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Games as a Service + New Consoles = Major Franchises Changing?


SoberChef

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I've had this lingering thought for days now that I just cannot shake and it's this:

"What if, with the launch of the new consoles, major properties become a service based/subscription title?"

 

Considering the way the next gen is being positioned alongside with the widening stance of so many titles being service/subscriber based, what if we end up seeing this format for say the next iterations of Forza Motorsport, Gran Tourismo, even Halo Infinite?

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Well it's kind of a given that MS will model some of their games to be service based, since they want to keep players invested in Game Pass.

 

Forza Horizon 4 has already gone that route. I can also see the name "Infinite" being a clever way to indicate that the next Halo will be an on-going GaaS. I also wouldn't be surprised if Fable goes this route as well.

 

That being said, I can't see too many established franchises changing just because there's a new console cycle. If they were going to go that route, I think they'd be there already. Just look at AC Odyssey.

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8 hours ago, XxEvil AshxX said:

Well it's kind of a given that MS will model some of their games to be service based, since they want to keep players invested in Game Pass.

 

Forza Horizon 4 has already gone that route. I can also see the name "Infinite" being a clever way to indicate that the next Halo will be an on-going GaaS. I also wouldn't be surprised if Fable goes this route as well.

 

That being said, I can't see too many established franchises changing just because there's a new console cycle. If they were going to go that route, I think they'd be there already. Just look at AC Odyssey.

I really loved my time with Forza Horizon 4, and it has a few GaaS hooks -- but it is still not a subscription based game, and is not a GaaS like Destiny/Division/Dota/etc.

 

I came away from e3 thinking that Halo was definetly going the way of Division/Destiny -- and would not be like previous Halo games.  Was I the only one with that impression?

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15 minutes ago, AbsolutSurgen said:

I really loved my time with Forza Horizon 4, and it has a few GaaS hooks -- but it is still not a subscription based game, and is not a GaaS like Destiny/Division/Dota/etc.

 

I came away from e3 thinking that Halo was definetly going the way of Division/Destiny -- and would not be like previous Halo games.  Was I the only one with that impression?

 

You're not the only one. I definitely think Halo Infinite will be a Destiny clone.

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GaaS is key to keep subscriptions alive as they become more commonplace.  Every publisher planning (or already doing) one is going to need these sorts of games to keep a consistent subscriber base.  Otherwise, people will just hop around services based on big new releases.

I can see a future where certain GaaS games are entirely subscription exclusive.  As in, you can't even buy a box or digital copy.

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2 hours ago, AbsolutSurgen said:

I came away from e3 thinking that Halo was definitely going the way of Division/Destiny -- and would not be like previous Halo games.  Was I the only one with that impression?

I don't think anything was said that would indicate too much, but I think that was the industry expectation.

 

I don't really play Forza, but I was under the impression it kind of already is there. Halo going the Destiny route makes sense. Gears also feels like it could support that model.

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3 hours ago, AbsolutSurgen said:

I really loved my time with Forza Horizon 4, and it has a few GaaS hooks -- but it is still not a subscription based game, and is not a GaaS like Destiny/Division/Dota/etc.

 

DOTA isn't GaaS, it's the same game all the time. They just add new heroes and change the map occasionally. :p

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