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Everything posted by JPDunks4
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Agreed. Have an overall Progression system that just levels you up, maybe unlocks different nameplates and stuff as you get higher level. Then each weapon should have a mastery or something, where the more kills you get with them, you unlock some basic skins, and other goodies. I'd even have a different challenge list for each playlist, so that way there is something to go for in each playlists, that encourages the objectives of each playlist. So many better ways to handle it, than how its handled now. Then on top of that, you have the Season Pass with some very easy challenges that you get naturally while playing most any mode.
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I don't disagree at all. I personally think a shake up is very welcome at this point. Just watched some people that were a part of the team Stream, and when people brought up Bonnie Ross needing to go, they were pretty adament about her actually being a positive at the studio, and not the issue. With a company the size of Microsoft, there can be plenty of other factors at play when it comes to the Halo IP. Phil and Matt Booty seem to be hands off when it comes to a lot of aspects of the studios, but if they have business side people looking at numbers and forcing them to do certain things that maybe the studio would rather not do, like the move to F2P and moving unlockable cosmetics instead to the a Store and Battle Pass, that could have been out of 343 hands, and one of the biggest core issues with Halo Infinite. The progression feels terrible now you have nothing but the challenges and Battle Pass to work towards. And the Challenges largely make the game feel worse cause you are trying to do stuff you'd probably rather not do.
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Sony [Stone Cold crash] BAH GAWD, SONY IS DROPPING A STATE OF PLAY TOMORROW
JPDunks4 replied to Chris-'s topic in The Spawn Point
Silent Hill was rumored to possibly be revealed. -
I think the community will be pretty happy about his, but I had heard from some ex 343 people that streamed, that she wasn't the issue with the studio.
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None. I didn't enjoy the combat much at all in this game, with the camera being a pretty big part of it. Just never clicked for me, maybe because I played it right after playing every Souls game and then Elden Ring back to back where I thought the combat and gameplay was brilliant. I just ran straight through the main story stuff skipping all side content in this game to get it done. *Edit - I also started the game on the hardest difficulty available on my first playthrough, and played up until shortly after the Lake area opens up. After being told numerous times that mode is more for a New Game+ type playthrough, and some areas later on would be damn near impossible, I restarted, which may have soured me a bit too on some of the experience.
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This game was probably made because they saw what happened to Witcher 3 sales after The Witcher series hit netflix. I think it spiked to the highest ever concurrent players on Steam, Xbox/PS and topped Sales charts for awhile, years after the game launched. CD Project Red didn't sell some updated $60 full price version to take advantage of it, they sold whatever was out, probably a $20-$30 copy at the time. Sony figured, why sell the $20 Last of Us 2 Remastered when we could maybe get $70 per head that might come over. If they offered some kind of upgrade path for currrent owners I could maybe understand, but to charge $70 for a game that has its multiplayer cut, is a step too far for what seems to be graphical upgrades. I may eventually get it on a deep discount, but even then I doubt it as I don't have time to replay old games really.
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Ya it's buggy everywhere I think. But I love it. Very cool mix of genres.
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All the Forge leaks are making it look incredible. It seems it'll be well worth the wait and a real potential game changer. The biggest issue with a lot of those game creators was that the gameplay was mediocre. Halos gameplay is top notch and creators will be able to create some really amazing stuff I imagine.
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Have never played this yet. I was still planning to play the original PS4 version, because the character change and what not. Figured I'd experience the original vision of it. I think I own the Remaster on PS5 though. Does the PS4 version have 60fps? I don't care all that much about the other bells and whistles of the remaster. Just want to make sure I play a 60fps version.
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General Gaming What’s your go-to multiplayer game these days?
JPDunks4 replied to TheLeon's topic in The Spawn Point
Halo Infinite or Apex for PvP for the most part. -
Partner AI is more just immersion, as in the first game, they literally would be sneaking around in front of the enemies during stealth segments, and the enemies would just not see them. I think in the 2nd game, they actually got noticed and would trigger enemies. Not sure if that'll be the case in this Remake, or if the partner AI will hide better, but stil be invisible. Enemy AI, I'd hope will improve the gameplay, but I never found the enemy AI in LoU2 to feel all that different than any other game. They always seemed to do the same patterns as any other cover/stealth shooter I played. See a body, call backup, slowly approach body to be killed in the same way, see's a pile of 5 bodies, slowly walks up to pile to investigate.
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Weren't they working with the Modding Community largely to do that stuff, I don't think it's much of actual 343 that were working on it.
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There is footage that has leaked, and the control scheme. There is no dodge, which was a big part of the combat in LoU2. No Prone. And the combat animations looked identical to the original. I haven't played either enough to really know if its different or not, but the reaction on Twitter has been very negative, but what else is new. The Last of Us Encounter - Embed STREAMABLE.COM Watch this embedded Streamable video.