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Everything posted by Ghost_MH
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You missed the part where it says the current rate is 1,765.5 per 1,000. 2 children for every 1 woman keeps the population flat. Less than that and you end up with a declining population. For instance, Japan has been below 1.5 children per woman for a while now and it's freaking people in the country out. 1.77 children per woman is pretty bad unless you start supplementing that aging population with immigrants.
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Nintendo New Super Mario Bros. U Deluxe Reviews
Ghost_MH replied to Pikachu's topic in The Spawn Point
I meant that it was a new game compared to the previous New Super Mario games in the Wii and 3DS. If you've never played it on a Wii U, this is entirely new to you and totally worth the price. I'd double dip if the price were lower, but I'll likely pass stone I have it on the Wii U. -
Nintendo New Super Mario Bros. U Deluxe Reviews
Ghost_MH replied to Pikachu's topic in The Spawn Point
This is a whole new game and it's fantastic. -
The real answer is to just buy up a ton of commercial time nationwide and just air footage of Trump taking ownership for the shutdown. Either that, or kill off fights heading into Palm Beach International. I mean, those flights are going to die off eventually if this keeps up, but Trump will be a whole lot more cooperative if his buddies can't fly out to Mar a Lago.
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Nintendo Kirby's Extra Epic Yarn (3DS) - Available Now!
Ghost_MH replied to Pikachu's topic in The Spawn Point
In Rainbow curse's case, you'd have to reformat the game away from the Wii U's widescreen aspect ratio or do some weird mouse control for touch screen versus the wide top screen. It just seems like a lot of work on a console Nintendo is trying to keep alive with ports. Captain Toad is an amazing port, I'll give you that. I didn't even think it was possible for it to end up looking so good on a 3DS. -
Nintendo Kirby's Extra Epic Yarn (3DS) - Available Now!
Ghost_MH replied to Pikachu's topic in The Spawn Point
Yeah, but a Wii U to 3DS port would have been a lot more work than a Wii to 3DS port. These ports to keep the 3DS alive are really cheap ones. -
There's a difference between shoring up the wall that's already in place and using eminent domain to seize private land and build a wall there. We're talking about building a wall right down the middle of ranches and other protected lands. We're also tlaking about building a wall in places where one was never needed because natural obstacles already exist.
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He didn't let her go. If she let go of him, he could very easily have pulled her back over the counter. She needed that hold so that she could pull back against his attempts to pull her over the counter. There's no way she's even 1% in the wrong here.
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The first Zelda on the NES is the first game to truly suck me in. It's the first game I got in trouble for sinking hours into and hogging the TV with all day and night. We'd visit my grandmother and is being there cartridge along to play it at her place. BotW brought all those feelings right back in a way no other Zelda or Zelda-like game ever has since. Even with its flaws, I have to hold it up as one of the best gaming experiences I've ever had. The idea that this same team could take what they learned with BotW and improve upon it, leaves me very impatient for the next entry.
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Mittens is getting in early on the brow furrowing.
Ghost_MH replied to Jason's topic in The Political Re-Education Camp
This feels like a rather tepid response from Trump. -
Chickpeas Sit In Silos As Trump's Trade Wars Wage On
Ghost_MH replied to SaysWho?'s topic in The Political Re-Education Camp
Never coming back is the piece that I think many are in denial of. Once logistics with more amiable trade partners get sorted out, there's no reason at all to throw that all out just to resume trade with the US. -
For what it's worth, I went to a private breeder, myself. I really wanted a dog, but my asthma sucks so I needed a guaranteed not to shed pooch. I wound up grabbing a mini schnauzer from a private breeder down in Rhode Island. Breeder was a show dog breeder, but ours came in at $750 since she was a runt and, apparently, not fit for show dog material...whatever that means.
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General Gaming ~2018 D1P (and other inferior media outlets) GOTY Awards~
Ghost_MH replied to SaysWho?'s topic in The Spawn Point
Polygon's real game if the year. -
I think this game is aimed at a crowd that might not believe games can be art. I don't think that crowd, necessarily, includes "gamers", though it can. This is the kind of game that you can put in front of someone that doesn't traditionally play many games or even platformers and they'll find it a mildly challenging and, maybe, emotional experience. Like i said, gameplay is varied, just easy. You pick up multiple powers, have to deal with gravity changes, and the like. What makes the game easy is that there is no fail state. Boss battles in this game don't feature bosses hat are trying to kill you. Instead, they're trying to impede your progress. A seasoned gamer will very quickly figure out that the block power makes you heavy which will stop a boss from blowing you off an edge and repeat a bunch of earlier jumps, but that's might not be immediately obvious to everyone that may pick up a controller. Difficulty wise, this is about par with Kirby's Epic Yarn. Only switch the fun playfulness with somber grief. Maybe not a feeling everyone wants to deal with when playing a game, but there's certainly room in the medium for it.
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A lot of the criticism levied against Gris is of difficulty. Nobody is arguing that Gris isn't a great playing game. Gameplay mechanics are solid here. The bigger issue is that many seem to feel that a game should be difficult and making a game that's too easy takes away from the medium. With that in mind, it comes down this. Who is the game too easy for? Accessibility is certainly a thing and the makers of Gris are certainly a talented bunch. They certainly could have made a harder game, but they chose to make one that was more accessible. There's nothing wrong with that. Thenegative reviews seem to feel that the game could have been amazing if the platforming was more challenging and the puzzles were harder. That night be true for the average person that frequents these forums, but I'm not convinced that true for everyone. The negative reviews may very well be good for their audience. If you're looking for a sorry told through challenge like Celeste, you'd isn't the game for you. If you're looking for a calming, melancholic experience with some light puzzle platforming, yeah, this might be a good choice for you.
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To The Moon would have been better as a Gone Home kind of game, but I'm not exactly sure turning it into a book or something else would have told the story as well. Maybe a visual novel? Even then, I'm not sure. That said, Gris has solid gameplay. The game controls great, the puzzles and platforming slowly get harder as the game progresses, but it never becomes a Meatboy or Celeste kind of platformer. It's an easy game for anyone that has been playing games all their lives, but I wouldn't put it in visual novel territory. Gris is a lot more of a "game" than Florence and Florence is definitely a game that would not have worked as anything other than a game.
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I think a bigger issue might be that they aren't recreating his dance. I swear it looks like they just motion-captured a video of him performing the dance and are, in turn, selling it to paying customers. No matter how sketchy copyrighting a dance can be, that's not exactly a great place for Epic to start.