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Xbob42

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Everything posted by Xbob42

  1. You... love that? I can see not being bothered by it (I'm not), but how does one love it? It's just kind of a reminder that they didn't pay for full voice acting, because Square Enix is an indie company.
  2. As far as I know, only the Hunter characters talk in that accent. Everyone else is normal.
  3. I enjoyed the demo well enough, but nowhere near enough to justify the price tag. I'll let Gamefly decide when I play it! The prologue demo was at least more interesting to me than the first one, which put me to sleep before the first battle.
  4. If you're wearing a tie, I automatically assume you're an idiot or a sucker.
  5. I haven't delved into the combat much myself, but I'm expecting a situation here where it's like Bravely default except I don't like the visuals... so worse than Bravely Default for me personally. So tired of Square Enix RPGs with shallow, pointless stories. And since I'm extremely put off by the weird art style rather than amazed by it, it doesn't even have that going for me. Is it really so hard for them to hire a few writers to come up with some really killer stories? It seems like every single RPG they've put out in the last decade and a half has had middling nonsense stories no one cares about, and as RPGs that's a huge bummer.
  6. Well, I think there's a couple things to remember in comparison to other, non-PUBG GAAS titles (non-PUBG because PUBG is unbelievably bad at updates and is its own special case of shitty): Fortnite is a fairly simple game with a single map, it's making ridiculous amounts of money, and it's built using an extremely mature game engine on top of an extremely mature game that this company owns. Fortnite didn't just pop up with Battle Royale, so I imagine they're able to be much more swift than your average developer. The game also wasn't ridden with terrible bugs upon release due to the aforementioned several thousand years in development that left the whole thing pretty damned stable. Even considering all that, Epic is doing great, but I wouldn't expect that kind of quick turnaround to become the norm elsewhere.
  7. I knew we'd get more Witcher. Just not necessarily more Geralt. Ciri was a lot of fun to play as, but I also wouldn't mind playing as a few different characters. Switching it up with Ciri in 3 was a lot of fun. If they fleshed that out they could really have something special. Playing as Dandelion trying to woo women and then having to run like hell when their husbands come to beat your ass, playing in a bigger battle as Zoltan as he's choppin' up knees. Maybe some stronger-than-signs magic with Triss or Yennefer, etc.
  8. With how fucking terrible it looked, this is definitely good news!
  9. I have definitely heard many stories about people playing Melee competitive for over a decade having really fucked up hands.
  10. Well, that and I think it's impossible to extract one from the other. The two issues are intertwined pretty deeply. She said something inflammatory, and people were inflamed. Maybe if no one had commented on it at all she might've gotten away with it? But I dunno, calling your customers rando asshats for being polite and offering suggestions just isn't championing any cause any reasonable CEO would want to be a part of.
  11. The CEO actually replied concerning that very subject. I'm sure the direct quote is out there, but I saw it in that video. Basically the decision was made as they saw it happening, but they were out of the office for the 4th of July and couldn't take action until the next day. He makes it very clear that angry users had nothing to do with it. Jessica herself is the one who got Jessica fired.
  12. His entire point was that she's crying wolf. You know what that phrase means, right? If you're calling for sexism where none exists, you're actively muddying up the power of calling out sexism. You're making it meaningless. You're making sure less and less people take sexism seriously. She is the one who is giving actual sexism power with this stupid bullshit. She said something stupid, obnoxious and unprofessional, and paid the price. That's a good life lesson, not fucking sexism.
  13. As a matter of concern, I wonder how they could effectively pull this off without muddying up and slowing down the game with a bunch of minute choices. Am I going to be spending a long time in stat windows, trying to deduce the best build? If it's too simple, then "builds" likely won't have enough nuance to matter for high-end players, if it's too complex, it'll be a slog that most players will want to ignore. Again, with this particular genre you're not gonna be in the world for 200+ hours like in Diablo 2 (and that's on the light side) -- you're gonna be in for your standard 15-40 hour affair, and 40 is usually pushing it. And Metroidvania style combat is usually pretty simplistic, so stat choices for simple combat seems like they'd have to likewise be simplistic. I'm mostly just viewing this mentally as the first game but with enhanced systems, and I'm not able to find the sweet spot in my head. Obviously I'm not a team of talented designers, so maybe I'm just not creative enough to see it, but I've become more and more skeptical of changes of this nature without a clear outline of how they're beneficial to the game as a whole. It almost comes across as checkbox marking.
  14. I haven't played in months, wasn't most of the muddling down to the resolution and frame rate issues? I don't remember the actual visuals of the game being bad at all, just hampered by bad hardware.
  15. Yeah, that's just the frame rate you can expect with that exact system on those settings. In case anyone has any doubts: I hope that you can change it from 60 to whatever arbitrary Hz your monitor supports as well as unlimited, like with other Capcom titles. It's just easiest all around when you support arbitrary frame rates and resolutions. Then you don't have to do any weird updates or reissues at later dates, because the game can already deal with better hardware. Anyway, graphical parity in this case probably means "it'll have the same assets" not "it'll look identical." The frame rate difference alone with be absolutely monumental because this game runs like shit on consoles. Higher resolution without checkerboarding will also make a huge difference. I expect their answer was one that assumed people were asking for like new physics or lighting or something.
  16. I didn't realize breast-feeding advocates were apparently tied directly to anti-formula people? I think any sane person is for breastfeeding, but when I think "breastfeeding advocate" I think of someone who is protecting women's rights to breastfeed in public without dipshits causing a scene about it. Now I'm a little confused on what this is all actually about. Formula is totally fine, too.
  17. Which is all fine, except this is a Metroidvania. I cannot fathom spending enough time in a game of this genre to have meaningful builds --which are especially less interesting in a single-player environment-- but I'd love to be proven wrong.
  18. No. I'm not a fan of Diablo at all. Stat upgrades are the least interesting form of progression I can imagine. (I know Diablo has plenty of actually-interesting upgrades, I just don't like the gameplay.) It still carries some satisfaction if the piece looks really cool, but the most exciting pieces of gear or upgrades in any game for me will always be traversal changes. Like the upgrade in Axiom Verge that allows you to phase through walls. It completely changes how you look at the every area in the game. In that sense, the "light bulb" explanation above I agree with very much. I hope Ori isn't full of super obvious "here's some weird bulb floating in the air leading to an area you can't reach" level design. It's a small thing, but suspecting that you can get somewhere else is way more exciting than 100% knowing for sure. Or having a simple, hard-to-notice thing like the spacing of walls be a certain distance like with the Axiom Verge example. The more it really is a light bulb moment, the more exciting and memorable it becomes. Whereas +2 to diddling feels like they were obligated to put something there.
  19. Eh, shards that "do extra damage" are the most boring kinds of upgrades. The perfect Metroidvania for me wouldn't have you wasting any time with boring shit like +5 missiles or +2 damage. Every single item you found would change the gameplay in a meaningful way, give you new options in both combat and exploration. The rest sounds interesting, but boring upgrades have become more and more tedious as I've played more and more games.
  20. Talk about creating a narrative. "There's probably a couple dudes who cross over on these two subjects like I'm assuming, so I'll base my entire argument on it" And I don't think anyone's taking any extra steps on anything. She publicly lauded the death of a man while accusing him of abusing people, while later abusing totally innocent people because she's the fucking goddamn narrative writer and she knows story better than any of you rando fucking dipshit plebes. I'm sure celebrating the death of a man who had just died of cancer got her nothing but thumbs up from her company. I see a clear pattern of her using current social norms to talk shit and be a cunt. And now it bit her in the ass. Oh well. And if you don't think using your platform to directly quote someone who was CLEARLY giving their opinion while calling them a "rando asshat" and then making it about you being a woman that's getting pushed around is a method of basically directing a mob to harass someone, you're either a fucking dipshit or an ignoramus. She publicly derided this guy for absolutely no reason, clearly intending to get those that follow and respect her to blast this guy for... what, again? Absolutely nothing? Why is anyone defending this? WHAT IS THERE TO DEFEND? Did some of you not actually read the entire Twitter exchange? This woman went off the deep end and just didn't stop. It was absurd and embarrassing to read.
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