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Everything posted by Xbob42
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Nintendo 3D World Switch port + Bowser's Fury (new gameplay)
Xbob42 replied to crispy4000's topic in The Spawn Point
I really liked 3D World, but I wasn't blown away like a lot of people (at least on the Negative World forums) seemed to be at the time. I thought it was too easy for most of the game, which frankly seems to be a problem that's only growing as we get more and more Mario games. I don't mean "Oh I'm so good so each game is easier," I mean in Odyssey there's like moons just sitting' around in the middle of nowhere that you just basically walk up to. Kind of kills the joy of earning a moon by doing an actual challenge. Getting off topic a bit. Back to 3D World: Bowser's Fury stuff looks neat, but I'm gonna have a really hard time justifying re-buying this game at full price when I played it not all that long ago. This is Nintendo, so I know I don't even need to ask if there's a discount for people who bought the Wii U version. -
General Gaming Update: RIP in Peace, Anthem
Xbob42 replied to skillzdadirecta's topic in The Spawn Point
I think we can all agree on this point at least. -
General Gaming Update: RIP in Peace, Anthem
Xbob42 replied to skillzdadirecta's topic in The Spawn Point
I should also clarify that part of the make-good, at least for me, is that whatever they do, it must be free for people who bought Anthem 1. Call it whatever you want, but I paid for Anthem already, you can charge again, of course, but at what cost? I won't fucking be there if that happens, and I'm one of the few who think Anthem has absolutely badass combat. Most people think the game is a total joke, if they see you dicked over the only people that supported you multiple times, well, let's just say that even gamers in their infinite capacity to be unbelievable suckers (and proud of that fact, no less) eventually do have limits on what will hype them up, as CDPR just learned. Anthem doesn't even have the benefit of riding on the coattails of a game like The Witcher 3, last games we saw from Bioware were... less well received than their hayday. -
General Gaming Update: RIP in Peace, Anthem
Xbob42 replied to skillzdadirecta's topic in The Spawn Point
I think you guys are severely underestimating the cost of a sequel. It'll go from 30-90 people working on the game for a year or so to probably 350+ people easily working on a sequel for several years and making brand new assets from scratch... for an unproven franchise. Redesigning the game is a trillion times better in terms of actually getting greenlit, winning back goodwill and being able to nail down a bunch of concepts that could eventually be used in a sequel. If they started a sequel now and released it in a few years I could see it tanking hard just based on Anthem 1, its broken launch promises, and its broken post-launch promises. That would be an express ticket for Bioware to the EA dev graveyard. -
DLSS will certainly help, but only for people who have cards that can use it. I'm not sure if they include "random dips in framerate" as part of their concept of bugs, but I hope so. Thing is, the PS5 experiences the exact same performance issues. Watching the Digital Foundry video for 120 FPS Nioh 2, it looked absolutely identical to what I was experiencing, just at way lower settings. These dudes need to work on their engine.
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Now you know why people like me have been "picky" about it for years now. All games feel like shit to me when at 30 FPS. Even turn-based ones, where it "doesn't matter," just using the menus to choose options feels like it has a delay on it, making it just feel awful. I just cannot stand the feeling of delayed controls. It feels antithetical to good game design, and thus, 30 FPS feels awful by default to me.
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I'd like to know what kind of system you have to be getting 4k/120, or what your settings are. Game kind of runs like butt. If I turn it to 1440p and the effects setting to low, I can stay at mostly 120 FPS, but 4k with effects on high and it's a rollercoaster frame rate that frankly seems broken. Especially as the game looks like a mid-gen PS4 title, and that's being generous.
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Pretty sure any money you make from the marketplace is money other people have put in, and you can't ever take it out, and Valve gets a cut of every marketplace transaction on top of that. Don't think anyone's putting them in the negative on that front! And I absolutely cannot wait to see what kind of quality products and services we'll see out of Epic once they're slaves to shareholders and quarterly deadlines!
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General Gaming FF XIV Announcement Friday, February 5th
Xbob42 replied to Remarkableriots's topic in The Spawn Point
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General Gaming FF XIV Announcement Friday, February 5th
Xbob42 replied to Remarkableriots's topic in The Spawn Point
Baaarely. Usually the only things that carry over are a person named Cid, the arpeggio and the general theme of crystals. In any case, I am 100% down for a shield-based healer. We currently have a healer that does a lot of shielding, but I think they could do more. Would also love a melee-aoe healer. That is, you deal damage and the damage you deal heals your group in an AOE type fashion. There was a great class that did just that in Warhammer. -
General Gaming FF XIV Announcement Friday, February 5th
Xbob42 replied to Remarkableriots's topic in The Spawn Point
The whole game is crossover stuff! Mainly with other FF titles, but still! -
General Gaming FF XIV Announcement Friday, February 5th
Xbob42 replied to Remarkableriots's topic in The Spawn Point
Nier was a great raid, dunno what you're on about. -
I'm worried it'll be too much like Nioh 1, which I enjoyed for the first two levels and almost instantly lost interest in once it switched from Dark Souls-style, tightly designed maps to a weird level select map with missions so basic they nearly felt procedurally generated. I'll give this one a shot though. Instead of going in with hopes and expectations based on a really interesting demo/beta, I'll just go in hoping to have a good time. I still get bummed thinking about the beginning of Nioh and what it devolved into, like they were building one game, found out how difficult it was to get even two good stages out, and then just gave up. But it's been long enough, let's give it another shot.
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I found the game mildly entertaining for the first 20-30 minutes, basically a tech demo for the controller. But then it just kept going. And I'm not huge into corporate autofellatio so Sony beating its dick on my face about all the Playstation hardware over the years was unbearably lame. GPU song was fun though!