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Everything posted by Ghost_MH
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The first Zelda on the NES is the first game to truly suck me in. It's the first game I got in trouble for sinking hours into and hogging the TV with all day and night. We'd visit my grandmother and is being there cartridge along to play it at her place. BotW brought all those feelings right back in a way no other Zelda or Zelda-like game ever has since. Even with its flaws, I have to hold it up as one of the best gaming experiences I've ever had. The idea that this same team could take what they learned with BotW and improve upon it, leaves me very impatient for the next entry.
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Mittens is getting in early on the brow furrowing.
Ghost_MH replied to Jason's topic in The Political Re-Education Camp
This feels like a rather tepid response from Trump. -
Chickpeas Sit In Silos As Trump's Trade Wars Wage On
Ghost_MH replied to SaysWho?'s topic in The Political Re-Education Camp
Never coming back is the piece that I think many are in denial of. Once logistics with more amiable trade partners get sorted out, there's no reason at all to throw that all out just to resume trade with the US. -
For what it's worth, I went to a private breeder, myself. I really wanted a dog, but my asthma sucks so I needed a guaranteed not to shed pooch. I wound up grabbing a mini schnauzer from a private breeder down in Rhode Island. Breeder was a show dog breeder, but ours came in at $750 since she was a runt and, apparently, not fit for show dog material...whatever that means.
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General Gaming ~2018 D1P (and other inferior media outlets) GOTY Awards~
Ghost_MH replied to SaysWho?'s topic in The Spawn Point
Polygon's real game if the year. -
I think this game is aimed at a crowd that might not believe games can be art. I don't think that crowd, necessarily, includes "gamers", though it can. This is the kind of game that you can put in front of someone that doesn't traditionally play many games or even platformers and they'll find it a mildly challenging and, maybe, emotional experience. Like i said, gameplay is varied, just easy. You pick up multiple powers, have to deal with gravity changes, and the like. What makes the game easy is that there is no fail state. Boss battles in this game don't feature bosses hat are trying to kill you. Instead, they're trying to impede your progress. A seasoned gamer will very quickly figure out that the block power makes you heavy which will stop a boss from blowing you off an edge and repeat a bunch of earlier jumps, but that's might not be immediately obvious to everyone that may pick up a controller. Difficulty wise, this is about par with Kirby's Epic Yarn. Only switch the fun playfulness with somber grief. Maybe not a feeling everyone wants to deal with when playing a game, but there's certainly room in the medium for it.
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A lot of the criticism levied against Gris is of difficulty. Nobody is arguing that Gris isn't a great playing game. Gameplay mechanics are solid here. The bigger issue is that many seem to feel that a game should be difficult and making a game that's too easy takes away from the medium. With that in mind, it comes down this. Who is the game too easy for? Accessibility is certainly a thing and the makers of Gris are certainly a talented bunch. They certainly could have made a harder game, but they chose to make one that was more accessible. There's nothing wrong with that. Thenegative reviews seem to feel that the game could have been amazing if the platforming was more challenging and the puzzles were harder. That night be true for the average person that frequents these forums, but I'm not convinced that true for everyone. The negative reviews may very well be good for their audience. If you're looking for a sorry told through challenge like Celeste, you'd isn't the game for you. If you're looking for a calming, melancholic experience with some light puzzle platforming, yeah, this might be a good choice for you.
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To The Moon would have been better as a Gone Home kind of game, but I'm not exactly sure turning it into a book or something else would have told the story as well. Maybe a visual novel? Even then, I'm not sure. That said, Gris has solid gameplay. The game controls great, the puzzles and platforming slowly get harder as the game progresses, but it never becomes a Meatboy or Celeste kind of platformer. It's an easy game for anyone that has been playing games all their lives, but I wouldn't put it in visual novel territory. Gris is a lot more of a "game" than Florence and Florence is definitely a game that would not have worked as anything other than a game.
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I think a bigger issue might be that they aren't recreating his dance. I swear it looks like they just motion-captured a video of him performing the dance and are, in turn, selling it to paying customers. No matter how sketchy copyrighting a dance can be, that's not exactly a great place for Epic to start.
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Nintendo Travis Strikes Again: No More Heroes OT
Ghost_MH replied to Pikachu's topic in The Spawn Point
It's a indie game compilation. I'm actually more interested in what Grasshopper did with Dennaton Games. I guess Suda51 was a huge fan of Hotline Miami and that's what led to this No More Heroes spinoff. This is not, by any means, No More Heroes 3 or even No More Heroes 2.5. -
For what its worth, I picked the game up. I am enjoying myself, so far. This is definitely not a game for everyone. After all the fast twitch gaming I did with Owlboy and Smash Bros, it's really nice to take in some calm scenery. It's like an interactive art exhibit with some light puzzle solving and platforming. Then again, I quite enjoyed Florence, so what do I know.
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Am I the only one bothered by the fact that the Monopoly Man doesn't wear a monocle and this guy claiming to be him does?
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Nintendo Marvel Ultimate Alliance 3: The Black Order OT
Ghost_MH replied to Commissar SFLUFAN's topic in The Spawn Point
Yeah, I'm not sure I see how MUA2 gas better looking gameplay... Neither of them look all that great. -
The Official Thread of Systemic Racism
Ghost_MH replied to SuperSpreader's topic in The Political Re-Education Camp
So when police said he was involved in the shooting, they meant he was helping people escape. Cool. -
We've also seen better animatronics from Disney. The smoke and mirrors for Sophia aren't particularly great smoke and mirrors. I swear she only gets the attention she does because she's creepy as hell looking and I'm sure they keep her bald and skinless to keep up appearances.
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That looks like it could be as lot of fun.
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- Monty Python
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Movies Spider-Man: Into the Spider-Verse reviews are coming in
Ghost_MH replied to SaysWho?'s topic in The Performing Arts Centre
Gah...I guess I'll have to let my wife know. That slower framerate has a tendency to make her motion sick. It's the same reason why she had to drop The Dragon Prince. -
https://ew.com/tv/2018/11/28/cowboy-bebop-netflix/ Netflix doesn't exactly have a great track record with live action reboots, but let's see how well they pull this one off. Death Note should have been an easy live action reboot, but that was a movie. The only issue here is that Cowboy Bebop is very episodic with a more solid-burning narrative laid over the top of it. That can be tough to pull off right.
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Trump Expects to Move Ahead With Boost on China Tariffs
Ghost_MH replied to Jason's topic in The Political Re-Education Camp
It's a good strategy for 2020 and 2022. If things go horrible, blame all the new Dems in Congress. If they, again, do poorly in 2020 they can then just leave someone else to clean up the mess and then leverage that for 2022.