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Xbob42

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Everything posted by Xbob42

  1. Maybe the drivers were to protect your GPU rather than to enhance performance? On a more serious note, the patch they're rolling out seems way too comprehensive about way too many issues people are having to have just been something they threw together post-launch, if there's anything resembling competence among the people making Legion I'd assume the driver updates will work in tandem with the update.
  2. It seems fine so far. It's definitely an open world Ubisoft game. I'm still too early to really have a grasp on it, but I turned on permadeath/ironman to make sure it at least feels different from other open world games. Have been very careful not to get slaughtered. I don't think it's gonna blow anyone's socks off, but it's got a lot more life to it so far than Watch Dogs 1 did. Never played 2.
  3. Really liking how absolutely every surface of the game is slathered in RTX reflections. I eat that shit up. I spent a few minutes just running around this car as a spider bot, enjoying the reflections and how I could see everything behind me, and how it wasn't shitty SSR. It makes the city feel alive when the cars and all the windows properly reflect everything, gives an illusion of even more life since there's so much more on-screen moving at once, but rarely in a distracting way. I also really liked warped glass that gives warped reflections or the bumper of this car. I especially like how HDR combines with the really nice lighting in the game to where you get a really atmospheric sky reflected in a puddle and it gets a certain quality to it that I'm sure I could describe if I knew anything about lighting or photography, but it's really nice looking when it happens. I should take a video next time I see it. You can unlock the game early with a VPN, by the way. Has been available for hours.
  4. At base rasterization in some titles, sure. But without a DLSS equivalent (and their answer "not being ready at launch," and them being dramatically inferior to nvidia at AI...) then it's all kind of moot. DLSS has been the real game changer. The time for raw rasterization power to impress was any generation prior to this. Raytracing is only even viable at modern resolutions because of DLSS. It can keep a game looking real damn good while dramatically improving performance.
  5. Uhh, it seems like it sort of might, but by default it definitely plays out like a linear story, just broken into stages. I just noticed that when I beat the first level, it tracked my time and deaths, so I wanted to hit 0 deaths and get it done fast because I love that kind of stuff, have since Super Meat Boy.
  6. Nope. I've never used WASD. I use the numpad for movement. Although for sprints/dodges in games, I always use the thumb button(s) on my mouse. Having them on a key instead of a mouse button feels slower and clunky.
  7. Keyboard and mouse of course. Like hell I'm gonna play a first-person precision action platformer with some clunky ass gamepad! Keyboard and mouse controls feel totally fine to me.
  8. Any of you guys trying for decent speeds/no deaths on stages? Here's my best attempt of the first stage (same as from the demo) so far, made a few mistakes and got turned around but I think it was alright.
  9. That feeling when last-gen consoles are so shitty and old that the game has to be delayed for everyone while they try to get it working on them.
  10. Weren't all the jokes over the last few months how the Series X was like this giant monolith while the PS5 was a weird kinda big alien space ship? Cause that fucker is enormous. Jesus. Where am I gonna put that? I usually just stick consoles on top of my PC tower, but I might have to switch that around for this thing.
  11. Hm? They posted an update in August. Their Twitter profile also still says: "On sale and shipping in 2020, hopefully."
  12. Can't wait! I'm all about super high precision games that require fast reflexes. And you absolutely could tackle the demo in different ways, the game simply didn't tell you to. I beat the final area like 8 different ways. I mean, in the end you're still going around killing people, but you don't have to do it in a set way. But hearing it's an 8-hour campaign was surprising. Based on how the demo was structured I legit just expected this to be some 3 hour indie project. I am very excited and surprised to hear it's a proper full-length action game.
  13. It depends on the series, the amount of content, the precedent set previously, etc. Games don't exist in a vacuum. Street Fighter 5 launched at $60 and was an unfinished pile of shit, so even premium franchises can launch at hilariously out-of-touch prices. Your 4 hour "iii"ndie RTS is not going to get as much money out of me as a new Warcraft. But frankly, at $70, I'm gonna be raising my eyebrows at a lot more games. At some point it stops making sense for full price to be the norm for so many games. Like I said, we can talk about inflation or whatever, but the simple fact is for all intents and purposes, at least in America, wages are significantly lower than they were in the past. Sure, our dollars per hour is higher, but adjusted for inflation we make less. And game prices aren't the only thing creeping up. We simply don't have the expendable income (certainly not during a pandemic) for yet another price hike to make a ton of sense. I think games will sell just fine, but I think waiting for sales or going used is going to be wildly more popular than it was last-gen, and deals like Game Pass will make $70 individual games seem even stranger. We already have a ton of people on this very forum, which I would say is probably pretty deep into gaming compared to the mainstream, waiting months to buy new games because even at $60, that shit adds up if you play more than one game every 5 months. It's not just genre or brand, it's everything.
  14. I mean, JP's not the only one who thought it should go on PS+, although I still don't consider PS+ a proper competitor to Game Pass, it makes a lot more sense than what they were attempting to do. I think it's a great add to PS+! Now I'll probably play it!
  15. Let's not say things we can't take back. The last motherfuckers on the planet I want designing websites are the Japanese. Jesus Christ, isn't Nintendo enough?!
  16. Like all modern Bethesda games, they play like unwashed ass and in terms of RPGs they're sad echoes of the originals, with NV being leagues ahead of 3. But they still hold that exploration hook that might not be quite as strong these days. You might get really into them. Many people still do. But definitely don't go for the console versions. They can look, play and feel like much newer games with even minimal modding.
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