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Mr.Vic20

Court Jester
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Everything posted by Mr.Vic20

  1. A thing I like to remind myself of, from time to time, is that technology gives us a God's eyes and ears, but no other powers. Do what you can, as best you can, and be at peace with that as much as you can.
  2. I have only moments to type this as I'm crushed with work at present, but you're not alone in what you're feeling! Make sure to step away and just focus on something you can actually have some control over. Even if its just a hobby! Please take care of yourself and talk with a professional if you're starting to feel over the line. Gotta run, but hang in there Mr!
  3. I've been hooked since I paid nearly 100 dollar for a "mainland" Chinese (had English subtitles/menus as an option) copy of Demon's Souls back during the PS3 days! I enjoy the series because its not about the difficulty, its about perseverance equaling progress. I am NOT a git gud gamer, but I enjoy taking the game play from a feeling of being totally outclassed and threatened at every turn to padding through these deadly worlds like they were my hunting grounds. Certainly there are player much better than me that can ace the bosses with finesse, and at much lower levels. But its a testament to the series that players of such differing skill levels can still progress and complete these games.
  4. My son and I have been having a great time with it! Its easy to jump into, pretty for a minecraft game, and the co-op is excellent! My neighbor and his son will be hoping into a 4 player session with us this weekend, should be a good time for the kids!
  5. I'd say there is almost 20.00 worth of game there!
  6. I have 50,000 of these in my ice palace on Mars. Oh, did I not mentioned I used these to solve the challenges of interstellar travel, Terra forming, and time travel?
  7. @legend , not sure if this was posted elsewhere, but it goes into pretty good detail on what Lumen is and how it contracts to RT. In essence, its several techniques combined to more or less mimic RT lighting at a lower cost.
  8. I'm really happy with Sony and MS's efforts this go around! They could have just phoned it in and few would have complained. PC users don't need to be defensive about consoles finally not sucking on a hardware level. This is great news, and we should all be very excited because the bar is being raised, and that can only lead to more power for high end developers and indie devs alike! PC will move on to DDR5, PCIe 4.0 (catch up intel!), and crazy fast NVME drives, along with the next generation of GPUs all by the middle of 2021. PC is also due to finally move on from 16Gb being the typical gaming rig's sweet spot. So there will be a lot of growth as a response to this generation's consoles, and I've VERY excited to see this after a fairly long run of predictably boring upgrades. Bring it!
  9. To be sure, super fast PCIe 4.0 NVME drives will do the trick,. I'm wondering if using more RAM (32Gb) in the short term might be the quicker , and more cost effective solution to ensuring comparability. Of Course, Unreal Engine 5 is not due in its full form until late 2021, with matured games to follow in 2022, so maybe that concern is one that will look silly in short order? Not sure, but I do know it means hardware is moving forward, and that always makes me happy, regardless of the camp pushing it forward!
  10. PCs will survive, the question is, will there be more than one path to solving port issues. Obviously, PC will catch up and exceed the PS5's hardware. Games will still need to run on Xbox Series X so we know there will likely be some work around. IS the short term answer more RAM? Maybe. We have to hear from developers to understand the implications. Remember, this is a hype cycle right before a new generation. Each of these companies has motivation to highlight some facts and delightfully ignore other ones. That's how hype works. Lets not worry too much until developers tell us what the deal is. Its gonna be OK people!
  11. I don't think anyone has details so far, but here is the blurb that indicates its an alternative to RT: https://www.gsmarena.com/unreal_engine_5_announced_with_new_geometry_and_lighting_features_coming_in_2021-news-43182.php The other new aspect of this engine is Lumen, a new real-time dynamic lighting system with multi-bounce global illumination. With this system, developers won't have to bake in lighting into their game world nor have to look at computationally expensive techniques such as ray tracing to simulate bounce-light for GI, as the game engine dynamically does this things for them at a reduced cost compared to RT. You can see these technologies in action in the tech demo that Epic released today, which also happens to be running on a PlayStation 5. The demo features incredibly high fidelity geometry with lifelike materials thanks to the use of Quixel Megascans being imported into Unreal Engine 5. It also showcases the moving bounce lighting with the new Lumen global illumination system. The demo also showcases techniques such as Chaos physics and destruction, Niagara VFX, convolution reverb, and ambisonics rendering that are found in the current version of the Unreal Engine.
  12. I assume PC will solve this the way it always has, brute force!
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