GeneticBlueprint Posted July 11, 2022 Share Posted July 11, 2022 VFX Artists Are Refusing To Work With Marvel Due To Stress And Unrealistic Deadlines WWW.THEGAMER.COM VFX artists call Marvel the "worst" client to work for. I haven't seen any of the phase four stuff so I can't judge it in motion but I remembered this tweet when I saw this article Woof Quote Link to comment Share on other sites More sharing options...
Bacon Posted July 11, 2022 Share Posted July 11, 2022 I'm over Mahvel. If it wasn't for the boys getting the band back together in spiderman then I wouldn't have seen even that. Endgame was basically the end. 1 1 1 Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted July 11, 2022 Share Posted July 11, 2022 Aren't they noticeably recycling the unreal engine sets too? Quote Link to comment Share on other sites More sharing options...
Ghost_MH Posted July 11, 2022 Share Posted July 11, 2022 I...actually haven't noticed much in the way of shitty effects in anything Marvel in the final product. A lot of bitching about trailers, but trailers are never final and often have fake scenes in them. Black Widow did have a few comp issues, but I chalked that up to early COVID days. Actually, Eternals had a few weird comping issues as well. I wonder if these visual effects studios aren't giving their comp teams enough time to actually do good work or if stuff is getting changed last minute and it's just being tossed over to compositing to just figure out how to make the new stuff work. I say this because the actually CG elements have been as strong as they've ever been. I knew the Corridor guys spoke a little bit about this somewhat recently. Quote Link to comment Share on other sites More sharing options...
skillzdadirecta Posted July 11, 2022 Share Posted July 11, 2022 There were definitely a couple of bad VFX shots in Dr Strange. Quote Link to comment Share on other sites More sharing options...
BloodyHell Posted July 11, 2022 Share Posted July 11, 2022 1 hour ago, Bacon said: I'm over Mahvel. If it wasn't for the boys getting the band back together in spiderman then I wouldn't have seen even that. Endgame was basically the end. This is mostly where I am. And Spiderman was the last marvel movie I watched, as well. Quote Link to comment Share on other sites More sharing options...
CitizenVectron Posted July 11, 2022 Share Posted July 11, 2022 For me the biggest drop in quality has been their over-reliance on deciding the scene in post. Instead of relying on the on-set lighting, they are just flat-lighting everything and then deciding later where light sources are, the background, etc. This leads to noticeable difference in background vs characters and makes everything look boring. The solution is to have a lot of that figured out ahead of time and prepare for it, but that's not how they are doing it right now. 4 Quote Link to comment Share on other sites More sharing options...
Greatoneshere Posted July 27, 2022 Share Posted July 27, 2022 More news on this, and explains the obvious and poor CGI third act endings of MCU films - Black Panther is specifically called out. And the lack of the main director of photography for VFX scenes and shots in post production. It sounds rough. Why So Many VFX Artists Are Fed Up With Marvel - /Film WWW.SLASHFILM.COM Why do major blockbuster effects look so shaky? And why are so many VFX artists overworked and miserable? Here's the answer. Quote Link to comment Share on other sites More sharing options...
EternallDarkness Posted July 27, 2022 Share Posted July 27, 2022 On 7/11/2022 at 1:33 PM, skillzdadirecta said: There were definitely a couple of bad VFX shots in Dr Strange. I don't know. I thought it looked okay. Moon Knight had some issue and the effects seen in the trailer for She Hulk are uber rough Quote Link to comment Share on other sites More sharing options...
Guest Posted July 27, 2022 Share Posted July 27, 2022 I was coming here to post the Vulture article. If accurate, seems shocking that VFX artists still haven’t got themselves into IATSE Quote Link to comment Share on other sites More sharing options...
johnny Posted July 27, 2022 Share Posted July 27, 2022 i feel vindicated for my complaining about moon knight Quote Link to comment Share on other sites More sharing options...
skillzdadirecta Posted July 27, 2022 Share Posted July 27, 2022 What is described in that article isn't unique to VFX Artists or Marvel... they have a term "Pixel Fuckers" we have one as well "Frame Fuckers." I've experiened similar indecision as well as an editor This is an industry wide issue and has been for some time. Directors and producers who don't fully understand or appreciate the post process. VFX artists are fucked because they don't have a union. 1 Quote Link to comment Share on other sites More sharing options...
Ghost_MH Posted July 27, 2022 Share Posted July 27, 2022 1 minute ago, skillzdadirecta said: What is described in that article isn't unique to VFX Artists or Marvel... they have a term "Pixel Fuckers" we have one as well "Frame Fuckers." I've experiened similar indecision as well as an editor This is an industry wide issue and has been for some time. Directors and producers who don't fully understand or appreciate the post process. VFX artists are fucked because they don't have a union. What they need to do is unionize en masse. @sblfilms has the right idea. There are so many people coming into the field and so much outsourced talent available in India and the Southeast Asia, the likes of Disney and WB probably feel they have the flexibility to squash union talk and treat the field like shit. What are they going to do? Get into videogames? That industry is even worse. Quote Link to comment Share on other sites More sharing options...
Greatoneshere Posted July 27, 2022 Share Posted July 27, 2022 IATSE or clearly something like it is the answer. If the director and cinematographer aren't even there during post production where shots are being chosen so random VFX guys are making the decisions, well, the cinematography disparity between real scenes and CG is even more explainable. This also explains why the cinematographer on Avatar was nominated for an oscar despite all the CG, because he was there during all of post production doing the cinematography for the VFX scenes. It makes all the difference. Quote Link to comment Share on other sites More sharing options...
Greatoneshere Posted July 27, 2022 Share Posted July 27, 2022 44 minutes ago, johnny said: i feel vindicated for my complaining about moon knight I don't think CG matters since most of it will become dated in time (as an overall principle), it's all about the composition and matte-ing of the scene, and this clearly extends far beyond Moon Knight. Black Panther is mentioned in the article, which is long before Moon Knight. No stunt Oscar and VFX artists and other under the line behind the scenes staff and crew are always getting screwed. Even writers as famous as Derek Kolstad (John Wick) and Chris Morgan (Fast and Furious) are getting fired from their franchise brand writing positions. Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted July 27, 2022 Share Posted July 27, 2022 Clearly the answer is to make everything practical effects again. 1 Quote Link to comment Share on other sites More sharing options...
EternallDarkness Posted July 27, 2022 Share Posted July 27, 2022 15 minutes ago, Greatoneshere said: I don't think CG matters since most of it will become dated in time (as an overall principle), it's all about the composition and matte-ing of the scene, and this clearly extends far beyond Moon Knight. Black Panther is mentioned in the article, which is long before Moon Knight. No stunt Oscar and VFX artists and other under the line behind the scenes staff and crew are always getting screwed. Even writers as famous as Derek Kolstad (John Wick) and Chris Morgan (Fast and Furious) are getting fired from their franchise brand writing positions. didn't read the article but the CG for that final battle on the train tracks did suck....was on par with some of the CG in Blade 2. (super rubber/bendy people) 1 Quote Link to comment Share on other sites More sharing options...
GeneticBlueprint Posted July 27, 2022 Author Share Posted July 27, 2022 32 minutes ago, EternallDarkness said: didn't read the article but the CG for that final battle on the train tracks did suck....was on par with some of the CG in Blade 2. (super rubber/bendy people) That scene single handedly brought Black Panther down from a "Pretty Good" rating to "Mediocre Marvel" for me. 1 1 Quote Link to comment Share on other sites More sharing options...
Remarkableriots Posted August 23, 2022 Share Posted August 23, 2022 Marvel Studios Takes Action Following VFX Work Controversy THEDIRECT.COM VFX artists talk about what changes need to be made to improve the relationship with Marvel Studios. Quote Link to comment Share on other sites More sharing options...
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