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ZeroSpace - StarCraft-inspired (putting it mildly!) RTS/RPG being developed by Starcraft pros, update: recent developer videos


Commissar SFLUFAN

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Official Site where beta sign-ups are available:

 

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WWW.PLAYZEROSPACE.COM

ZeroSpace is a cinematic RTS with an epic sci-fi story where your decisions determine the fate of the galaxy. Check out the kickstarter that's making waves: https://www.kickstarter.com/projects/starlancestudios/zerospace Wishlist us on steam: https://store.steampowered.com/app/1605850/

 

PC Gamer article:

 

 

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The first game from Starlance Studios, ZeroSpace bills itself as a "a cinematic RTS with an epic sci-fi story where your decisions determine the fate of the galaxy," and looks like it's going for a novel mix of RTS and cinematic, BioWare-style RPG. 


The game's single-player campaign mode will feature all that factional stuff you'd expect from an RTS—four main and six "mercenary" factions, with the latter featuring units but no structures—alongside "branching narratives and RPG elements similar to games like Mass Effect or Baldur’s Gate". That means stuff like interactive dialogues, "40 side story arcs" and even loyalty missions for the hero units.

 

 

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But, lest you fear all this 'plot' and 'narrative' stuff is going to distract from the proper business of developing an inscrutable strategic meta, ZeroSpace is very keen to emphasise its RTS bonafides. Starlance promises all sorts of moving parts: the aforementioned factions plus 14 hero units that provide for "nearly limitless combinations" in combat. "Historically, RTSs have constrained players to a set of rigid tools the developer has constructed, but ZeroSpace's mix-and-match system for Factions, Mercenaries and Heroes brings near limitless levels of player expression," says lead campaign designer Grant Purtle.

 

Where will you be expressing yourself? Across "three main gameplay modes": Campaign, PvE Co-op, and Versus. All pretty standard for an RTS, but tucked away in the Kickstarter description is the promise of "A truly unique cooperative multiplayer mode that includes a shared, persistent galaxy for an entirely new massively multiplayer experience." A video explains that co-op is tied to a "persistent galactic map" that aims at "rewarding progression" and "supporting guild play" and "allowing for players to create their own missions to share with the world".

 

 

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The game has also enlisted a bunch of StarCraft pros and their esoteric nicknames to work on the game. Sasha "Scarlett" Hostyn is on board as lead balance designer, Paulo "Catz" Vicarra heads up design on the game's versus mode, and Jared "PiG" Krensel is on board to offer design feedback.

 

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  • Commissar SFLUFAN changed the title to ZeroSpace - a Starcraft-inspired (putting it mildly!) RTS/RPG being developed by Starcraft pros (Kickstarter campaign ongoing and already funded), beta sign-ups available
  • 2 weeks later...
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  • Commissar SFLUFAN changed the title to ZeroSpace - a Starcraft-inspired (putting it mildly!) RTS/RPG being developed by Starcraft pros, update: Unit Showcase, Faction, and Official Multiplayer Trailer videos
  • Commissar SFLUFAN changed the title to ZeroSpace - Starcraft-inspired (putting it mildly!) RTS/RPG being developed by Starcraft pros, update: Unit Showcase, Faction Focus, and Official Multiplayer Trailer videos
  • 2 weeks later...
  • 3 months later...
  • Commissar SFLUFAN changed the title to ZeroSpace - StarCraft-inspired (putting it mildly!) RTS/RPG being developed by Starcraft pros, update: recent developer videos

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