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Everything posted by Spork3245
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Television The Mandalorian OT - This is the Way
Spork3245 replied to Commissar SFLUFAN's topic in The Performing Arts Centre
I heard that the computer had to scan his face because it was using old tech that Mark Zuckerberg sold the Empire. Could just be a rumor, but now it seems as though that ICE has Mando’s photo on record, soooooo... -
If they gave me a reason in the past to have faith I absolutely would. I agree with you that waiting for GA runoffs is their best strategy at this point (I said the same thing in this thread a month or two ago - but regarding the election and holding until Jan 20th should they take the Senate), I just don’t know if they actually will.
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General Gaming ~*SFLUFAN Claus D1P Christmas Giveaway*~
Spork3245 replied to Commissar SFLUFAN's topic in The Spawn Point
There were so many patches we all gave up -
Yuuuup. I basically stopped doing side stuff unless it’s on the way to my next objective (except for hunting for tungsten and books of knowledge) and it’s a better experience. HOWEVER, I get it - the want to hit every little thing on the map is something that usually affects me in games like this. I’m a recovering mini-map dot addict.
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I’d definitely wait till at least the summer and ensure the VRR issue is fixed. I saw Denon/Marantz made a statement the other day basically saying “it’s fine” and their tests show it working on PS5 and via GSYNC and that XSX could be the problem... except running VRR via GSYNC is limited to 60hz on their receivers, and PS5 doesn’t even have VRR enabled yet... so, they’re assclowns.
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- Cyberpunk 2077
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PC Tech Nvidia Black Lists Hardware Unboxed
Spork3245 replied to SimpleG's topic in PC/Mac Technical and PCCB
This is so weird and unbelievably dumb on nVidia’s part. The GeForce 5x00/FX series was an absolute joke and only supported FP-HDR (a major new graphical feature at the time) at either 16-bit or 32-bit: 16-bit had no major performance cost but looked awful, 32-bit looked great but had a major performance impact... meanwhile ATi supported 24-bit which had very little impact on performance (similar amount to 16-bit) and looked indiscernible from 32-bit. nVidia tried to “save face” with their refresh which wound up just using their drivers to force 16-bit FP-HDR in games that called for 24 or 32-bit, making the cards appear to run better in benchmarks (compared to the pre-refresh) but look awful compared to it running on an ATi card. Oh, and the first iteration of the FX line had the loudest fans imaginable, sounding like a vacuum cleaner (no hyperbole here) because their engineers thought “gamers liked the sound of their video cards, kinda like car-guys and their car’s exhaust”... no, really. They didn’t redeem themselves fully until the 8x00 series (it started with the 6x00 and 7x00, but all eyes stayed towards ATi as the leader until the 8x00 series) Then there was the GTX 4xx... jfc, iirc, those things ran so damn hot they could literally heat your home in the winter. There was also some type of memory bandwidth issue, I think? They fixed it with the GTX 5xx series (and the GTX 460 Ti, which ran on the 5xx series architecture (fermi?)). Their third misstep I suppose could be the GeForce 4 MX series, which was basically a GeForce 2 on steroids and lacked vertex/pixel shaders, the biggest DX8/8.1 graphical improvements. Buuuuut... they sure made a lot of money on uneducated consumers with those. -
Not even GSYNC HDR/Ultimate on those monitors???? Broski, what’s happened to you? Seriously, though, hold off on a 2.1 receiver, there’s potentially an unfixable hardware-related issue on every single one (since they all use the same manufacturer for the HDMI-chip) that prevents HDMI 2.1 VRR from working with HDR at 4k.
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What you really need to do is upgrade that old-ass, low-res, 1440p monitor. Probably below 120hz too.
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Sony Sackboy™: A Big Adventure Game Code Giveaway!
Spork3245 replied to The def star's topic in The Spawn Point
38 I like the faster load times -
General Gaming The Cyberpunk Gameplay Discussion Thread
Spork3245 replied to skillzdadirecta's topic in The Spawn Point