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Everything posted by Slug
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I absolutely get the people that are disappointed that this isn't a true Final Fantasy game. It doesn't feel like a FF game. But it is very good on its own.
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Took me like 5 tries to do the first chronolith trial. Now I must do all of them. Trying to complete everything I can before finishing the game.
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Dude I just finished my first chronith trial. Those things are fun as hell!
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I screenshotted that one. :P
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Looks like I'm missing 1 memory wall item and 2 orchestration rolls. The orchestration rolls are in chests somewhere. This is gonna take awhile to walk the entire map again and find them.
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Yeah I have hers. There's a few like that where you get the item as a thank you for talking to them after the quest is done. I have one empty slot left on my memory wall area and I've already completed every available side quest but I can't for the life of me noodle out who would have the item.
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I gave up for the night. but if the last sequence was any indication then yeah it's gonna be long. hopefully it doesn't take me long to find the last display item so I can start that final mission and settle in.
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Hunt board clear! Only one thing left to do before I tackle what I presume is the last mission in the game.
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First electric flying car starting test flights
Slug replied to Remarkableriots's topic in The Shower
Fixed. -
Sony What level of PlayStation Plus do you all subscribe to?
Slug replied to Nokra's topic in The Spawn Point
Whatever they're calling the normal regular-ass PS+ sub these days. The "play online and get the couple free games each month" one. -
Dude, S-Rank hunt marks are no joke!
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Oh I meant to ask you about this before. Are you using an accessory or something that enhances your magic? Because my magic blasts barely even do chip damage. Even charged. As a result I almost never use them. The only time I magic blast is if I'm too far away for one of my gap closing abilities; I fire as I'm running at an enemy to get in range. That's literally the only time.
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My one big complaint about the combat generally is visibility. Too many of my moves obscure the enemy which makes it a lot harder when fighting a stagger-bar enemy/boss that still does their attacks while getting hit. I get hit a lot during my own moves because I flat out can't see the enemy winding up for an attack. Also @legend the Beszerker Ring is great. It lunges so much further than a regular perfect dodge.
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Some boss fights and B-rank and above hunt targets can be tough. Your normal enemy fights are not difficult.
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I didn't but then I got roped in by their fast traveling.
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Yeah. In big monster/boss fights he can't launch things, so effectively he's just a DoT spell. I just don't want him there. Hell I'd also leave behind Cid/Jill/whoever if I could. I'm the guy that never brings his palico along in Monster Hunter.
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I'd like to minimize assistance in combat. Also he occasionally screws up my combos by launching mother fuckers in the air or across the map.
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