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Everything posted by Moa
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Getting a 4070 system soon, I'll probably check this game out when it inevitably goes on a deep sale. Reading between the lines on a lot of reviews and opinions, it seems like the kind of game that might develop a cult following over the next few years as hardware improves to be able to showcase it and people get over the presence of a few vestigial UbisoftTM systems. I say this as a deep Ubisoft hater who hasn't purchased one of their shit games since The Division, which I liked well-enough.
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Albuquerque legalizes selling food poisoning.
Moa replied to Jason's topic in The Political Re-Education Camp
It's posts like this that keep me coming back to this site. -
Looks cool. I still never got around to playing No Man's Sky but it looks like they've learned a lot turning it into the game it is now, and this game looks like the perfect project for them. The survival/crafting genre is interesting in that it's basically been the exclusive property of small indie devs, and I'm excited to see what teams with real money and time behind them can accomplish with it.
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Movies A24 - 'Zone of Interest' - December 15th
Moa replied to SoberChef's topic in The Performing Arts Centre
Looks interesting. I'm sure it's a point the movie will belabor, but just from the trailers the idea of food from a garden doubtless fertilized with human ash makes my skin crawl. -
Man the cast of the movie is absolutely bananas in retrospect, I'm glad they managed to get everyone to return for this because it would've felt weird otherwise. I've enjoyed the two episodes I watched and they really should disable auto credit skip for this one since both outro songs have been bangers.
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I think this show does a really good job maintaining the appropriate level of nuance and complexity for an animated series. They balance themes of revenge, guilt, racism, misogyny, bullying, shame, disability, and many more without ever being too heavy handed, dithering too much, or being overly platitudinal.
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This is all easily explained by the fact that Vought will always do the worst thing.
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General Gaming Jusant - Don’t Nod does an ICO in UE5 (Gamepass/Steam/PS5)
Moa replied to stepee's topic in The Spawn Point
Played an hour through Gamepass and enjoyed it. I haven't played many climbing games, but they've never appealed to me due to generally seeming very on-rails. While the section of the game that I played was pretty linear, it did introduce mechanics that I can see allowing for more freedom than I expect from the genre.- 21 replies
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That all sounds great. Remedy has been great at creating interesting worlds and stories, but their combat gameplay has never been good.
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General Gaming Indie Games Discussion and Recommendations
Moa replied to ShreddieMercury's topic in The Spawn Point
This game seriously kicks ass. It feels like a metroidvania combo of trials and hotline miami. There's a demo on Steam that consists of the tutorial, first level, and boss fight that thoroughly sold me on the game. The one thing I will say is that the game is hard and I feel like the aim assists on a controller is nonfunctional, so I had to switch to mouse/keyboard to prevent getting destroyed. -
5 Episodes in I have to admit I'm not enjoying it as much as I hoped. Everything feels just a little too obvious and constructed. None of the characters feel real. The show is kind of bumming me out because I feel like all of his previous series' have blended a meaningful story with horror in a way few other directors can manage, and this show just really isn't doing anything for me on either front. Maybe the next few episodes will turn it around for me, I wasn't really feeling Bly Manor until the last few episodes. One thing I've noticed about Flanagan's series and recent movies is that the sets and lighting tend to look incredibly artificial. I know this show is about the ultra-wealthy, but nothing in these scenes appears lived-in.
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I'm so excited for my PC to not be able to run this!
- 524 replies
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- Alan Wake II
- Remedy Entertainment
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