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Everything posted by SaysWho?
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Except there were no giant rings in Sonic 2 UGH Hidden Palace was a great addition to the mobile Sonic 2 port, but fuck those controls. Bring that shit to consoles already.
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General Gaming World Video Game Hall of Fame Inductees Announced
SaysWho? replied to Pikachu's topic in The Spawn Point
I've done the past three years of hall of fame threads and this means you didn't notice them -
General Gaming World Video Game Hall of Fame Inductees Announced
SaysWho? replied to Pikachu's topic in The Spawn Point
https://gizmodo.com/microsofts-solitaire-is-finally-getting-honored-in-the-1834477609 About Colossal Cave Adventure: Text-based Colossal Cave Adventure debuted in 1976 and conjured up an immersive, interactive fantasy world despite the limits of primitive computer technology. While the game had no graphics and relied on players typing written commands, it still offered a fully-realized realm to explore, with treasures to find and puzzles to solve. It laid the foundation for an entire genre of fantasy and adventure games, and it directly inspired other pioneering titles, such as Adventureland and Zork, which helped launch the commercial computer game industry. “The best games fire the imagination,” says Jon-Paul Dyson, director of The Strong’s International Center for the History of Electronic Games. “Anyone who first typed a command like ‘get lamp’ into Colossal Cave Adventure could see the power of electronic games to create magical worlds of the imagination.” About Microsoft Solitaire: Based on a centuries-old card game, Microsoft Solitaire debuted in 1990 on the Windows 3.0 computing platform and became ubiquitous around the world. Since then, Microsoft Solitaire has been distributed on over a billion computers and is now played 35 billion games per year in over 200 markets around the world and is localized into 65 languages. “The game proved that sometimes analog games can be even more popular in the digital world and demonstrated that a market existed for games that appeal to people of all types,” says Jeremy Saucier, assistant vice president for electronic games and interpretation. “In many ways, it helped pave the way for the growth of the casual gaming market that remains so popular today.” About Mortal Kombat: Mortal Kombat brought cutting-edge graphics and unique fighting styles to the arcade when it launched in 1992. The game’s over-the-top depictions of violence also spurred international debate, including Congressional hearings in the United States that spurred the creation of the Entertainment Software Rating Board (ESRB) in 1994, and provided that games weren’t just for kids. By pushing the boundaries in terms of content and what players could do with their in-game characters, Mortal Kombat spawned an entire franchise—including games, music albums, action figures, a theatrical stage show, and Hollywood movies. Says Digital Games Curator Andrew Borman, “Beyond its controversial content and role in triggering debate about the role of violent video games in society, Mortal Kombat’s compelling gameplay, iconic characters, and many sequels have kept players coming back again and again.” About Super Mario Kart: Nintendo’s Super Mario Kart combined the thrill of racing games with the beloved characters of its Super Mario Bros. franchise. Released in 1992, the game built on previous racing games and popularized the go-kart subgenre. Super Mario Kart has sold millions of copies on the Super Nintendo Entertainment System and generated a dozen other titles across consoles, handhelds, and arcade games that have sold more than 100 million units. “Super Mario Kart truly excelled as a social game that appealed to players of all skill levels, especially with its engaging multi-player settings,” says Julia Novakovic, archivist. “It invited friends, family, and gaming fans of all ages along for an unforgettable ride that has made it the longest-running racing series in gaming history.” -
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General Entertainment Chewbacca actor, Peter Mayhew, dies at 74
SaysWho? replied to Slug's topic in The Performing Arts Centre
This is so good. EDIT: This is linking really weird on my screen. So whatever, this is it: Reddit thread: What famous movie line would be the worst to say during sex? Reply: -
Sony Days Gone OT - Queasy Rider (Update: Horde DLC)
SaysWho? replied to Pikachu's topic in The Spawn Point
Ah! Haha, nah, you'll see on the objectives menu that each story thread has a different percentage, and when you finish a new mission in that group, the percentage goes up. It does that and also on the map shows what doing that mission will unlock sometimes. -
Sony Days Gone OT - Queasy Rider (Update: Horde DLC)
SaysWho? replied to Pikachu's topic in The Spawn Point
I believe for that specific story ("I Remember" "He's My Brother" etc.) you're that percentage of the way finished. -
General Entertainment Chewbacca actor, Peter Mayhew, dies at 74
SaysWho? replied to Slug's topic in The Performing Arts Centre
DAMN IT -
Sony Days Gone OT - Queasy Rider (Update: Horde DLC)
SaysWho? replied to Pikachu's topic in The Spawn Point
Beat my first horde! It was one of the smallest ones, and it was also by the train. I died a few times, but I used so many materials for bandages and Molotov cocktails and I thought, "Gotta try to go all the way!" -
Sony Days Gone OT - Queasy Rider (Update: Horde DLC)
SaysWho? replied to Pikachu's topic in The Spawn Point
Nice! Once you're finished, lemme know what you think of a certain set piece in the game. You'll know once you're finished with the game. -
Sony Days Gone OT - Queasy Rider (Update: Horde DLC)
SaysWho? replied to Pikachu's topic in The Spawn Point
Play Lost Legacy after 4, yo -
Television Happy 20th anniversary, Spongebob Squarepants!
SaysWho? replied to SaysWho?'s topic in The Performing Arts Centre
Honestly, nobody's too old for the show imo, at least for the first three seasons. The ones that come later feel more rushed, jokes don't get to settle for a bit, and the writing isn't as sharp. So if anything, I'm too old to watch bad TV.