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Hello. You may have experienced some inexplicable performance issues in video games,


unogueen

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By performance I mean reactivity especially framerate. Sometimes you're looking out a majestic vista without another thought in your mind, next you're crawling through mud literally and figuratively for no visibly discernible reason.

 

What the fuck?

 

Welcome to a fun lesson in level design that maybe makes sense.

 

So let's skip the obvious plotpoints like a lot of the brushes onscreen exist simply to mask z-fighting, something we've had since DOOM 1993. There's this obvious point that games are conducted as movies and the big money goes to the big payoffs. Maybe you're in an nondescript vent like any other except 10fps. But you don't know what else is going on. Maybe they put b-team on this and someone made a bad script that amplifies everyone else's lesser sins.

 

I mean hypertunnel and social media exist, and I can't express a more succinct notion that busywork is better than any sensible thought.

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