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Xbob42

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Everything posted by Xbob42

  1. I say let's go the other way and evangelize her as some sort of meme candidate we elect in direct response to Trump since nothing matters anyway, so why let it matter for only one side?
  2. Exactly. It's not normal, it's not acceptable. People who aren't workaholics have to fake being workaholics to keep up with idiots who are proud of their absurd hours. You work to live, you don't live to work. All I actually get when I hear people talking about "normal" 100 hour work weeks is that they're either incredibly shitty at their job and thus need two and a half weeks worth of hours to get a normal week of work done (which I would say is unlikely), that their company needs to hire double the employees in that department (which seems extremely likely), or some sad, shitty combination. (Which seems eh.) Of course they can never afford to hire the proper amount of people, they've got $35 million bonuses to give out to execs.
  3. You know, I don't think I've ever used this word unironically towards any person, and it's worse since I like you, Emblazon. But you sound like a real fucking cuck with this dumb bullshit.
  4. 70 versions of the trailers? Those boring, sterile ass trailers? Jesus Christ I hope that's not indicative of the quality of the rest of the game.
  5. Undertale is fucking fantastic and I personally question the ability of someone who deems it "" to determine the quality of any product or service. Murdered on the other hand, I can understand not being for everyone. It fills a very specific niche.
  6. It's always fun to see peoples' opinions on loot systems who maybe haven't seen a lot of loot systems. Here's a crazy concept: Each piece of content gives out different loot! They're KIND of going this way, like I said. There's different loot pools for strikes than there are for PvP, and raids have their own loot pools, too. But in, say, MMOs, you kill a specific boss, and that boss has its own loot pool. If there's a piece of armor you really want that drops off that boss, you keep killing that boss until it drops, or until you get enough tokens to buy it. (Which is bad luck protection to keep you from having to farm one piece for ridiculous amounts of time.) When we talk about loot in Destiny, Destiny players chime in with "but it's easy to power up!" and it's like bitch I'm not talking about powering up, I'm talking about getting specific loot I want. If I want this gun, HOW do I get it? Oh, I just pray it drops? Fucking cool. Maybe Xur will have it some day. Removing random rolls and being able to get everything "easily" didn't make year 1 boring as fuck, the gear being boring and unrewarding and also having no content is what made year 1 boring as fuck. It was a bad game with a terrible curve. Destiny 2 tries to straddle the line between shooter and MMO, and then it makes up its own loot system (to the best of my knowledge) to fix a problem that never existed and introduces a whole host of new problems. Just use existing models for loot from other games! I guess it's going for the Diablo loot system instead of an MMO one, but it's this weird hybrid that's entirely unfocused and thus unsatisfying. You cannot set a goal for yourself and work towards that goal. You just grind and grind and grind and grind and hope you get the stupid fucking piece of loot you actually want, or you do like me and stop caring about loot because it loses all meaning at some point, and then you're just slowly pumping up your power number. I really don't get why they had to invent some weird ass loot system for this, besides the fact that they knew they wouldn't have much content and endless grinding is a great way to make a certain subset of people believe they're "earning" something.
  7. I think a bigger problem is that with 99% of gear, there's no way to target anything. It's still RNG on top of RNG, which, to my knowledge, only Destiny 1 spergs find a meaningful and enjoyable way to get gear. You get a couple different pools of gear at least, but I'd prefer a traditional token system where you spend X special currency to buy whatever the hell you want.
  8. I didn't like card games before, either. While it doesn't quite do it for me like it used to, Hearthstone was the game to finally fix that for me. It didn't exactly get me playing Magic, but I do enjoy Eternal, The Elder Scrolls Legends, Faeria, etc. And I'm greatly looking forward to this and Artifact. It's like there was a switch in my head that was always off, and the right game just needed to flip it to on.
  9. The trailer just made it look like a weird mashup of their previous two games, both of which I wanted to like but didn't. Anything to set this apart and make it special and fun?
  10. This is literally exactly the kind of game the people who backed it wanted. A game that hasn't followed the trends of making everything super convenient and obvious for the sake of streamlining. There's a million, billion games where everything is obvious and easy and convenient. Play one of those! No Man's Sky awaits you. Although I do hope we get to see the gameplay revamp soon. I dunno if that was in this, as I haven't watched it yet, but they're massively overhauling the gameplay at some point to be a lot more responsive and, hopefully, a lot more fun, so I hope that goes well. While I'm happy to play a game with deliberate inconveniences, I can't say the same for it not being fun to just move around and fly my ship.
  11. Yeah, they fucked up royally. No other console or online service has ever had such a ridiculously stupid issue to my knowledge. Classic Japanese hardcoding shit that shouldn't be hardcoded.
  12. "Compatible with certain games" it's a fucking NAME CHANGE. Jesus Christ, how utterly pathetic.
  13. Well I can't speak to the current performance, only what I experienced back in... must've been January.
  14. I don't remember a single spot in the game with consistent framerate to begin with, so I dunno how to reply to that...
  15. Oh man, I dunno if that just means tech as in making the game run better or if it goes deeper than that, but some badass parkour options to get around that fucking city would make my panties more wet than you could possibly imagine. I mean 115 degrees on a crowded bus in the rainforest wet.
  16. I was specifically thinking about the salvaging ones. I don't recall having too much issue with the battle ones (I think I missed one once due to a massive frame drop) but the salvaging ones could be a NIGHTMARE. Because a fair amount of them are around towns, and I believe they also would change the timing based on the difficulty and maybe just for a randomness element (it's been a while since I played so forgive me if something's inaccurate) but I just remember if there were two salvaging spots on the opposite side of the town, the framerate differential alone from being on one side of town that might be less populated could change the timing even if the nodes were otherwise the same difficulty or whatever. (Was it difficulty? Or did you use different items to change the difficulty? Man I gotta play again sometime.) I remember early on you could... waste stuff when failing salvaging? So mistiming it thanks to frame issues felt overly punishing and often unfair.
  17. It did for me. Massive frame drops and completely inconsistent frame rate made me miss the timing on some of the QTEs far more often than was acceptable. (And the acceptable amount is 0.)
  18. It gets ugly, it runs awful, and it's not a turn-based JRPG, it's pseudo-turn-based at best. There's way too much movement and timing for it to be considered turn-based.
  19. Yeah, I consider the people of this forum to be pretty deep into gaming and they'll take any old shit right up the ass and make excuses for why it's fine. Streaming will do wonderfully. 30 FPS locked? "Buttery smooth." 30 FPS with drops to sub 20? "Perfectly fine." Sub-10 FPS dips, literally looking like a compressed Youtube video in handheld mode? If you think the average gamer is suddenly going to start having standards when it comes to streaming when they've never had any standards whatsoever before, you're hopelessly optimistic.
  20. I do find the extreme, intense, unbelievable triggering some people feel towards things being "too PC" delightfully ironic. If someone is offended, these people are 100x more offended that anyone took offense. It's pretty sad and shows just how stupid and pointlessly aggressive a good portion of our population is.
  21. The thing is... there's actually not all that many games where a bit of latency would make much of a difference to the average player. People who complained about HDTV latency (which I believe often added well over 100ms of latency) were for a while considered "elitist" and "nitpicky."
  22. I'm of the opinion that companies continuing to push shit like this will slowly have customers actually demand better from their shitty ISPs instead of just wearily bitching about how everything should cater to how shitty their ISPs are. I believe Netflix alone accounted for a huge increase in the U.S.'s (relatively) fast increase in speeds and bandwidth, and is probably a large factor in how ISPs haven't been even more aggressive trying to cram in data caps than they already are. So you may not be able to use it today, but hopefully a continued and unified push from the tech sector will make it more and more efficient and attractive and desirable as a consumer, so that you'll be able to play it in the not too distant future.
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