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Kal-El814

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Everything posted by Kal-El814

  1. In the manga, the Eye of Michael gets him while he's a teenager, genetically modifies him, but he trains for years before they give him the cross and let him out. He does age more quickly; he looks middle aged despite being presumably in his 20's. But IIRC it's because the genetic modification goosed his metabolism. Stampede seems to suggest that he was deliberately aged up.
  2. I think Leon in this controls well and controls as responsively as the game demands. He's always kinda cornered like a 1987 Chevy Cavalier and it's not much different here, though it's for sure not identical. I do think that getting swarmed is harder to get out of in this one than the original, but I don't mind that. There are a couple rooms where if you get cornered, the camera just fails and it's hard to know where you are in relation to the walls / enemies but that happened to me less often than the recent Gods of War. I dunno. I think any meaningful changes to Leon's mobility would make the game feel wildly different than it does, which is already a little different from the original. I will say that there are some encounters that puke more enemies than I expected mid-fight, and when that happens while there are still enemies around so the music doesn't change... the audio cues for them dropping in can be easily missed if you're not near then when they show up. I definitely got smacked to shot from behind by enemies that I had no idea were there. It's not as bad as I was experiencing with the Dead Space remake AND it happens less often. Just a couple rooms really, but I'm not looking forward to them in my Pro runs.
  3. The book fleshes out everything a bit more. Ramona’s obsession with Gideon isn’t a literal mind control chip, it’s emotional baggage. Gideon manipulates Scott’s memory via subspace, so it’s not just that he’s a space cadet with a bad memory. I think for both the comic and the movie, the setup is better than the finish.
  4. I don’t mind that the ending in the movie doesn’t match the book ending. But the movie is 100% setting up Scott and Knives being together and then they just… pivot to Ramona. This is a good thing overall; the book doesn’t do a GREAT job of establishing that Scott dating a teenager is problematic, but it tires. The movie doesn’t really do that much at all and it would have been wild for the two of them to end up together. It moves so fast and it’s so fun that none of this really sticks, but you know… don’t date high schoolers
  5. The attaché case charms seem to work, just the attaché case perk itself has been weird for me. I saw the first case icon that Bacon referenced about halfway through the island.
  6. Few movies fumble the bag at the end as dramatically as Scott Pilgrim, but it’s very enjoyable other than that. Hope this turns out well.
  7. Do the attache case perks... work? I have the ones from the deluxe edition and I feel like when I have the one that boosts gunpowder drops, the game barfs money at me instead.
  8. That's awesome. I'm a few Street Passes away from getting the last 6 puzzle swap tiles, at which point I can finally rest, Thanos style.
  9. I just don't agree that the villains aren't built up. It's not done on the codec like the original and the vibes are different, but it absolutely happens. Salazar and Leon have way more to say to one another during their fight than they did in the original, and they're telling a different story in this one so Ada having different connects makes sense? I dunno what to say, it's a different game. It's doing a much better job of walking a modern version of the original's cheese than I thought it would. I just got to the Island so I don't have much to say about Saddler yet, but I always thought he was the weakest link in the original and kind of a wet fart of a villain.
  10. Apparently in the first village encounter, you can shoot the bell and end the fight when the ganados hear it ring, triggering the cutscene.
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