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cusideabelincoln

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  1. DDR4 3600 to 3800 is the sweet spot for high performance memory, so that isn't too outrageous (~$100 for 16GB). If you can snag 3800 memory, tweak the timings if you buy a cheaper kit, and overclock the Infinity Fabric a little bit, then you'll have Ryzen running at its fullest potential. But if you were building purely a gaming PC, the 9900k is definitely a good option even when the 3900x is at retail. Just being able to hit 5 GHz on all cores all the time is a huge advantage for Intel - and pretty much every 9900k can do that overclock. *Note: Intel will definitely be a better option if you care about high-framerate gaming. But if you're looking to strictly game at 4k, then any $200+ processor will be more than adequate now and for the next couple GPU generations.
  2. It's apparently double buffered instead of triple buffered V-sync, so any frames that drop below 60 even for a split second - or a frame that without V-sync would produce something like 55 fps - will automatically go all the way down to 30. G-sync/Freesync are going to be so good for next gen consoles.
  3. I had not even heard of Control until after it released, and there was not much word of mouth prior to release.
  4. Memory bandwidth and latency also becomes important with increased speed and core counts. Zen 2 gets a huge boost with DDR 4000+ or tight timings. https://www.gamersnexus.net/guides/3508-ryzen-3000-memory-benchmark-best-ram-fclk-uclock-mclock I'm sure this 5 ghz chip needs fast memory too.
  5. I platinum'd God of War (PS4) last night. I'm excited about what the next gen version of this game will look like. I hope they take full advantage of the increased loading speeds of the PS5 and create levels that are dynamic on a massive scale. I really enjoyed how the environments changed (particularly the Lake of Nine), but if they can actually integrate that type of change into the core gameplay and do it more often, perhaps on an even bigger scale, and most importantly do it on the fly by taking advantage of the the PS5's SSD, then we'll have something incredibly special to play.
  6. TP has the most interesting dungeon design, of the console Zeldas. The biggest problem (I have) with the game is the (dated) design/technical aspect. It's obvious the overworld design was held back by the hardware of the time. While the game is pretty big, there's almost nothing to do when traversing different areas, and it can take a long time to travel from location to location. This sparsity creates a conflict in the tone the story sets for you - the tone which tries to make Link feel more connected to the world and NPCs. If you can look past this, though, then the game is quite good. But for me, when I try to replay it I just want to skip all the bloat and hit the dungeons and the few set pieces back to back.
  7. I'm sure the mid-cycle refreshes of the next-gen consoles will try to target a native 4k resolution all the time. Since 1080p and 1440p require much less powerful hardware, there will be plenty of room for the base consoles to offer playable framerates at the end of the next generation by simply running the games at a lower resolution. As per the Digital Foundry video, the base PS4 is trying to run Control at 900p while the Pro is targeting 1080p. That's a much smaller difference than comparing 1080p to 2160p. Also all of the consoles had huge performance dips, and this is most likely caused by the anemic CPU all four of these consoles are using. The base consoles for the next generation are going to have a really strong CPU out of the gate, and I will wager the mid cycle refresh will keep the exact same CPU and opt for a stronger GPU.
  8. As long as you aren't going to overclock 650W is fine, and EVGA units are pretty good.
  9. Yeah, power supplies simply don't work as well as they age. They'll get less efficient and stop delivering stable voltage. It's possible under a heavy load, like your GPU being used since the GPU uses the most power in your system, is causing the PSU to hit its limits. It's also possible the video card has an issue itself, since you said the PC crashed during your Windows reset installing the video drivers.
  10. I've learned and forgotten so much from this series. So glad to have it back.
  11. Monitor the temperatures of every component. I'd run MemTest again, and make sure it completes multiple full passes. Was your SSD new just six months ago? For it to lose 4% health in six months seems quite fast, unless it is small and you use it constantly which can explain that phenomenon. Otherwise, this seems like a problem. I would open up the case and reseat the memory. Reseat and try different SATA cables. Clean out any dust. Make sure any power cables are secure. Obviously if you have anything overclocked, return to stock. And then verify your motherboard is running your RAM at the proper specs. See if you can run just a GPU stress test. Then if you can test a different video card - preferably equally as powerful, do so, or test your card in a different system. If your video card, memory, and SSD check out as fine, then I'd consider replacing the power supply as a first step.
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