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Paperclyp

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Everything posted by Paperclyp

  1. Of course I’ve heard of GameFly dude. Nobody uses it, and it will only become more irrelevant as services like game pass become more prevalent.
  2. I’m not disputing the prices - they were what they were. I don’t have data on the rental services and wouldn’t even know where to look for that information. But it was a significant option for people to play games that isn’t really around today, and the used market was viable as well. Personally, as a kid with limited funds, I rented 10x as many games as I ever bought, at least. It was, I dunno, $6 to rent a game that could easily be beaten over the weekend. Also the zeitgeist and FOMO around big titles wasn’t the same, at least among more casual players. Plus there was a lot more “borrowing” games and stuff like that. I’m just pushing back on the idea that everyone purchased all their games at $70 and that was the way things were. The situation was a lot different.
  3. That’ll show em. Hey we purchased your game and are displeased with it rather than stop buying the garbage every year.
  4. Also as far as Nintendo’s modern day pricing goes, I suspect they leave a ton of money on the table with their pricing methods. I see people assume their games sell so well that they don’t have to lower their prices, when I tend to believe they actually are just so stubborn and slow to get with the times that my hunch is they’d sell a lot more if they’d deeply discount some of their bigger titles a few years in.
  5. N64 games were all over the map because of absurd choices by Nintendo. Most PS1 games were $50 when they initially released, maybe some stuff launched at $40 and then they came up with the greatest hits line later in the gen ($20 games). Plus the used game and rental market at that time was massive. The entire market was way different. Things were certainly odd and inconsistent from the NES to the SNES, but I do feel like it gets exaggerated how expensive games were and the fact that the rental and used markets were such a primary means of (maybe most) gamers is left out of this conversation. I guess my point is most people weren’t going out and regularly buying $70 cartridges, so I don’t buy this point of “don’t complain about prices today.” I think that’s the narrative that gets painted as a counter to saying games are getting too expensive nowadays, and it’s actually a misrepresentation of the past.
  6. Bloodborne Metal Gear Solid 5 Zelda Breath of the Wild The Witcher 3 Dragon Quest 11 Dark Souls 3 Outer Worlds Resident Evil 2 Sekiro PUBG DOOM Disco Elysium Just brainstorming are the ones I thought of.
  7. It’s hard to get too excited about those indie devs when there are also hundreds of “little guys” on these dev teams who get overworked and stressed and then let go when the job is done. This increase in software cost isn’t going to go to the little guys, really.
  8. I think it’s kind of a shitty thing to do right now. It’ll probably work out well for them. At this point the only people buying these machines are gonna be the real weirdos (like a lot of us, I guess). There’s almost literally nothing to play on them. I had been pretty sure about getting a PS5 around launch but it’s like... why. So anyway I’m sure the early adopters will pay whatever for the launch lineup games. But the games that have said they’re gonna do it so far?? Fuck off. Your NBA 2Ks and your call of duties don’t need to do this with their stupid micro transaction stuff in addition.
  9. I’m in I’ll believe it when I see it mode at this point.
  10. I think there’s a weird thing about “hOw In ThE wOrLd Do YoU mAkE sUpErMaN iNtErEsTiNg,” when it’s like, I dunno, really not that big of a fucking deal.
  11. I’d much rather they put the wind waker Wii U version out. wtf is the holdup
  12. I suspect the actual answer is that the "controller" is so ubiquitous at this point, with essentially all models representing the same basic feel, that it would be a big gamble for any hardware or software developer to stray from that accepted form of control. I also don't think it's fitting for a lot of games I personally want to play. I loved it for Resident Evil 4, but wouldn't want to play Call of Duty with it, for example. There's an additional level of immersion that it allows, but to me it doesn't always make for a better experience.
  13. I think that super Mario sunshine is not good.
  14. If it has been any meaningful amount of time away, I will typically start over. Even with Sekiro I was literally on the final boss and started over.
  15. Did you happen to reach the first real Genichiro fight?
  16. I didn’t see this thread until now, but I never beat sekiro, got stuck on the last boss. I just ran through the whole game in about 20 hours, fairly comprehensive run, and just wrecked the game. It is up there for favorite From games, a dev I hold in very high regard.
  17. Actually didn’t Sony or someone recently report they’ll have more consoles available than they originally thought and are pretty damn optimistic?
  18. There’s so much to like about Persona 5, but enough things don’t click with me that I didn’t end up loving the game. I think it gets a little repetitive in ways I don’t like, and some of the min maxing it begs you to do is just kind of irritating (like the questions in class every day). I thought it rolls everything out too slowly as well. The style, music, uniqueness of it - second to none. And I think the story is really good. It’s probably number 4 on my list currently.
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