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JPDunks4

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Everything posted by JPDunks4

  1. I actually did it a few months ago. When I renewed it asked me to convert it to Game Pass Ultimate for $1.00, so I bought 3 year cards and activated all of them, or whatever max they'd let me, and then converted it all to Game Pass. I thought I had missed the boat initially but I did it relatively recently.
  2. I know, I have it for the next 3 years already. I just mean, I don't need to keep buying games on Xbox, as I can still access game pass titles on it as part of my existing subscription. I do wish EA would make EA Premiere apply to all hardware. I have it on PC but wish it'd also give me that access on console as well.
  3. Most PC gamers have PC's that can play all their games fine, yet many will spend the $500+ for a new graphics card to play them marginally better? And if I have an Xbox Series X, I will still have access to the Game Pass Library, and Xbox 1st Party games on there without making any additional purchase above buying those games for PC. So yes, I will still be making purchases on it, and I may even still buy 3rd party games on it as well. I'll be deciding on a game by game basis generally. If I buy a game on PC, I'm more or less limited to playing it in my office on my 27 inch monitor with no HDR right now. If I buy my games on Xbox, I can play it in my office, family room, parents houses, sisters house, ect. Just bring along my little external HD, plug it in at their house, and have a big chunk of my library with me. None of them have gaming PC at their houses, so when I'm traveling and visiting, I lose access to my PC gaming library, but not my Xbox library.
  4. Who is arguing anything about PC Gaming here? I honestly don't understand your argument? Someone is invested heavily in PC Gaming, then yeah, I wouldn't expect them to buy an Xbox Series X for its backwards compatibility? I love gaming on my PC, even if I haven't messed much with Mods and other things. I know the benefits of PC gaming. That has absolutely nothing to do with what Microsoft is investing in Backwards Compatibility for people that are invested in it's ecosystem. If you are invested in Xbox' ecosystem, then I think it's worth investing in the Series X to be able to play all those previous games better. A lot of the people I personally game with, were all heavy Xbox gamers starting this gen. In the last few years, mainly for competitive gaming like Warzone, Fortnite, Apex, they've invested heavily into PC gaming to get maximum frame-rates at 1080p. Speaking to those people, they aren't sure if they are going to buy the console or not yet at launch, but they have said they are leaning towards it due to the large library of Xbox games they already have, and also as someone else brought up, ease of use for family gaming. Now obviously the Xbox One X already plays those older games with some enhancements, so one would need to ask if they think the added enhancements from the One X to the Series X would also be worth it. That is the main reason many of my friends said they may not upgrade at first, and wait a few years. I know I can get PC games generally really cheap, but again, I have no intention on buying over 500+ games over on PC, when I can pay $500 for the convenience of a console already making those previous games better to play I generally used 360 BC on the XB1 to catch up and play games in a Franchise I missed out on. So when Witcher 3 came out, I played Witcher 2 on BC. I got to play Deus Ex on 360 before I play Mankind Divided, ect. I owned a lot of those games on 360 already just never got around to playing them, and my backlog on XB1 is far larger now than it was before, so I am actually really excited for the added improvements coming to Series X.
  5. Why bring up someone without a large backlog of Xbox games when I said Back Compat could be the big reason for buying one? It's pretty self explanatory if you have no investment in the Xbox platform or library of games, that doesn't speak to you. I own a 2080ti i9900k gaming PC, and have 550 games on my Xbox Library, all digital. I have no intentions of re-buying those games on PC. And one of the biggest improvements I've personally seen in gaming in the past 3 or so years, was the addition of HDR, so if Xbox can implement HDR effectively into all titles, why wouldn't I want that? Assuming the box is $500, that's a small price to pay to keep my prior investment of 500+ games going forward playing better than they've ever played. Not to mention, not all those titles are even available on PC, and I have little to no interest in downloading emulators, mods, and all that. Obviously not everyone is in the same boat as me, but for those that have primarily gamed on Xbox and may have recently invested in a Gaming PC, I definitely think its worth it to buy a Series X for back compat alone.
  6. Boosted resolution on some old games, boosted frame rates on some old games, faster or no load times. Added HDR support on all games. If you have a large enough library of old games on Xbox, and you want to preserve that library and play some of them better than they've ever played on console, then I think it would be worth it to buy a Series X.
  7. Is GT7 not this year? Godfall? *Edit, do you mean real PS5 versions for this year? I'm not 100% sure on all of these, but I think they are this year? AC: Valhalla Fifa 21 Madden 21 GT7 - Most likely? Kena Spderman - Miles Morales Godfall Astro's Playroom Deathloop Destiny 2 Rainbow Six Siege - I think Ubisoft confirmed they are updating this for new consoles Outriders - I think announced for this year? Observer Systems Redux Jett : Far Shore Buggsnax NBA 2k? Probably a few from Microsoft's May event Vampire Bloodlines 2 Dirt 5 F2P BRs Fortnite Warzone Apex most likely? I'd say the new Call of Duty whatever it is will most likely be on this.
  8. The only real reason to buy a Series X if you have a good gaming PC, is the Backwards Compatibility perks. With Cross Play seeming like it'll be the norm for all games, the entire, my friends play on Xbox argument is less valid than last gen. The work they've put into Backwards Compatibility is the main reason I'm getting one. I have like 600 games on my Xbox One now. All those games will run and play best on Series X. I get a feeling quite a few may get the resolution boost, some may get x2 FPS speeds, as well as the added HDR. That is well worth it for me, especially with all the games from this gen I still haven't had a chance to play yet.
  9. I'm not a developer, but I'd think theres some minor work needed to port a game, but they've simplified to the point that just about every game that comes out on an Xbox will also be on PC. Maybe a few smaller indie games might not, but even thats probably doubtful.
  10. Has Sony said anything about commitment to higher FPS for its 1st party games? Digital Foundry's initial analysis said Ratchet and Clank and HFW looks like they both will be 30fps titles. Obviously GT7 will be at least 60fps. Was Spiderman 60fps on PS4? We don't yet know about Microsoft's 1st party stuff, but they have been pretty vocal about focusing on how games feel and 60fps being the standard, so I'm going to hope they aim for at least 60fps for all 1st party games. There are rumors of quite a few of their games trying to hit 120fps. We have seen Performance Modes this past gen, so I am really hoping all games get that option this gen. If you really want to turn up the Ray Tracing, resolution, effects, ect then fine, have a 30fps mode for that. But at least give people the option to also run all games at 60fps as well with features toned down. These consoles should be able to manage running these games pretty easily at 60fps with a few concessions.
  11. My personal view on the price possibilities... Today, Xbox One X is the more powerful hardware, and retails for $300. PS4 Pro retails at $400 and is still selling out it seems. Xbox went with $500 price on the One X, and probably saw that even with the superior hardware, their brand strength still wasn't anywhere close to Playstation. Playstation is selling the weaker PS4 Pro for $400 and selling out, why would Sony sell the PS5, a much nicer modern piece of tech, for the same price as its current box. I think Sony knows they have the mind share and credibility to go higher and easily sell out, especially since they came out earlier in the year saying supply maybe limited for the first 6 months or whatever. I can see Sony's price being at least $500 for the high end box, but would not shock me if it's higher, which was why they went with 2 SKU's. I think Microsoft will take into account the fact they are currently at $300 MRSP for the more powerful Xbox One X, with it even sometimes going on even deeper discount during some sales. If they are willing to sell the One X at $300, it wouldn't surprise me if they are willing to sell the Series X at $400, and Lockhart at $200. I don' think Microsoft necessarily cares about how much hardware they sell, but I do think they care about userbase, because that user base is the potential pool of subscribers for Game Pass. If Microsoft's end game is Game Pass Subscriptions, then I can see them getting crazy aggressive on price. If they are betting that every Xbox owner will also be a Game Pass subscriber, that's a potential $120 a year in Game Pass Sub, as well as Xbox Live Gold, as well as the higher % take from Digital sales. Getting players into your ecosystem is worth the early loss on the hardware. As I stated in an different thread, for these Subscription Services, content is king. Microsoft invested in buying up a lot of studios to bolster their Game Pass offerings, to sell subscriptions, not to sell Hardware. The more subscribers and monthly revenue they get from Game Pass, the more buying power they have to do deals with other companies for their games, and the more money they have to keep investing in other studios and projects to have more exclusive content for Game Pass. But they need to come out with a Boom this generation to get that snowball rolling. Which is why I think the lower prices make sense. Microsoft was said to be at 10 million Game Pass Subscribers, I'd imagine Microsoft internally has much much loftier goals this gen. They got to 10 million with a relatively week 1st Party Exclusive portfolio this gen. Halo Infinite alone could be a juggernaut for the service. In a month, hopefully we finally know more. Eventually one of these companies is gonna have to drop a price.
  12. I think that's the perception because a lot of their studio's thus far aren't proven in the AAA space. Ninja Theory and now Obsidian are releasing their smaller passion projects, so people think Microsoft are going to have these new studios just putting out AA Game Pass Filler. Most everything thus far points to them pouring resources into these smaller studios and having them begin work on AAA projects. For Game Pass to continue to grow, they will need to feed it regularly with great original content. When Netflix first started, there were no "Netflix Originals". Now they keep on churning out new quality content all the time. I have no idea if they'd want to acquire Rocksteady and NetherRealm, but I wouldn't doubt that they are focused on putting out a lot of AAA quality this upcoming gen, rather than just a lot of smaller AA projects.
  13. I still think they do to a degree. Maybe not scores but overall impressions that quickly spread throughout social media. Death Stranding sold pretty poorly. It sold big initially but sales dropped off a cliff after the first week when word of mouth and reviews were read I think a lot skipped it.
  14. Funny enough, I was having this discussion today. I'm predicting that Halo Infinite, oddly enough, might be influenced in some ways by BoTW. Now BoTW came out in 2017, so the time frames may not line up as Infinite must have been in production for at least a year or 2 by then, but I saw an interview on the first Trailer that really highlighted things they wanted to convey in the Trailer, and a lot of it sounded like the things BoTW were special for. Exploring the World - Telling your own story - Mystery Halo Infinite is heavily being rumored to be an open world Halo. It's a Spiritual reboot of the franchise. I don't think Halo would become a primary puzzle game, but it could have some. I think they could really lean heavily on exploring though. Possibly Armor Abilities, Vehicles, and Weapons, as things you unlock to get more access to more exploration and areas. In that first trailer, you also see those Light Beacons scattered in the distance on the Halo Ring, so could those represent the traditional Ubisoft style Towers we saw in BoTW too. Of course this is all speculation and kind of hoping they could possibly nail such a thing. Obv Halo 4 and 5 were disappointing, and the prospect of a well made open world Halo style game got me pumped for a Franchise I haven't really cared much about in awhile.
  15. Good addition, but what do we think in this demo wouldn't be possible with a traditional NVME SSD?
  16. So after Sony's recent event, we got to see in action, what the super fast SSD can do for gaming. The portal's into different worlds, essentially instantly loading, was impressive to see. I also remembered the Spiderman demo, where movement speed through the world could be achieved at much faster speeds due to the faster asset loaning. We all know XSX isn't as fast of an SSD, but I believe Medium also highlighted how they planned to use the faster SSD to instantly change between worlds. My question is, what other ways do we think this will be utilized in games? I can imagine we should see far less, or essentialy no pop in during games, potentially faster games, but a lot was said about game design and how these advancement can be used to change how games are designed. In both of the above instances, those type of scenarios will be few and far between I'd imagine. I am trying to understand and imagine what other games will take advantage of this kind of new tech, and how it'll improve other traditional games. Like a Horizon 2 for instance. Longer draw distances with less pop in? More highly populated areas? Or are those type of things we'd naturally see with more powerful GPUs and CPUs? I'm playing RDR2 right now, and its absolutely stunning, even if I'm not a huge fan of the gameplay. How might a game like this be designed different with these SSDs in mind? What improvements to game design might be available that arent on the current gen machines.
  17. I stopped playing this quite awhile ago, ran out of things to do. Are there sharks to catch now in June?
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