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Everything posted by Mr.Vic20
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Man with nothing more to lose, loses more
Mr.Vic20 replied to b_m_b_m_b_m's topic in The Political Re-Education Camp
What a jerk off. -
Today I had a various with my director and formally informed him that I would be departing Cornell in the summer of 2026 (25 years of employment). I think time might have slowed down for him for a moment because his response, after a lengthy pause, was: "Two years is a long way away, and you never know how you might be feeling then". I am officially a "medium timer"!
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For anyone on PC, remember that Fallout London is releasing on the 23rd of April! Fallout London FALLOUT4LONDON.COM
- 82 replies
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- Fallout 4
- Bethesda Softworks
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(and 1 more)
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General Gaming Game giveaway. Just choose a number from 1-100
Mr.Vic20 replied to best3444's topic in The Spawn Point
3,000,000! -
The whole damn thing!
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Gulp. Dare I ask for the list?
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Commercial Real Estate is Dying
Mr.Vic20 replied to Uaarkson's topic in The Political Re-Education Camp
Boy do I know it! Look, I absolutely love the idea of the hybrid or remote work models, but I can anecdotally tell you that this approach has directly impacted productivity at my place of work. I've seen critical paths grow by 25-30% on my last 2 projects. Its infuriating, because I personally love the idea of remote collaboration, but my reality doesn't put it in a good light. I type this from my desk in my office where there use to be roughly 60 people and now there are 8 people here on average. -
Capitalism Snake eating its tail
Mr.Vic20 replied to SuperSpreader's topic in The Political Re-Education Camp
I just want a Jamie Dimon app that tells me his current mood! Just think of the possibilities! Jamie Dimon is: Perplexed Jamie Dimon is: Hangry Jamie Dimon is: Sad Jamie Dimon is: Apoplectic Jamie Dimon is: Melancholy -
DD2’s “story” is more 1980’s Saturday morning cartoon level than your typical modern game. What’s odd is that with some tweaks it could be solid, but in stead it seems half baked and makes some massive leaps suddenly and abandons plot lines you build in the first half of the game with something akin to a house breaking up as it slides down hill. Chaotic, dynamic, but mostly ends in a mess.