and compelling new direction.


VideoGamer - 9 / 10

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This is the crux of Yakuza: Like a Dragon. It is fascinated by the way that games lurk at the soft verges of life, vesting our days with dreams.


WayTooManyGames - 9 / 10

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Give it up to Sega and Ryu Ga Gotoku Studio for actually making the impossible work like a charm. Yakuza: Like a Dragon is more than just a great transition to a brand new JRPG environment. It might as well be one of the best Yakuza games ever made, and one of the best JRPGs I’ve played in years. Once you get rid of an admittedly slow start, you’ll be greeted a fantastic story, great combat system, relatable characters, and a ludicrous, borderline insane amount of content.


We Got This Covered - 4.5 / 5 stars

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The latest installment in the Yakuza franchise takes the series in a brave new direction. And while it takes a moment to get used to the new characters, setting, and battle mechanics, you'll soon find yourself sinking into a fully-realized world that's charming, heartfelt, and an outright blast to play - even if you're not a Dragon Quest fan.


Worth Playing - 9 / 10

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Yakuza: Like A Dragon is a wonderful addition to the franchise. It hits the mark with a likeable new protagonist and an engaging new combat system without losing what makes Yakuza great. It suffers from issues like a low difficulty (another Yakuza staple), but it features top-notch humor and charm. If you like Yakuza, then you'll like Like A Dragon. It is everything that makes the series great and is one of the freshest entries since Yakuza 0.


ZTGD - 9 / 10

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The Yakuza series continues to grow and expand in the gaming world. I love its quirky humor and deep narratives. This new entry begins a new saga and I cannot wait to see how the story of Ichi evolves over time. If it is even half as good as Kiryu’s the studio will have another series of great games on its hands. Everything about this title feels good and for those worried about having previous knowledge, don’t be concerned. Like a Dragon is a wonderful jumping in point for the series and also one of the best titles in it to date. Don’t sleep on this game, it is worth digging into.


Heavy - 8.8 / 10

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Yakuza: Like a Dragon largely succeeds at moving the series forward in a bold new direction. Kasuga and his band of unlikely heroes are incredibly interesting and make it so easy to care about their crazy antics. The new main locale is massive and plays host to so many compelling things to do. Getting wrapped up in everything Like a Dragon has to offer is worth it and you’ll easily pour 30+ hours into its captivating tale. The turn-based battle system works in parts, but its annoying character placement issues and faulty summons system keep it from being a total victory. Like a Dragon is still worth hopping into if you’re looking for an amazing parody of RPG tropes, however. It’s a Yakuza sequel that signals a bright future ahead for the beloved franchise.


GAMEtainment - German - 8.7 / 10

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Yakuza: Like a Dragon has made the leap into the RPG genre with flying colors. The story is kept exciting and you can't stop following Ichiban's vendetta.

 


The abundance of side tasks can be a bit overwhelming for the player at the beginning. But once you have played the game for a few hours, you know the most important points in the city. Time passes very quickly when playing darts or karting. By no means you need to believe that these actions are a waste of time. You get personality points which finally strengthen the fighting actions.

The fights bring a breath of fresh air to the row and put a smile on the players' faces. Through the different creative classes you attack the opponents with pigeons or wrestling moves instead of casting disdainful fireballs. Unfortunately, the invisible AoE range of abilities spoils the fun of the game. Also the unusually long races until a comrade reaches the enemy seem strange. A timeline showing the next actors would have been helpful too.

If you like the Yakuza series and are open for new things, you definitely have to go for Yakuza: Like a Dragon.

 


Bazimag - Persian - 8.6 / 10

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The transition from a top notch brawler to a JRPG feels totally seamless. The gameplay have all the good parts we expect from a JRPG translated to the language of the Yakuza series but it also has some of the bad parts like the need for grinding and some unfair boss fights. The story and new characters are presented in a way that make this new journey for the franchise very well worth taking.


COGconnected - 86 / 100

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Yakuza: Like a Dragon is the perfect update for a flagging series. Its clever storytelling, bizarre substories, and engrossing gameplay makes this one of the strongest entries in the franchise. Mixing deep societal messages with references to popular culture, the game is both hilarious and thought-provoking. It is very clear to see that with Ichiban Kasuga, the series is in safe hands


Spaziogames - Italian - 8.6 / 10

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Yakuza Like a Dragon is the best we could hope for the franchise, after the end of Kazuma Kiryu's storyline. It's a full fledged RPG now, and this change works extremely well with many of the pre-existent mechanics of the franchise. Don't miss it.


Cerealkillerz - German - 8.5 / 10

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Yakuza: Lika A Dragon goes a different way but follows what made the series so great. The new protagonist, the story (besides some weak points), the crazy mini games, battle animations, summons and Ichiban Kasuga offer so much fun and action. Some boring dungeons in the middle of the game and balancing issues are the only downsides you should expect. Even if you are not a fan of turn based combat or haven't touched the series yet, you should give this a shot.


Easy Allies - 8.5 / 10

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Yakuza: Like a Dragon is bursting at the seams with things to do and goes out of its way to make so much of it worth doing.


Everyeye.it - Italian - 8.5 / 10

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Like a Dragon is the story of a carp that turns into a dragon, of a gang of scapegoats who decide to defy the established order and come to the head of a desperate situation. Ichiban Kasuga is an individual far from dojima's stoic and serious Dragon but has an equally kind soul and crackling personality, which makes him - along with his strange clique - the symbol of Yakuza's rebirth. A rebirth that passes through a fun and enjoyable but also improveable role-making formula. With this seventh chapter, in other words, the Ryu Ga Gotoku Studio has shown us the potential of what would seem to be his idea for the future of the series, which with the advent of next-gen consoles could give us great surprises.


GamePro - German - 85 / 100

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Crazy RPG with a loving game world and trashy charm, in which the graphics no longer look fresh.


IGN Spain - Spanish - 8.5 / 10

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Yakuza Like a Dragon is a real and huge JRPG who knows how to maintain the essence of the saga. Fun fighting system and deep script with too many ups and downs to justify the new playable elements. I hope this new formula that works and gives new wings to the franchise will be repeated.


Pixel Arts - Persian - 8.5 / 10

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Yakuza: Like a Dragon is a very good sequel to the popular Yakuza series which shows that Ryu Ga Gotoku Studios still manages to create a great story and narrative. The game's turn-based battles are good in themselves, but due to the extreme use of enemies in the environment, they soon became repetition.


PlayStation LifeStyle - 8.5 / 10

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Yakuza: Like a Dragon is the Yakuza many have come to know and love. An engrossing story, even if it does veer into the quirky and downright bizarre all the time, keeps players invested in Ichiban's quest to become a hero. The turn-based battles make the game even more accessible than earlier entries, with a few real-time aspects such as dodging and damage multipliers thrown in for good measure. Some odd monetization makes getting the complete version of the game pricier than usual, but it seems some next-gen games are priced higher these days as the norm. Still, you're not missing anything essential if you opt to buy the base version of this game. Yakuza: Like a Dragon is a seriously fun time and a great soft reboot of a beloved franchise.


PlayStation Universe - 8.5 / 10

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Yakuza: Like A Dragon is an impressive and quality JRPG that successfully acts as a jumping in-point for new fans and also ties itself to the series' past in exciting and engaging ways. The turn-based combat has been infused with some mechanics that help retain the action and over-the-top hilarity the series is known for. Mini-games once again shine and there is a lot packed into Ijincho. Like A Dragon paves the way for a bright future for the franchise.


The Games Machine - Italian - 8.2 / 10

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Yakuza: Like a Dragon is an interesting new entry into the criminal universe created by SEGA, and undoubtedly represents the most courageous and anarchic chapter so far. It's not entirely convincing, but what works bodes well for the future of the series.


3DNews - Russian - 8 / 10

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For the new players who don't want to spend tons of hours playing the first seven games, Like a Dragon is a perfect opportunity to introduce themselves to Yakuza. Despite the slow start and some shortcomings, it's still a great game you don't want to miss.


Attack of the Fanboy - 4 / 5 stars

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Yakuza: Like a Dragon is a bold shift in direction, one that succeeds more than it stumbles in the pursuit of its new design.


Daily Mirror - 4 / 5 stars

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Yakuza: Like a Dragon has definitely made some drastic changes to the series but without losing its original charm. The fast pace turn base system has so much added depth while still feeling like a Yakuza game.

 


The graphics are the best the series has seen to date, players will fall for the ridiculous Ichiban who is a well-worked new hero to the series. Other than the lag between different sections of the games and slightly clunky animations it's really hard to fault this reimagining of the legendary series.

 


GameSpew - 8 / 10

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Ultimately, despite all the changes that have been made, Yakuza: Like a Dragon feels very much like a Yakuza game. The combat may now be turn-based, and the scenery might be different, but this is still a game full of drama, thrilling battles, and a huge amount of side content, all smothered with an ample amount of humour. And I never thought I’d say this, but I didn’t miss Kazuma Kiryu one jot while playing it; Ichiban Kasuga is simply a more likeable fellow with more depth. So, if you like the Yakuza series, consider Yakuza: Like a Dragon a must-have.


Guardian - 4 / 5 stars

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Offering a unique brand of tongue-in-cheek escapism that should induce a laugh roughly every five minutes, Yakuza: Like a Dragon is a perfect lockdown game. The one unintentionally amusing element is the voice acting, which you can thankfully eliminate by opting to keep the original Japanese dialogue with subtitles. Sega’s Yakuza games have always seemed like a well-kept secret, but they’ve recently been enjoying much more appreciation abroad. If you like the idea of a very Japanese, gangster-themed, interactive comedy soap opera, you’ll absolutely adore it.


Impulsegamer - 4 / 5

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Overall, I can confidently say Yakuza: Like A Dragon is an impressive new addition to the series with stunning visuals, interesting characters, and an incredibly engaging story. However, the newly introduced gameplay mechanics hold the game back with several balancing issues, and coupled with its vastly different elements, it might be a tough sell for longtime fans of the series.


Push Square - 8 / 10

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It takes a while to really get going, but once things finally kick into gear, Yakuza: Like a Dragon blossoms into one of the most unique and engrossing RPGs on PS4. At its core, this is still the Yakuza that we know and love, with shocking story beats and fantastic characters, but in embracing the structure of an old school RPG, it successfully branches the series off in a whole new direction. Equal parts refreshing and familiar, it's a crazy and creative game that knows how to have fun, as Ichiban Kasuga proves himself a worthy successor to the one and only uncle Kaz.


Shacknews - 8 / 10

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Yakuza: Like a Dragon is a successful pivot from traditional Yakuza mainstays. The game goes heavy on style, while still packing in enough substance to keep players satisfied. The party system and new RPG elements give players more ways to play than ever before. The turn-based combat is solid, and never feels too foreign. Longtime fans of the franchise will appreciate what Ryu Ga Gotoku Studio and SEGA have to offer in Yakuza: Like a Dragon.


Stevivor - 8 / 10

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After the culture shock of such a total change to the Yakuza recipe, I’m extremely glad the Ryu Ga Gotoku Studio team took such a big leap when Kiryu’s tale came to an end. Like A Dragon is a revitalised game full of fresh ideas and proves that the series won’t be re-treading the same ground with Ichiban in the driver’s seat. If this is the first step into the new age of Yakuza, I can’t wait to see how bonkers the next game will be.


TechRaptor - 8 / 10

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Yakuza: Like a Dragon refreshes the action with a turn-based JRPG that retains its charming identity, but it falls into some pitfalls that are emblematic of the genre.


The Outerhaven Productions - 4 / 5 stars

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The latest entry in the over the top crime drama saga breaks new ground for new fans and series veterans.


TrueGaming - Arabic - 8 / 10

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There is room for improvements, but Like a Dragon is a worthy addition for this fantastic series and a great start for our new hero Ichiban.


Critical Hit - 7.5 / 10

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Yakuza: Like a Dragon's switch to turn-based RPG combat and team-based tactics may bite off more than it can chew thanks to terrible difficulty spikes and ill-defined character progression, but it's still a breath of fresh air for the series. Ichiban Kasuga and his pals are an entertaining lot, the game has plenty of style, and even though the combat devolves into an ungodly grind, it's a flashy new start to one of Sega's best franchises.


Destructoid - 7.5 / 10

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Like a Dragon isn't my favorite Yakuza, and its fresh turn-based combat eventually grows stale, but I have a lot of love for it. If it's your first game, it'll quickly initiate you into this wild, one-of-a-kind series.


PC Gamer - 72 / 100

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A fun, charming, and occasionally brilliant Yakuza game, let down by an overabundance of repetitive turn-based battles.


Game Rant - 3.5 / 5 stars

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From a studio that's never really ventured into the genre of traditional JRPGs, Yakuza: Like a Dragon is an impressive inaugural effort. It's not perfect by any means, as the turn-based combat still has some growing pains in its current iteration. Coupled with repetitive dungeon design and an unfair endgame grinding requirement, these downsides cast an unfortunate sting on an otherwise very solid JRPG.


IGN - 7 / 10

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Yakuza: Like a Dragon takes some bold steps in a new direction for the series but neglects to maintain its balance.


Metro GameCentral - 7 / 10

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The turn-based battles don't fully convince but the new protagonist and bizarre mini-games still feel distinctively and entertainingly Yakuza.


RPG Site - 7 / 10

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With a new battle system and new main character, Yakuza: Like A Dragon aims to be a new entry point to Yakuza newcomers even though it is anything but that.


Rice Digital - 3.5 / 5 stars

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While I may have criticized Yakuza: Like a Dragon for a decent chunk of this review, there’s still a lot to love about it. Ichiban is the perfect character to usher in this new era of Yakuza, and the amount of things to do outside of the main story is almost overwhelming. However, Yakuza 8 will need a lot of work put into it to make the RPG elements more balanced and engaging.


New Game Network - 69 / 100

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There's fertile ground in this new direction for Yakuza; Kasuga and Co are worthwhile characters and the new RPG mechanics have potential. Still, this entry feels stuffed with forced mediocre side content, and like a rough draft of what's possible in the future.


Paste Magazine - 4.5 / 10

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If Yakuza is to truly grow, we need to be the one to call it in.


ACG - Wait for Sale

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"The turn-based combat is a welcome change however combined with some weird decisions and a somewhat bland story its not all sunshine and rainbows for this new kid on the street."


Chicas Gamers - Spanish - Unscored

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Yakuza Like a Dragon is the perfect start for what we hope will be a long journey in the genre and with a new protagonist who knows how to win our love with his own charisma. In short, it is a great opportunity for anyone to begin with the saga or continue it.


Eurogamer - No Recommendation / Blank

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Like A Dragon pulls off an impressive JRPG makeover while simultaneously taking on all the flaws of the genre.


Player2.net.au - A or higher

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It was a gamble on Sega’s part to make such major changes to a tried and true formula, even more bewildering given its recent meteoric rise in Western markets. If Yakuza: Like A Dragon proves anything, it’s that fortune does indeed favour the bold.


Polygon - Unscored

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Like a Dragon's story attempts to touch on certain social issues that are relevant in present-day Japan, such as classism, social status, sex work, and government corruption on a prefectural level. However, the writing often lacks the nuance or range to address the topics at hand, and doesn't give any of them adequate room to breathe. The second half of the game gains some measure of focus as plot threads tie together and result in genuinely surprising twists, but when Like a Dragon drops the ball, it drops it hard. Despite this, the Japanese cast's performances sell the story with evocative deliveries that breathe life into the characters. The finale is an emotional one that brought me to tears and moved me, just as most previous Yakuza games have.


Rock, Paper, Shotgun - RPS Bestest Bests

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This really isn’t a game you should miss out on.


TheSixthAxis - Unscored

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Yakuza Like a Dragon is an enjoyable new twist on the series, although it's not hard to imagine that many long-time fans of the series will be put off by its slow pace. In a day and age where video game companies rarely take risks, Like a Dragon is a refreshing change of pace for a series that risked starting to feel stale.

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  • Commissar SFLUFAN changed the title to Yakuza: Like a Dragon (10 November 2020) - Information Thread, update: reviews from OpenCritic posted
  • 2 weeks later...
  • Commissar SFLUFAN changed the title to Yakuza: Like a Dragon - Information Thread, update: reviews from OpenCritic posted

This game is fucking awesome and I've been playing it nonstop. I only kind of liked the previous Yakuza games. They have very simple combat that's not very fun, while the Yakuza melodrama does absolutely nothing for me. Top that off with the humor starting to grate on me after enough sidequests that all start feeling like the same writer handled each and every one of them, and I usually enjoy them a lot at the beginning and my interest quickly fades.


This time is different for a few reasons:

 

1. Ichiban is not a stone-faced hard-ass like Kiryu and Majima. Majima was a little more interesting, but both were kind of meh. They basically just played the straight man for all the comedy bits, and the generic badass for all the melodrama. Ichiban is a lot different, he's a weirdly optimistic and hyperactive lunatic. I think Brad or Ben on Giant Bomb said he had shonen energy, and I guess that's true, but really he's more like if Dan Ryckert somehow wanted to be a Yakuza and was capable of fighting.

 

2. The party system makes the adventure a lot more fun. You have friends that go along with you on all your wacky hijinks. They're not really included in sidequests, but they don't just abandon you for main story missions or just exploring around town. Having a bond rating/drink links with them makes them seem like valuable additions to the game, like in Persona or other RPGs with similar mechanics.

 

3. The RPG system, from combat to stats to gear, makes it more exciting to explore and participate in battles. I never really cared too much about finding stuff in previous Yakuza games. You could equip a few things, sure, but the combat was braindead easy and most of your growth came from spending tons of money to get new skills from various methods. Now you get new skills from leveling up, and since encounters in Yakuza already felt like JRPG battles because you'd have to wait for the battle to start rather than just attacking people like in GTA, having an actual RPG system makes that transition less annoying and more enjoyable. I want to find and upgrade the best gear that I can, and my weapons won't just break on the rare occasion I decide to use them, they're proper gear now.

 

4. Expanding on the combat, while it's pretty easy for the most part (really wish there was a hard mode out the gate) it's still fun. You might think being a turn-based RPG would slow the game down, but I've found many battles are over much faster than I could end them in old Yakuza titles because I can use abilities that completely annihilate my enemies if I use them right. And when they take longer, it's fun to try to use the positioning and whatnot to maximize the amount of people I'm hitting and to try and get crap inbetween me and the enemy so that I can kick it into their faces or pick it up and deal bonus damage. Having it be this weird hybrid where everyone is always moving (you do not control movement, just actions) adds a rather interesting layer of light randomness to it that never really feels unfair, although the camera can sometimes lag behind the action and prevent you from getting perfect guards.

 

5. The writing seems more varied for the side quests this time around. There's a lot of wacky ones, and a lot of not-so-wacky ones. But even when you've got two wacky ones, they usually feel different enough that it doesn't feel like someone's just dipping into the anime comedy cliche bucket and pulling out something random. A little disappointing to see the reuse of the same exact joke that wasn't even funny the first time (like the Yakuza dudes in diapers being babied) that seems to be rather rare, as that's the only one in particular I can think of. Ben of Giant Bomb claimed he didn't like the whiplash of going from a sympathetic and nuanced discussion about some folks in a homeless camp and why they can't just "get out there and work again" followed immediately by you getting into a fight with enemies named "Battle Bum" and "Hungry Hungry Homeless," but I personally found that to make it even more hilarious. I think the entire point of that is that making silly jokes doesn't mean you're a heartless asshole who doesn't understand the plight of the people you're poking at. The writers obviously care a great deal about the downtrodden in Japan and really don't seem to be trying to be cruel, so I think that's just Ben being a little too sensitive, in my opinion at least.

 

6. The variety and interactivity of mini-games seems much better this time around. The slot car racing one in Yakuza 0 I remember as being especially disappointing. Just basically watching a video and hitting the boost at a certain point. Yawn. Dragon Kart is actual full control kart racing with power-ups!

 

I could go on, but all this typing about it makes me want to get right back into playing it.

 

A few minor complaints before I do that, though:

 

1. Camera issue described above.

 

2. All dialogue auto-advances for some reason. There is no way to disable this as far as I know, though you can pause at any time. This one is especially weird.

 

3. I had to lower the game to 1440p to get it running at 120 FPS. The game looks pretty alright, but hardly incredibly. However, setting it to 4k would drop it to the mid-60s, which seems like a wildly disproportionate hit to performance for the game looking slightly sharper.
 

4. I'd like to disable the start-up intros, but haven't looked it up yet. I continue to roll my eyes at the "REAL YAKUZA USE A GAMEPAD" splash screen that's Sega's way of saying "no, we didn't put any effort into keyboard and mouse controls, yet again" and spinning it in such a silly manner. I wouldn't use KBM on a third-person action game to begin with... but this one's a turn-based RPG, so you could've done better than whatever the fuck this is:

 

jDga5BC.png

Which I only know about since hitting the screenshot button brings up the KBM controls. Why not just make it a menu you can select with a mouse or by using WASD to navigate up and down at that point? So low effort.

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I will say that I'm continuing to see reused gags. So we've got the Yakuza in diapers, we've got naked-guy-needs-help-getting-clothes, and now the close-ups-of-chicken-and-main-character-staring-at-each-other.

 

I'm fine with having like a signature sidequest or gag that's in each one of your games, but with comedy you can't just do the same gag over and over and over. A lot of the side stuff still seems original, but they really need to stop using the same jokes over and over. It stops being wacky and starts being sad after a while.


Other than these three (so far) reused jokes, still loving the game. The new management system is a lot of fun, and is much better at not completely breaking the in-game economy.

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On 9/28/2020 at 4:11 PM, chakoo said:

Based on past experience I'm guessing what is going on is PS5 games can't load/decrypt PS4 saves in the current SDK so there is no easy migration path unless a dev handles it themselves through their own servers (which isn't complicated, just a pain). PS4 saves for PS4 games will probably still be fine. I think if enough devs complain to sony they will find a way to resolve this.  

Spider-Man allowed you to transfer saves from ps4 version to the ps5 version, so its not that. You have to export it to ps5 from in-game, but it works fine.

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23 minutes ago, BloodyHell said:

Spider-Man allowed you to transfer saves from ps4 version to the ps5 version, so its not that. You have to export it to ps5 from in-game, but it works fine.

That is exactly what I said. Devs have to implement a solution themselves. It’s not automated by the sdk. -.-

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7 hours ago, Keyser_Soze said:

 

You blew it by asking Wade for Demon's Souls instead of Yakuza.

 

One of the Yakuza fan sites informed me on Twitter a while back it would be getting a physical release on the PS5.  I'm such a sucker for physical media, I figure it's worth the wait even if it means I have to endure the jet engine of the Blu ray drive on the PS5 while it installs.  Besides, the fact Sega stating the saves won't transfer over made me feel like waiting in general.  

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