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Everything posted by crispy4000
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The Epic Games Store Holiday Sale is back on December 17, bringing you the gift of great discounts and 15 Days of FREE Games! WWW.EPICGAMES.COM The Epic Games Store Holiday Sale is coming soon! Enjoy deals up to 75% off and 15 Days of Free Games starting December 17. They're doing it again! Last year's freebie list: Meanwhile, Pillars of Eternity Definitive Edition and Tyranny Gold Definitive edition are free pick-ups for the current week. Plan your Winter Steam Sale purchases accordingly.
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A different type of FF7 remake. That's actually highly impressive for the source material.
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A few notables I thought of. Feel free to add your own, I'm curious what I might have missed. Hollow Knight's soundtrack is basically perfect. It's hard to imagine the game without it. It paints the atmosphere of each biome as much as the visuals do. I almost hesitate to throw a chiptune in here when I'm not the biggest fan. But Undertale knows that it can dress it up when needed, and as a result, sounds better than the retro you're imagining when you're hearing it. Even its off-kilter tracks one-up their main inspiration. (Earthbound) Odyssey's soundtrack is also pretty great. Tons of variety to match the world trotting theme, yet it all comes across as Mario in its own right. Surprise Sonic butt-rock at the end was hilarious too. Haven't even played Cuphead yet, but I can't imagine this game getting left out. Xenoblade 2 is the game I'll remember the music from most, especially the choral tracks being used in nontraditional places. Maybe the first game has more iconic music in some places, but X2's is definitely more underappreciated with fewer people seeing it through. It's just as good on the whole. Plus the up tempo stuff is basically modern day Guile's theme.
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General Gaming Indie Games Discussion and Recommendations
crispy4000 replied to ShreddieMercury's topic in The Spawn Point
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Bastion is pretty generic gauntlet-type I thought, just with interchangeable weapons. Transistor is an acquired taste. It took half of the game for me really to get a handle on the combat. The last boss is something else though. It is more of an action game than it leads on, IMO. Pyre's 'battles' are truly fantastic once they click. The only problem is the the difficulty scales horribly. There's a boss 2/3rds of the way through which is at least 4x as hard as anything else. The fact that the story continues if you lose doesn't do it any favors, since every match already works that way. I still love the gameplay though. Hades, by comparison, is flawless. It's the best 2d isometric combat system I've experienced. It doesn't reinvent rogue-likes or anything of the sort, but it has this pick-up-and-have-fun vibe that most of their previous games don't reach. Last time I played something that felt instantly this good was probably ALBW on 3DS.
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I’ve loved each one of their games. Bastion the least actually, and even that game is treasure in its own right. They’ve never nailed a gameplay loop quite as well as Hades though. I’m sure it’s been said to you before, but the game gets progressively easier with more escape attempts. For most people it takes two dozen or so tries. What I like about it compared to the (few) other rogue- likes I’ve played is that it really doesn’t demand precision. But it also doesn’t feel like bad luck screws you over. You just get an assortment of ways to kick ass.
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Where did the OP go anyways?
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First time SquareEnix has actually used an AI upscaller for backgrounds. Progress!
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The majority of the games they release are quality. They know how to teach their old dogs new tricks. Also, how to spread franchise releases apart to not instill fatigue. Their games also tend to focus on core play mechanics ahead of skill trees and the like. You get more instant joy in the moment to moment than a typical AAA release. There are some exceptions, and they aren't bad either.