-
Posts
19,632 -
Joined
-
Last visited
-
Days Won
3
JPDunks4 last won the day on September 20 2020
JPDunks4 had the most liked content!
Reputation
1,887 ExcellentAbout JPDunks4
- Currently Viewing Forums Index
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
Isn't it $300 more because its digital only.
- 556 replies
-
- PlayStation 5
- Mark Cerny
-
(and 1 more)
Tagged with:
-
Not sure if there are newer threads for this game, but finally big Ashlands update dropping. I'm probably gonna start a new playthrough after skipping all previous updates.
-
Ultimately, its all bout ROI for anything in business. One could argue that Xbox has been trying to do everything right for a while in the gaming space. They offer tremendous value with Game Pass and Play Everywhere. They really pushed Back Compatibility and upgraded the experience free of charge. They offered a cheaper next gen console for those that wanted to play next gen only games on a budget. They released their games Day and Date on PC for player choice. At the end of the day, none of that mattered, and ended up hurting them more than helping. Day and Date on PC as a hardware manufacturer no doubt cannibalized your hardware business. Add in that Play Anywhere doesn't seem like it's helped move any sales of any games, then you see PlayStation double dipping by releasing on PC a year or two later and getting additional sales revenue. Game Pass itself flatlined at close to 30 million, which seems to be roughly the active install base of Xbox. I honestly believe that even during the 360 Golden era, the actual active install base of Xbox users probably wasn't much higher than 30 million, if that. In 2010 I think Xbox Live users were around 20 million, and that was during the glory days of Halo 3, Gears, and CoD really blowing up. I always though Game Pass could work with scale, but I felt it'd need to be closer to 50 million subs to keep things healthy. They clearly haven't seen any adoption with the Cloud Gaming they were hoping for, and while they said they've grown huge % in PC, % don't mean much when your starting from next to nothing. I don't have issue with them acquiring Bethesda. At the time, Sony were actively making deals to block Xbox versions of games with timed exclusivity. Imagine if when Starfield did release, if it was only on Playstation 5 and not Xbox for another year or two. It'd be even more devastating for Xbox. Xbox needed something to try to give them more relevance to start the generation. I started moving pretty heavily to PC gaming a while ago, but it definitely sucks to see Xbox basically dying. Since basically giving up on having console exclusives, and their hardware sales continue to really struggle, its hard to see a future where they make huge investments in hardware. Especially if MS is riding them this hard only 6 months after closing the ABK deal. I really think the reason for a lot of this, is Starfield didn't do what they needed it to do. It sold decently, but I don't think it moved Game Pass subscribers at all. While I enjoyed the game myself, it clearly didn't hit he same way one would expect a Bethesda RPG like Fallout or Elder Scrolls would. Those can feel like a must have title, and Starfield ultimately didn't live up to that hype. I think that's when Nadella started saying, you promised me Starfield was going to return this in subs/sales, and it fell woefully short of that And that made MS start to scrutinize the rest of the business much more closely. Maybe with the success of the Fallout show, the money men at MS are like, how long til the next Fallout, and the answer is like "10 years". And they are like, lets kill some of the passion projects that didn't move the needle at all last year and get a team working on that right away.
-
I saw Germany is also like that, so I'm assuming other EU countries probably are similar. That is a step too far for many in order to create online accounts. And the UK and Germany are probably some of the biggest EU markets. I definitely feel for Arrowhead Games. They made an amazing game, did just about everything right, and are no watching their baby just get destroyed thanks to no fault of their own really. And it seems Steam is just issuing refunds for most that are asking. Can see that getting out of hand as I'm sure a lot of people have naturally stopped playing. Many and get a refund and buy it again when its on sale soon.
-
Biggest issue with Starfield was the Proc Gen was some of the worst I've ever seen. If you are going to rely on proc gen for a game creating thousands of planets, you have really got to flesh out your systems to be as robust and unique as possible. The fact they reused the same exact structure layouts, with the same exact enemy placements, item placements, ect was just beyond inexcusable. I remember finding a magazine in one of the POIs on a random planet. And every time I found that same structure on any planet, that magazine was in the same spot in each and every one of them. Surrounded by the same stim paks on the same dead body in the same shower ect ect. Going into Starfield, and seeing what an indie studio like Hello Games did with No Mans Sky, i really expected Bethesda's proc gen in Starfield to be next level, and make really interesting and believable worlds. But after visiting a dozen or so, you see the same like half a dozen fauna designs. Creatures can sometimes be wild looking, but the vast majority were all similar. I also noticed immediately after I landed on any remote planet, within seconds I'd see another random ship landing just a little ways off from where I landed. I really think if they did a better job with those systems, the game would have worked a lot more in capturing the fun of exploration.
-
I just hit Lvl 31. Maxed out Fighter mid 20's, now leveling up Warrior. Have just been exploring and knocking out side quests, avoiding pushing the main story forward in the main City. In the spoilers is all I have of the Map unlocked, which doesn't feel like much at all. I have 31 completed quests. It so easy to miss side quests and content because if you don't explore and aren't thorough, you'll never know what you're missing. I'm in no rush to speed through the game and miss out on so much of it. The fun of the game is exploring and discovering things, just like in BotW or Elden Ring. It's what sets the games apart from modern open world Ubi style games, where you just follow waypoints on a map. I got lost in those games and now im getting lost in this one. I have found it pretty easy so far. Just make sure you have a healer mage in your party and it feels like its pretty hard to die. Just tap left on the dpad as soon as you take damage and they'll top you off real quick. Otherwise most fights feel like your aided by random pawns and soldiers walking along as well. Only reason I really wanted to advance and move along was to get more of a challenge again. A little money making tip