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Everything posted by crispy4000
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PC Steam Holiday Sale 2020 - Dec 22nd to Jan 5th
crispy4000 replied to crispy4000's topic in The Spawn Point
Happy Holiday Steam internet hug of death. -
PC Steam Holiday Sale 2020 - Dec 22nd to Jan 5th
crispy4000 replied to crispy4000's topic in The Spawn Point
I always claim for the cards, lol. -
PC Steam Holiday Sale 2020 - Dec 22nd to Jan 5th
crispy4000 replied to crispy4000's topic in The Spawn Point
The best one by far was when they had Crash and Spyro collections in there, and you got grandfathered in for the old pricing. They also give discounts if you try to cancel. It seems to be more if you cancel several months in a row. I’ve gotten it for $6 some months. Hard to pass up sometimes. -
Expected to go live at the top of the hour. What are you all hoping to pick up? PSA: Make sure to check the free games / EGS giveaway threads to not double dip. You can always refund on Steam if so. January's Humble Choice should drop on the 1st or 2nd as well. EGS's sale is pretty good as well, with a $10 credit for games $14.99 and up.
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General Gaming Boss Battles That Just Aren't Worth the Trouble
crispy4000 replied to skillzdadirecta's topic in The Spawn Point
The Hollow Knight final patch boss gauntlet. I don’t think I’ve seen anything that insane in a modern game. Especially Absolute Radiance. I really hope Silksong won’t require anywhere near that much skill just to finish. -
I think this merits its own thread, for the implications it has for the rest of the industry. What's crazy, to me, is that Cyperpunk doesn't appear to run that much worse than some of the base console SKUs we've already seen. Avengers on One S looks just as smeary and riddled with reconstruction artifacts, like a Switch game you'd really need to play handheld. Big budget games have also shipped buggy and half-baked recently, like Fallout 76. Neither got delisted. So what's the standard here? Was it the combination of both? Or just the blowback from RDR2-level hype going in? It all leaves me super curious about how long cross-gen can truly last. I don't see Cyperpunk on PC as some extremely forward thinking next-gen game on the whole. It does do a lot with raytracing, sure, but that was always going to be cut or paired back on consoles. The bigger issue is that they entirely overshot the base machines, when they had all these years knowing where it needed to run somewhat acceptably, at the very least. I have my doubts that they'll ever get there. Cyperpunk's PS Store delisting can't be blamed on the next-gen consoles' SSDs, CPUs, etc, either. So I shudder to think what REVillage will look like on older consoles. There's now an onus on publishers to prove that their last-gen versions won't end up in the same place. What's Halo Infinite going to look like on One S? Horizon 2 on PS4? Gamers will want to know sooner rather than later. It leads to a question of what is acceptable performance for these platforms (even Series S!) post PS5/XSX launch period. Every developer will have a different answer for that, and we can't expect the platform holders to enforce standards. Perhaps this is just the reality of shipping on so many different SKUs at the same time during COVID. But if the industry is truly settled on a lengthy cross-gen period, I think we're due for plenty more fuck ups with how Sony and Microsoft have complicated things. And then we'll question again what deserves getting pulled, because that's a thing now.
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General Gaming Indie Games Discussion and Recommendations
crispy4000 replied to ShreddieMercury's topic in The Spawn Point
Snap impressions of a few games I've played here and there this week between Hades runs. Night in the Woods Bounced off it after realizing I wasn't in the mood to re-explore the town each in-game day. I've had the most fun with the mini-games so far. The writing feels like it should carry the game, but it is strange how it hardly acknowledges the animal theme at all. I'll return to it next year. Kunai Got this one in the Amazon Prime free library. It feels like a slightly floatier Hollow Knight with dual grappling hooks ... which is kind of awesome, truth be told. It's perfect comfort food Metroidvania that doesn't demand much from you. The visual style also works out much better for it than you'd think. Underhero It's both better and worse than I thought it would be. On one hand the combat system is very unique, kind of a real time Paper Mario. The writing is surprisingly on point for having to live under Undertale's shadow. Platforming is straight-up boring though, and production values are a little off at times, kind of like a 90's computer game that can't decide whether its pixel art or not. -
General Gaming Media Roundup of the Best Games of 2020
crispy4000 replied to Commissar SFLUFAN's topic in The Spawn Point
FFVIIR deserves the recognition its getting. It's not quite GoTY quality and has its controversial bits, but it ended up being a great RPG in its own right. Between it and DQXI, SquareEnix is finding their groove again. -
Cities Skylines is up first. Site is getting hammered atm. Cities Skylines - Cities: Skylines WWW.EPICGAMES.COM Cities: Skylines is a modern take on the classic city simulation. It introduces new gameplay elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience. Don't forget Ubisoft is also doing their week of giveaways too!
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General Gaming What are you playing today?
crispy4000 replied to CastlevaniaNut18's topic in The Spawn Point
Hydra always felt easy to me. The Elysium bosses continue to be annoying as hell for me though.