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Everything posted by legend
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Television Update: RIP in Peace, Raised by Wolves
legend replied to SimpleG's topic in The Performing Arts Centre
I think that fact that I'm still coming back to watch it indicates that this is a "good" show. But beyond whether it's "good," I'm still not sure if I like it -
Lower your expectations of what "recommended" affords
- 2,243 replies
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- Cyberpunk 2077
- CD Projekt Red
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General Gaming ~*D1P's Games of 2020*~
legend replied to Commissar SFLUFAN's topic in The Spawn Point
What I find amazingly timely about it is -
General Gaming Cyberpunk was supposed to release today 9/17
legend replied to maddux4163's topic in The Spawn Point
My new PC and 3080 hasn't arrived yet, so I'm okay with this because I wasn't going to play it without it anyway. -
I think the only relevant point about Halo Infinite being on current gen holding it back is it probably made the work that much slower and harder. Developer resources are tight and by working across generations, console developers lose one of the best weapons they have: they can spend all their time worrying about just one piece of generational hardware. Multiple generations of hardware can make development a much bigger pain in the ass even if you should be able to get it to work in principle. In general I actually feel a lot of sympathy for 343. It sounds like MS put in them in a tough spot in lots of different ways, although I don't have any special insight into that beyond what we've seen released on the web. But PS5 will also absolutely have games in the beginning also "held back" to whatever extent Halo Infinite is because everyone should full well expect games to be cross gen for the first year *at least*. That's why the concerning part for me regarding the S is what its existence means for the later years of the new generation where normally developers would start focusing their efforts on just the newer hardware and be able to set the bar higher. That's also why I hope MS lets developers neglect it in those later years Re: more specific AI and gaming stuff I'm associated with, I'll probably share more some time in the future, but not for a while.
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I work in AI research which is heavily GPU bound and the kind of stuff I work on *is* 100% getting into gaming. I'm not a proper game developer (though I have made my own very small indie games before for whatever that's worth), but what I do do gives me some relevant perspectives. There's more to it than that too, but I can't talk about it right now. If you don't want to trust me on that last part that's fine.
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No that wasn't the analogy or claim at all You brought up current gen support holding back next gen. My point is that the current gen only holds back the next gen in the beginning because eventually developers stop making games for the previous gen: just like developers stopped releasing games on PS3 long before the PS4 generation ended. I was in no way equating the series S with a PS3 for gods sake. I get this feeling that you're not actually trying to understand the concerns people are expressing and are much more interested in just assuming they're trolls.
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Speaking as one of those concerned gamers, exactly the same. As I've said multiple times in the past, the concern isn't the beginning of this new generation because that will be held back by the current one and existing PCs. It's the Xbox S setting an anchor point for the entire generation; as in, to the end of it. Last I checked, most games aren't still being released on PS3 hardware and haven't been for some time. This is also why my best case scenario is MS lets developers to opt out of supporting Series S. Although that will suck for anyone who purchased it expecting a full console if they do that.
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What did they say about Spiderman? My memory is they just showed a short CG shot. They definitely said things about Ratchet and showed it. Quite some time ago outside of official announcements I believe they used a Spiderman tech demo internally (of which videos exist on the web) to show how much faster they could move through the city if using an SSD, but I don't recall them showing anything indicating that they would be using that for Miles game they're releasing.
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I love the ODST soundtrack. Marty did an awesome job creating something very different that at the same time still somehow feels like Halo.
- 102 replies
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- Halo: The Master Chief Collection
- PC
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The world I'm crossing my fingers for is the one in which after a couple years MS let's devs either outright not support S or delay it's support while MS offers S upgrade paths to encourage people to get a better system. Otherwise this will just be limiting. It will drain developer resources and that always has a cost. Making a devs life harder is not a good thing.
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Yep this is my core concern. The S won't make a difference or hold anything back for the first part of this new gen because older PCs and even the current gen consoles will still be supported for a lot of games. It's the need to support the S for the *entire* generation that worries me. Games at the end of a generation are quite a bit more advanced and use more of the consoles features by the end. To put things in perspective, my now ancient 980 is a 5TF card and in no world would I have expected my 980 to last until the end of this new generation. I would expect it to simply fail to meet minimum requirements well before that.