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ShreddieMercury

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Everything posted by ShreddieMercury

  1. I've done something similar with RE2, though I haven't spent quite as much as with it as you have. It's basically a middle finger pointed at modern game design sensibilities - the campaign is so tight and so well designed that I wouldn't care if it was even shorter than it is. My only criticism is that the sewer section is a bit too long, but otherwise there is zero wasted space. It feels almost Nintendo-like in it's focus on lean, muscular design, and it's a reminder of why the current obsession with length-padding and endless leveling has sucked much of the fun out of video games (at least for me). It doubt anything else this year will top it personally.
  2. I've thought about snagging Not a Hero as well, but it looks like the reception is mixed. It's cheap enough that I'll probably go ahead and get it regardless.
  3. Devolver Digital is currently having sale to celebrate their 10th anniversary, with deep discounts on several Switch games: https://www.nintendo.com/games/sales-and-deals/#devolver-publisher-sale Katana Zero - 11.99$ (20%) Enter the Gungeon - 7.49$ (50%) Gato Roboto - NEW - 6.79$ (15%) The Swords of Ditto: Mormo's Curse - 10.49$ (30%) Reigns: Game of Thrones - 1.99$ (50%) GRIS - 11.89$ (30%) Downwell - 1.49$ (50%) Pikuniku - 6.49$ (50%) Broforce - 7.49$ (50%) Ape Out - 10.49$ (30%) Reigns: Kings & Queens - 3.99$ (50%) Minit - 5.99$ (40%) The Red Strings Club - 10.49$ (30%) Mother Russia Bleeds - 7.49$ (50%) Crossing Souls - 7.49$ (50%) NOT A HERO: SUPER SNAZZY EDITION - 6.49$ (50%) I Hate Running Backwards - 7.49$ (50%) I can't recommend Ape Out highly enough - It's probably my goty so far alongside RE2. I bought Gato Roboto and Pikuniku, and am looking at The Red Strings Club - has anybody played it?
  4. Thanks, this is helpful. Did you play it solo or co-op? I would be going solo, so I won't get it if it seems too compromised as a single-player experience. Also, for anybody that hasn't played Shadow Warrior, it's an excellent game that's worth your time if you like FPS.
  5. Very generous, thank you. Happy Memorial Day weekend to all!
  6. I'm currently playing through the first Shadow Warrior game and really enjoying it. I'm curious how people here like the second one, since I've been reading some fairly conflicting impressions. It seems that people either really enjoy it and think it's up there with Doom 2016 as one of the best shooters of the era, or they really dislike the loot mechanics and prefer the first game. Any thoughts from those who've played it?
  7. Gato Roboto is a 2d Metroidvania game where you play as a cat that can enter and exit a mechanical suit to solve puzzles and defeat enemies. The release date was revealed today, here's the trailer:
  8. According to Polygon, the spaceship resembles a "multinational bricolage of labyrinthine compartments grafted together into a greebled funhouse reflection of the International Space Station." Getting some very "newtonian in motion" GTA V preview vibes from this sentence. That is to say that it's terrible writing.
  9. It's a shame that this is bad, I was hoping for another great shooter. We've gotten some really good FPS games as of late. What are everybody's favorites from the last couple of years? For me it's likely both Wolfenstein games and the Doom reboot.
  10. Splasher is an incredible, criminally overlooked platformer, and it's currently deeply discounted on Switch ($5.99) and PS4 ($7.49). You shoot ink and water to change the surfaces of the level, allowing you to bounce and stick to walls and ceilings to solve puzzles and defeat enemies. It's tight and exceptionally well designed, and I would recommend it to anybody who enjoys platform games. It's probably the best 2D platformer that I've played since Rayman Legends.
  11. I already gushed about it but Dishonored 2 is absolutely one of the best games I've ever played, and it didn't click with me the first time I played it. Dishonored, Prey, and Wolfenstein: The New Order are probably on my shortlist for my favorite games this gen, so this matchup of Machinegames and Arkane is a match made in heaven for me.
  12. I've always had my eye on this series, and recently picked up Yakuza 6 on sale, because it came with a cool art book. I understand that ideally these games would be played in order (starting with Yakuza 0), but given that I bought 6 already, and that I will likely miss out on 3, 4 and 5 unless they are remastered, will I be okay to start playing 6? I'm curious if anybody else has played them out of order, and just how much they thought that hampered their experience.
  13. I have less and less time for video games, so I've mostly stopped buying them in favor of trying to revisit/finish games that I already have. I've also been gravitating towards smaller, shorter games that I can play in small chunks and complete without having to invest substantial portions of my time. Ape Out and Downwell have recently blown me away with their simple but deep and engaging gameplay loops. On the other side of the coin, I re-downloaded Dishonored 2 and now think it's probably in the top 5 or so best games that I've ever played, which makes me want to play every immersive sim game ever made, even though they are sort of the opposite of the tight, bite-sized games I mentioned above. I agree though - there are more and more games, and they keep getting better and better, but I'm getting older and sadly can't keep up!
  14. I'm going to as soon as I'm done with my second run! I read that it eliminates the chaos system, which is really the only downside of 2 in my estimation.
  15. I bought the Dishonored bundle a while back, and after completing the first one (which I liked) I fell off of the second one pretty quickly and played something else. A few weeks ago, after looking through my download library on PS4, I decided to give it another go. After 20 odd hours and almost two complete playthroughs, Dishonored 2 is one hell of a videogame. While it was well received critically, I get the sense that it's a bit underrated, and it did not fare too well financially. That's a shame, because once it clicks, it's absolutely one of the most immersive, fun, and mind-blowing games I've played in years. The way that you can layer your supernatural abilities, coupled with some all-time-great level design, has led to countless incredible emergent moments through both of my playthroughs. I think I fell off initially because I played it like a straight up stealth game - be advised, it is way more fun to use the abilities that the game gives you. While you might create more "chaos", which leads to more environmental challenges and a more cynical ending (depending on how lethal you are), it absolutely seems like that is how the designers intended the game to be played. Things really open up when you start a New Game +, because you have access to all of the abilities from both protagonists, as well as all of your resources and stat buffs from the previous run. I highly recommend this game to anybody that may have fallen off of it or that was put off by the opening couple of hours. Similarly to Prey, the more you put into the game, the more you'll get out of it.
  16. Awesome. I also have not played either Hotline Miami game, are they worth playing as well? I've basically been working my way through Devolver's catalog since they are all tight, stylized, and expertly designed games. I recently played Ape Out and that was incredible. I highly recommend that if you haven't played it.
  17. I just got Katana Zero and am really excited to play it. It's been on my radar since it was revealed. Glad to hear that it's awesome so far!
  18. I agree with this wholeheartedly, and badly pine for more middle-budget experiments with simple and fun mechanics. Agree about most of the games mentioned - the reference to Full Spectrum Warrior also reminded me of Brothers in Arms: Road to Hill 30, which is another excellent war game from that gen. Pandora Tomorrow's multiplayer was incredible, and I actually thought that Blacklist's multiplayer came close to capturing the same spirit. #1 on my wishlist is a follow-up to Jet Set Radio future, though I doubt we'll ever get it.
  19. I think both things are true. EA's response is disingenuous AND Jason Shreier comes across as a smug, self-satisfied asshole. Read any of his responses to commenters on almost any article; he can't handle anything dispassionately, and immediately reverts to angry internet video game nerd anytime somebody criticizes one of his pieces.
  20. I haven't played Bastion, Transistor, or Pyre, but they've always looked very intriguing. I have an eshop card, and was looking into either Bastion or Transistor on Switch, but I wanted to see what people thought of this studio and their games overall.
  21. I do really appreciate how straightforward it is in regards to the skill tree, experience, item descriptions, etc. The RPG elements are very streamlined. Overall, it's a demanding, brilliantly designed single-player action game without predatory and malicious leveling systems, which is a rarity and a treat in the current games landscape. My only criticism is the resurrection system and the use of shrines. I understand that this is an essential element of the Souls games, and I don't have experience with those, but I'm not really understanding why it's necessary here. The resurrection really just acts as a de-facto checkpoint, and since the consequences of dying are not really that impactful as you get into the game, it doesn't seem to add much in my opinion.
  22. As frustrating as it can be, I'm back to thinking that this is a tremendous game. I do wish that it wasn't quite as difficult, but it does feel surmountable once you get a hang of the combat timing. Frustrated by the first spear mini-boss at Hirata Estate, I went back and made some meaningful progress in the non out-of-time world: To anybody frustrated by the game, it's worth taking a different path, as you can make progress in other sections of the map when you're stuck. The game seems to reward patience and exploration, and the world itself is beautiful and fun to traverse. The verticality and level design might be the best thing about it.
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