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legend

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Everything posted by legend

  1. There are synergy skills and there are synergy abilities. Synergy skills you can do whenever by pressing a button when you're guarding. Synergy abilities require each of the teammates to a number of abilities to build up those tick marks and then you can use the synergy abilities from the synergy menu which will show you how may ticks each character has. It's in the manual and I think the combat simulator. If you're not controlling your other party members a lot, they probably aren't using many abilities and won't give you opportunity to use the synergy abilities. Maybe the game is telling you to slow down and not rush it? But honestly, you're just going to be in a minority here. One of the things the OG FF7 was famous (and loved) for was having lots of different mini games, especially in the gold saucer, and this game is bringing it back!
  2. It's not that I didn't know how to stagger it, it's that they died in like 3 hits to me! Using the stagger abilities or the magic weakness (which gives lots of stagger) would nearly1 shot it. I finally managed it by... changing to "dynamic difficulty" so that it gave them lots more health.
  3. Gah! I cannot get one of the fiend objectives in grasslands because you have to stagger them, but the enemies are way too weak and die well before I can stagger them. I don't know how to nerf myself.
  4. Battles are probably shorter on easy which will affect your time if you’re just doing the main quest and ignoring everything else.
  5. I'm not very far (just got to Junon) but I feel like they upped the boss difficulty in this one and required me to get back into the groove of the frequent and well timed character switching that I got really good at in Remake. I actually *like* that the difficulty and structure of the combat does that because it makes you use all your tools. There are a couple advantages to this strategy 1. It let's you accelerate the ATB of the whole party faster -- especially if you switch when you start an ability/spell of one of the other characters so that you can fill up while they're busy. 2. It decreased the boss damage output. Regarding 2, that's because non-controlled players take less damage. The boss will also focus on them less. So if you switch characters once the boss starts targeting you, you'll soften the damage received and it will give your other character time to do some damage before the boss changes focus to your new controlled character. You end up changing characters a lot, but that's both fun and really makes it feel like a party game. Anyway, just thought I'd leave that tip for anyone struggling with it.
  6. Hmm. I haven't noticed frame drops in graphics mode. I mean, 30fps is shitty but it seemed like pretty consistent shitty to me?
  7. I want to see this soon, but 1. My wife doesn't enjoy going to theaters anymore; and 2. We got Covid this last week (first time!) and are still recovering so we probably shouldn't be in a theater now anyway.
  8. It's more complicated than that. OpenAI was originally a non-profit, and they continue to have a "non-profit" base on which a capped "for-profit" entity sits on top. Tesla is just for profit with none of the legal benefits of a non-profit (or at least I wasn't aware of any!) It's a fucked up world to allow the BS organizational structure that OpenAI gets away with and they ought to be taken to task for it.
  9. Haha yeah, I was like "oh they're going to remind us of that bit at the end.... wait it's even weirder than we thought!?" The part in particular that was weird is that they mentioned in the news cast
  10. Sucks It's going to make this final season of Curb weirder. Especially since he was talking about his will in it
  11. They can be great, but they're especially susceptible to having their game design infected by executives who are trying to figure out how to get more money out of people instead of how to make the game more fun. So it ultimately depends on the development environment.
  12. I'm not terribly concerned as of yet. I'm not going to bother catching up on what happens there. As long as they give you the background in Rebirth, it can remain background for me!
  13. Oh I have no doubt the DLC will have connections. It would be silly not to have any references as if it didn't exist. I just deeply doubt it's critical for someone to play through it before Rebirth. I think you'll still be able to enjoy Rebirth just fine without having played it and you could even go back and play it later if you find yourself interested in expanding on what happened. Certainly I have no objections to people reading synopses of it before hand though. It won't take long to read! The bigger worry I would have is how much knowing the OG will be important. The ending of FF7R just doesn't make much sense without knowing it. Arguably, it's "just the end" whereas the rest of the game is perfectly understandable on its own. So maybe Rebirth won't be too bad, but there is a real risk of it getting weird and without the OG knowledge it might be hard for newcomers. Guess we'll find out soon!
  14. I think it reeks of geeks being geeks about everyone having to know all the lore perfect information to appreciate a story (which I say as a geek myself). But hey, I'll leave open the possibility that they'll out do themselves!
  15. If that's the worst, I still don't think it's worth telling people they need to play it before they play Rebirth and I suspect it will still be better than that
  16. If they can find a way to turn the background content of the DLC into required viewing I’ll be impressed Pretty sure I’ve always been argumentative on this board and life in general
  17. No, I don't have any full game spoilers. But I still don't see how anything in the Yuffie DLC has to be seen and that cannot be easily communicated to the player in Rebirth. The Yuffie DLC is very much a "for the fans" kind of story, like an OVA.
  18. Correct, that's what I said, which is not what you said I said. Especially when I elaborated to you what I meant by not being "critical" later. But I think we should just drop it.
  19. Sure, you'll get more context. That's why I said you'll better understanding her background and motivations, but it still not critical. If we were going by this reasoning, Crisis Core is *vastly* more critical than the Yuffie DLC and I don't think that's critical to play either. That's not what I said and I also elaborated on what I meant by it not being critical. Not sure where things are getting lost.
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