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Bloodporne

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Everything posted by Bloodporne

  1. It's funny how the cycle goes because first the hipsters ruined neighborhoods, now the hipsters are crying because they can't afford "their" neighborhoods anymore because the yuppies caught wind and drove them out. I lived in Greenpoint in the early 2000s and remember the hipster takeover. It used to be a working class East Euro immigrant area and they drove rents into astronomical territories. Now half those buildings have been replaced by glass storefront kind of condos occupied by Google employees and the hipsters are organizing demonstrations and crying. Welcome to the club asshole Edit: I worked at UPS unloading trucks at the time, imagine paying rent in LIC with that now for example
  2. Dude I don't know when you saw it last but LIC has changed in some drastic ways, it's wild. I wasn't there for maybe 5 years, then my company had a jobsite there and it looked like a totally different place by the water.
  3. I'm typing this shit from Queens come on now
  4. SF is absolutely closer to NY than LA. I spent a year working in the Bay Area and mostly SF and it reminded me of some horrific hippy alternate universe of Brooklyn.
  5. You People - ???/10 Let me put it this way. This movie managed to make Eddie Murphy and Julia Louis-Dreyfus depressing and aggressively unfunny to watch on screen. Eddie Murphy delivered his lines like he was stopping in on the way to the dentist and I don't blame him. The writing in this movie, the execution, all of it, was just fucking dismal. It's one of the most deflated, joyless and hamfisted movies I've seen in quite some time. It's so bad, it makes Guess Who with Ashton Kutcher and Bernie Mac look like Oscar bait. My girlfriend and I actually had a whole evening for this set up, got snacks and all that shit. Ended up turning it off somewhere at the 1h 20m mark I think? There could've been so much great material here, so many great comedic moments with actual impactful commentary but alas, the writing is like someone scrolling through Twitter for two hours and copy/pasting random shit.
  6. Also on topic, I moved back to my old neighborhood last year and reconnected with several people and I'm very happy about it. I've also been introduced to a couple new folks and started a very surprising relationship for my standards so I'm pretty happy with my social self right now. A year before the pandemic hit, my 12 year relationship and marriage ended and I got to sit in my now-empty place and stew in that shit until early last year. Getting out of that situation and mental hole has been one of the best things I've ever forced myself to do.
  7. You'd think the same goes for NYC but nope. Hence my absurd reaction, this is like spotting a unicorn to me lol
  8. The elusive female friend with single friends. Congratulations, this is rare shit lol.
  9. Bit of a bump here but I bought the expansion, played through RE8 in 3rd person again and did the Rose DLC. RE8 remains a 6.5 or 7/10 tops for me and a big part of that is the actual village's level design and the Factory area being great. I have a lot of issues with this game especially coming off RE1 Remake. For everything it does right, it seems to fumble massively somewhere else and its "please everyone, throw everything at the wall and see what sticks" approach makes it a weaker game imo. The House Bien... going full YouTube Horror with creepy dolls and that played-out-as-hell Hide & Seek segment especially was a low point. The game really is wildly inconsistent, even graphically. This brings me to Shadows of Rose DLC. I'm not being hyperbolic when I say I think this is up there with the worst RE content ever and between this and RE8's weak combat and terrible gunplay, I really wonder wtf is going on at Capcom and if they can pull off RE4 Remake. Shadows is like a greatest hits of all the shit I hate about modern Horror games. Frequent forced stealth sections with weak mechanics (press crpuch and wait), constant insta-kills, an absurd amount of "press forward and run out while insta-kill chases you" segments for a 3 hour DLC, obnoxiously long damage and death animations from enemies, zero new areas but 100% recycled. And then there's the last boss fight with...the same end boss again. Only this time you get to learn boring-ass new mechanics while the boss babbles endlessly AND in the middle of the fight. RE mostly has terrible boss fights imo but they really did it up in this one. I thought base Miranda was dog shit...DLC Miranda swooped in and asked to hold that beer. I'm somewhat baffled by the amount of positive reactions for Nu Resident Evil in general but seeing Shadows generally has good reviews blew my mind just now. I'm not even some die-hard fan but this just isn't at all what I want from a RE game. I don't even know what to rate the DLC, I REALLY had to force myself through it and it's 3 hours. Really a low point in a series full of bad or weak entries.
  10. I will only be murdered by jacked white boys, thank you very much.
  11. Just get it over with and let's get straight to the Matrix pod people stage. I can be permanently hooked up to my VR headset and order some Uber Feeds peasant to ride straight up to my gullet-hole and just mash my Thai food flavored soylent green in there for a small extra fee.
  12. I remember seeing some article on Cronenberg that had one line it that was like a lightbulb going off for me. Maybe it's bullshit but the person said that watching earlier Cronenberg as an American is aided by the Canadian setting being visually almost, like 95%, familiar but not just quite. I admit I actually rewatched Shivers and Rabid with that idea in mind recently and that "not quite familar but kinda" vibe with all that stark, bright and cold lighting and modern familiar-but-just-a-tad-different architecture, it really adds a sense of discomfort to those films. I bring it up because Possessor did the same for me. Those row houses he shoots several times, that concrete government building, the constant coldness and color palette. Those are elements that felt really natural to the flick to me, not like a stilted "callback to dad". Either way, I thought it was truly great. Seeing Infinity Pool on Saturday, can't wait.
  13. PC users, heads up: Dead Space PC Remake Port Is Middling in both Visuals and Performance WCCFTECH.COM We've checked out the PC version of the Dead Space remake. It doesn't have the big issues of The Callisto Protocol, but it's not great either Edit: Then there's also this one that says it's great on PC so... Dead Space Remake (2023) - PC Review | Sirus Gaming SIRUSGAMING.COM Since its initial release in 2008, the original Dead Space has received a plethora of critical acclaim, not only for being a great horror game but also for
  14. I went into Possessor with a lot of cynicism quite frankly. I assumed it'd be a Jennifer Lynch scenario. It still pops up in my head now randomly and somehow absolutely has that otherwordly, thoroughly uncomfortable feel his father's earlier flicks had. Best part is it didn't feel stilted or try-hard to me at any moment. It's up there with my favorite Cronenberg-anybody movies. The violence also was genuinely horrific, something I wish more movies would do instead of glamorizing it with soundtrack choices etc.
  15. Yeah but just for that run, never permanently. @XxEvil AshxX also I forgot how clear the game makes it or not but if you pick up a green health item with full health three times, you increase your maximum health bar size for that run. If I'm stating the obvious, sorry in advance but I've seen people mention online that they didn't know that when fighting Phrike still. There are three horizontal notches to the left of your health bar indicating how many you currently have of the three you need to increase a notch. Also if you're so inclined to check it out for some movement ideas or whatever, here's a clip I uploaded for a friend of mine that I play Hunt Showdown with a little while back.
  16. Is there also an option to subsequently take a job at the DMV and change your name to Donna for ultimate nail power domination?
  17. Checks out. The level of detail in the levels and art look way below the previous two games. It's a shame to see because they were beautiful games with tons of atmosphere. Desperados III's swamp/steamboat level especially was super memorable on that front.
  18. Thanks for the tag, Sir. I'm there Day 1. I've raved about Shadow Tactics and Desperados 3 enough on here, they're both phenomenal games and this dev has this genre down to "maximum fun" science level. That being said, I think the art style is surprisingly bad. The characters, logo and cover art in general looks like a gacha mobile game and the levels being shown in the Gameplay Trailer visually don't look nearly as good as Desperados 3. Maybe those games didn't do well and budget got cut or something, who knows. I'm 99% sure the actual game will be great though so I don't really care.
  19. Since I have been bat-signaled... I don't have a lot of experience with rogue-anything really so it's hard for me to compare. The way Returnal's progression works is that the more you use a gun, the more you will unlock its bonus traits and the more Ether you feed into Cthonos (sp?) from your runs, the more items you unlock. Weapon traits and Cthonos unlocks are permanent but in Returnal you don't upgrade your character but the item pool essentially. So when you unlock a weapon trait or Cthonos item permanently, it means they are now in rotation of the potential drops. The only way your character herself actually permanently changes are Metroid-style traversal/powerup upgrades but your base stats like your health pool won't. It's all in the gun upgrades instead. Your guns can get crazy with later trait unlocks. Also, I understand why some people will bounce right off that. I'm not 100% sure why Returnal grabbed me to the degree it did because I've since played Spelunky, Dead Cells, Hades and some other rogue-whatevers and while they're great games, none of them really grabbed me. I did play a lot of Nex Machina, their previous game, right before Returnal and I think I look at it a bit differently because of that. Housemarque make Arcade games and I think Returnal is way closer to that "perfect this level" Contra/Metal Slug mentality than anything else. That not being for everybody is an understatement I think so I can fully see how someone would get sick of Returnal's shit within a few hours. Gameplay-wise I would suggest to have Auto-Run on. The key to Returnal's combat is movement and positioning. A lot of enemies', including bosses', barrages you can simply out-run. Also your melee is super important and the animation is heavily magnetic. It's strong as hell and you can melee anything that's remotely close to you, in the air or not. Most enemies that aren't big boys in the first level especially go down with one melee strike, or close to it. Trying waiting for an enemy to attack, dash through it and into them, melee and get back out, that shit works on everything in Returnal.
  20. Wonder what happened to all that "Facts don't care about your feelings" stuff. This is literally shaking your head wildly and yelling nope on a grand scale.
  21. My girlfriend and I have been following this for the past week or whatever and it's important to read the actual content because it paints the picture clearer of how insidious and blatant the DeSantis regime is. The details are somehow even more alarming considering they're claiming "historical inaccuracy" and won't (can't) provide any actual example from the 81 page curriculum despite being asked to do so several times.
  22. I don't know jack about Batman or the DC Universe but is this supposed to be influenced by Lovecraft? One of his well-known stories is called The Doom That Came to Sarnath.
  23. I have minus zero interest in this game myself but I've absolutely played games that I felt that way about and ended up kind of loving. I get that feeling!
  24. I've been really digging this weird-ass album by The Associates from '82. It's somewhere between Goth Rock, Bowie, New Wave, Prog, not sure, they're surprisingly experimental for a poppy group of the time.
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