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stepee

No Idea
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Everything posted by stepee

  1. I think TOTK is going to be a hard game to try to talk about for a year or so :P
  2. I’ll break that tie and vote for Elden Ring so far. I haven’t found a way to have fun with the TOTK combat yet. I feel like it’s been 10 hours or so since I’ve had a fun fight. Seems like the best way is to just try to run past everything where I’m at now. Every time I move past some hit sponge enemy that can kill me with one hit with a huge 7ft reach or just a damn arrow out of nowhere the next enemy is the exact same thing. Totk so far feels like every enemy is that knight on the horse you run into at the start of Elden Ring and you never level up.
  3. I actually always read it as “link to the past” and ascribe the same meaning to it since it still works and that usage was here first.
  4. I didn’t like this. I feel you don’t really learn anything interesting besides the mom who was in on it with his business partner, that was sad. Those poor girls. The other ladies story fails to really captivate and I feel you don’t gain any insight into Jared beyond “he was fat”.
  5. I don’t think difficulty works for me the way it does for some other people. When I’m saying something is hard it’s not like I’m going around actively trying to die over and over. I’m saying that I’m trying to move forward and advance the game and I’m dying more often than I want to and that I wish there was an optional mode I could opt into that would make it easier for me to die less.
  6. I mean I also likely don’t have all the powers so who knows but I was using the stuff around that I saw that I could. But it’s just an example anyway, I’m constantly dying and wish there was an easy mode. As usual, I imagine people who don’t have an issue with the difficulty will feel that one isn’t needed which is wild
  7. I figured you would get some ability or something to make combat easier later besides being able to stand one more hit, damn. Well, I guess I just wish there was an easy mode :P
  8. I’m pretty sure I just wasn’t supposed to go to this one yet. I’m really early on. Im not much past when the four points of interest open up. I made robots with spikes for instance and they would grind at the robots for like a minute before they would pop with two of those grinding at them. I went slow but it was like 10 enemy’s and they had long sticks that would one shot me and could hit me super far away. It just required too much perfection for too long of a period of time at the level I’m at.
  9. This was a naked combat one where I couldn’t do some normal strategies. I could fuse some weapons with spikes and stuff but even those didn’t seem to do much. Arrows worked ok but they only gave me a few for a bunch of enemy’s. But it’s also the game doesn’t really want the average player to go wherever they want, there’s an order of getting more powerful and hitting the right areas for your level. It’s generally just harder than I want a Zelda game to be. I know I could look some things up and make it easier on myself doing some things in order and paying attention to some things I’m probably not. But I guess I feel I’m promised a game where I should be able to do things my own way a bit more. Also the difficulty with all the one hitting makes me want to experiment and have fun with the combat less. I feel like I wish either the game were more clear about where it wanted you to go to proceed or it were designed with less difficulty gating that didn’t have you constantly in areas where you get one shotted. I find that that the place where it lands now with this doesn’t respect time as well. Part of it might be that when you end up in the wrong place in Elden Ring at least you are leveling up. I also just don’t want to even have a Fromsoft comparison when it comes to difficulty with Zelda. Should just throw in an easy mode. I’m tempted to create my own!
  10. Finally beat that shrine. Fucking hell. Took me about 3 hours. I watched that entire Jared Foggle mini series and a bad cg scooby doo movie while trying to beat it. All of it was a waste of time really. I was obviously supposed to go back to it later as the enemy’s all took like a minute to beat and the weapon I got is like 5 times the level of my other weapons. But like, why does it have to be so hard that I have to go back? I don’t see how the game is any better by not being just a more reasonable task. It’s a pretty easy to find shrine near waypoints it’s providing. Why make it so if you go there and see it and bother heading that way, there’s a good chance the game wants you there later? I got the same reward as a 30 second puzzle shrine besides a weapon that will be gone after I kill two enemy’s with it. I like a lot here but definitely some things from BOTW that put me off not addressed. Seems actually worth dealing with in this one so far though.
  11. pretty much, I just get stubborn because it makes it so much less open than it appears at first once you realize how gated it is by difficult and with wanting you to go certain places first and return to places. It’s less fun exploring for me when I feel I’m constantly having to turn back and find a less difficult area instead. I feel like Elden Ring handled this better and wasted less of your time.
  12. I’m going to do all hearts now to make it less Souls but I did do one stamina at first. This particular shrine has like 10 enemy’s and nothing to heal with and it takes away your items so it’s esp ruff
  13. Back to this today and at Zoras Domain and moving forward a bit. I’m looking forward to not being so freakin underpowered. I’ve already turned back direction once from the rock people place. I just now did my second tower. I guess I’ll go do some more and some more shrines before moving forward because one hits suck.
  14. damn that’s either a great sale on Zelda on Amazon or a really bad Canadian dollar!
  15. Yeah of course! Do you have paypal? That’s probably easiest and I can just select cad $71 so it’ll convert and be the right amount.
  16. I feel like dlss3 works so well and support is coming so quickly these people are having a hard time deciding how they want to frame it. Like it’s a hard thing to be cynical on, it’s scary close to just being a “give me double performance” button.
  17. I will say shopping for a gaming laptop over the last two weeks has been kind of a frustrating experience. Maybe it’s always been this way and just nature of the type of device but it just feels like with the technology we have today there aren’t the combinations of size, tech, and display that I would hope for, no matter the price. The exact laptop I would like doesn’t exist so then it just became a matter of which one annoyed me the least. I get there is only so much power you can get out of a 14” frame but more oled and micro led options would be nice. I was lucky enough to be able to overpay and get this restrained 4090 that should be like a really fast laptop 4080 (but with an extra 4gb vram!) so I’ll get the power I want in the size I want at least, but it’s definitely over paying and otherwise I’d probably have just abandoned the entire idea right now.
  18. So I just went with this one: https://www.bestbuy.com/site/asus-rog-zephyrus-14-165hz-gaming-laptop-2560x1600-qhd-amd-ryzen-9-7940hs-nvidia-geforce-rtx-4090-with-16gb-and-1tb-ssd/6544090.p?skuId=6544090 Apparently the listing is wrong and it’s the same model as on the asus site so it’s the micro led “hdr” screen and 32gb of ram. So it’s pretty good spec wise and the size I want and the next best thing to oled. As close as I could find as I didn’t like the specs of any oled laptop besides 17” ones and no
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