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Paperclyp

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Everything posted by Paperclyp

  1. I see that Demon’s Souls has been rated for release, but I certainly have 0 confidence it releases in 2020.
  2. Again it appears you are arguing with something I am not saying (I'm not making a claim about what games should cost today). But I would say to this that games didn't sell near as much, and I would imagine the profitability of a AAA game completely waxes the best of the best back then. Cheaper to make, similar cost to the consumer, made a fraction of profit for the company. That's where I would come into that argument that you guys seem intent on pulling me in on. I just grabbed a name, Bobby Kotick has a net worth of $600 million. I'm sure the people directly under and a couple levels under him make an absurd amount as well. A lot of these games are making money hand over fist, so I'm not gonna work very hard to be like "actually guys we have it good now." I'd GLADLY pay more money of the dudes who made the game got the money. They instead get totally shit on. So when ya'll are floating numbers from 1994 and being like, see, it's not so bad, I just don't care when the people responsible for making the stuff I like are working for jack.
  3. I’ve never argued games are too expensive now. I dunno if people are reading subtext into my posts, or if I’m just that bad at getting my point across. All I’m saying is the gaming landscape was COMPLETELY different in those eras where people are pointing out retail prices of games, so it’s apples and oranges to me. So I don’t buy this, “see, games were really expensive back then” thing and just showing retail prices of games. I don’t think it tells the story accurately, even though technically yes street fighter 2 was $70 at retail or whatever.
  4. I grew up in a town of 3,000 people, we had one stoplight and a single grocery store. I could rent games from three different places as a child and we had an arcade. Edit: Wait no, 4 different places lol.
  5. Of course I’ve heard of GameFly dude. Nobody uses it, and it will only become more irrelevant as services like game pass become more prevalent.
  6. I’m not disputing the prices - they were what they were. I don’t have data on the rental services and wouldn’t even know where to look for that information. But it was a significant option for people to play games that isn’t really around today, and the used market was viable as well. Personally, as a kid with limited funds, I rented 10x as many games as I ever bought, at least. It was, I dunno, $6 to rent a game that could easily be beaten over the weekend. Also the zeitgeist and FOMO around big titles wasn’t the same, at least among more casual players. Plus there was a lot more “borrowing” games and stuff like that. I’m just pushing back on the idea that everyone purchased all their games at $70 and that was the way things were. The situation was a lot different.
  7. That’ll show em. Hey we purchased your game and are displeased with it rather than stop buying the garbage every year.
  8. Also as far as Nintendo’s modern day pricing goes, I suspect they leave a ton of money on the table with their pricing methods. I see people assume their games sell so well that they don’t have to lower their prices, when I tend to believe they actually are just so stubborn and slow to get with the times that my hunch is they’d sell a lot more if they’d deeply discount some of their bigger titles a few years in.
  9. N64 games were all over the map because of absurd choices by Nintendo. Most PS1 games were $50 when they initially released, maybe some stuff launched at $40 and then they came up with the greatest hits line later in the gen ($20 games). Plus the used game and rental market at that time was massive. The entire market was way different. Things were certainly odd and inconsistent from the NES to the SNES, but I do feel like it gets exaggerated how expensive games were and the fact that the rental and used markets were such a primary means of (maybe most) gamers is left out of this conversation. I guess my point is most people weren’t going out and regularly buying $70 cartridges, so I don’t buy this point of “don’t complain about prices today.” I think that’s the narrative that gets painted as a counter to saying games are getting too expensive nowadays, and it’s actually a misrepresentation of the past.
  10. Bloodborne Metal Gear Solid 5 Zelda Breath of the Wild The Witcher 3 Dragon Quest 11 Dark Souls 3 Outer Worlds Resident Evil 2 Sekiro PUBG DOOM Disco Elysium Just brainstorming are the ones I thought of.
  11. It’s hard to get too excited about those indie devs when there are also hundreds of “little guys” on these dev teams who get overworked and stressed and then let go when the job is done. This increase in software cost isn’t going to go to the little guys, really.
  12. I think it’s kind of a shitty thing to do right now. It’ll probably work out well for them. At this point the only people buying these machines are gonna be the real weirdos (like a lot of us, I guess). There’s almost literally nothing to play on them. I had been pretty sure about getting a PS5 around launch but it’s like... why. So anyway I’m sure the early adopters will pay whatever for the launch lineup games. But the games that have said they’re gonna do it so far?? Fuck off. Your NBA 2Ks and your call of duties don’t need to do this with their stupid micro transaction stuff in addition.
  13. I’m in I’ll believe it when I see it mode at this point.
  14. I’d much rather they put the wind waker Wii U version out. wtf is the holdup
  15. I suspect the actual answer is that the "controller" is so ubiquitous at this point, with essentially all models representing the same basic feel, that it would be a big gamble for any hardware or software developer to stray from that accepted form of control. I also don't think it's fitting for a lot of games I personally want to play. I loved it for Resident Evil 4, but wouldn't want to play Call of Duty with it, for example. There's an additional level of immersion that it allows, but to me it doesn't always make for a better experience.
  16. I think that super Mario sunshine is not good.
  17. If it has been any meaningful amount of time away, I will typically start over. Even with Sekiro I was literally on the final boss and started over.
  18. Did you happen to reach the first real Genichiro fight?
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