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Kal-El814

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Everything posted by Kal-El814

  1. This looks pretty good, Jedi Survivor was very good... now we just need David Cage to splash down big turd in the punchbowl.
  2. Look. I want Bethesda to get better. But they always increase the size of their canvas without figuring out better ways to fill the space. And this is despite games like Skyrim and the Fallouts having FEWER skills, options, etc., than older games. The combat will not be good, the NPCs will generally be uninteresting, and the stuff is only going to kind of barely come together. This is just who they are. They have no incentive to change this stuff. They've released Skyrim one billion times and it's still this game: I wonder if this guy's a vampire! You're not supposed to know he is, but ever since Dawnguard, vamps on the DL just... look like this and nobody notices! Who's more stupid, this guy for not realizing Maven is behind him, or Maven for not giving a shit at all? The spaceships look rad, the vibes look good, and some of the critter design is genuinely better than I'd expected! But we know what we're going to get from BGS at this point, and good combat / interesting NPCs ain't on the menu.
  3. Tumblr, Reddit, Twitter, Twitch, Twitter… all these companies inevitably shoot themselves in the dick. They’re so fucking dumb.
  4. Again, we know they are not going to pull off awesome FPS gameplay. It's not in their DNA. I know this is a sizzle reel and not exactly how the game is gonna get up, but dudes in this trailer get straight up shot in the face and don't react until they die other than the usual Bethesda grunts and twitches.
  5. Same-y looking corridors, milquetoast combat, and forgettable NPCs have been part of the Beth loop since Morrowind; this is just what they do. For me it's mostly about whether or not the vibes hit. I still love Skyrim even though it's... just fine. Fallout 3 I really liked. Fallout 4? I dunno, I think they took big swings and whiffed on most of them. It's not a "bad game" it's just consistently not interesting and as they scaled up, stuff like their radiant quest system needed to do more heavy lifting, and that stuff WAS bad. So I dunno how they go from that to a game that is significantly larger and NOT fill the gaps with fluff. I'm sure I'll find my fun here as I always do in Beth games, but it's wild to see how far open world games and the characters that inhabit them have come since Fallout 4 and Skyrim, and to see Beth just keep on truckin.
  6. As I've said many many times, if anyone finds themselves overburdened by time, money, and space in their home... miniature wargaming and painting effectively cures all three problems immediately! I will say, if you're looking to get into painting, the most important things to keep in mind as a beginner are... 1) ANY paint job is gonna look better than naked plastic. Especially when you're starting out and stuff isn't going to look "great," even a prime and a base coat of the main colors will look so much better than plain, assembled minis. 2) Remember that you're going to spend 99% of your time playing with the minis at a distance... any of the "flaws" you notice when you've got the thing inches away from your face will simply not be noticeable when you have an army on the table 3) Try to keep in mind that if you follow tutorials on youtube and stuff, a lot of those people have been painting for years and even if you've got the same paint, brushes, and tools, it's very easy to not get results like they do 4) Thin your paints! This isn't an issue if you're using Contrast Paint, Speedpaint, Instant Paints, Xpress Color, etc., since you don't really need to do that with those. But "normal" paints, yeah, you gotta do that. Different paints have different consistencies and it can be tough to know how thin to go and how thin you CAN go before the pigment "breaks" and you've got a watery mess more suited for glazing or washing But if you wanna get started with Legion or Shatterpoint painting, Sorastro's tutorials on youtube are a decent place to start! I plan on painting Shatterpoint once I finish off Clan Wren from Legion, so hopefully later this week.
  7. This is all very true and the companions look like the Bethesda automatons they were always destined to be, but this is kind of a goofy question... People very obviously want "this stuff." Companions are some of the most popular mods in games like this, and as time goes on and the gameplay of stuff like Mass Effect has been passed by, the relationships remain very popular. No, Bethesda does not do this stuff well and they never have. But it's clearly giving the people what they want or at least an attempt to.
  8. Rush hour traffic around Philly is already an abomination.
  9. Imagine Starfield getting absolutely dunked on by an incremental upgrade to Vampire Survivors. Except we don't have to imagine, it's going to happen.
  10. I did this too, I thought my 100% file of FF6 was something like 200 hours, then I found the cart a while back, booted it up and it the endgame save was just under 60.
  11. I... don't think this is true at all. FF7 takes < 40 hours to beat unless you're going bananas and trying to get everything. HLTB has the average playtime at 37 hours, nobody's spending 20 in Midgar.
  12. Bringing this back up today, the 5th anniversary of his death. When I think about him, I often think of this interview where he talks about sexual harassment and the cultures that allow it to happen. Specifically, this bit has always stuck with me. That level of introspection is difficult. When I try to think of how I can better myself and how I can "be an ally" if I can borrow the cliche, I try to be the kind of person that people would feel comfortable coming to for support or help in these kinds of situations. Also to make sure I do not come off as the kind of person who seems like they'd be complacent about these things, or worse, a participant in them. "I see this as a personal failing" always really lands for me whenever I re-read it. RIP to a real one.
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