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BioWare's former general manager: Dragon Age and Mass Effect got "too homogenous", wishes Dragon Age had been more "Neverwinter-like"


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A former BioWare veteran wishes that the studio had done a better job differentiating between their two hit series: Mass Effect and Dragon Age.

 

Speaking to magazine Edge in issue 389, BioWare’s former general manager Aaryn Flynn looked back at the two RPG heavyweights. “We got a little too homogenous between Mass Effect and Dragon Age,” Flynn remarked. “I wish we would have kept more of a PC-centric, Neverwinter-like identity for Dragon Age, and let Mass Effect really be the cinematic storytelling masterpiece that it is.” The studio’s fantasy series certainly began with more Neverwinter Nights influence, but with Dragon Age 2’s action focus and Dragon Age: Inquisition’s MMO-like quests, the series did admittedly lose some of that flare. 

 

 

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I really liked 3 at the time, but I've never had any desire to replay it. And I still don't.

 

I didn't like 2 that much at the time, yet I still played through it like 3 times (of course that could also be because it was a much shorter experience)

 

Dragon Age: Origins is absolutely one of my favorite RPGs ever made.

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