Jump to content

Alternative to DLSS for PS5 was the subject of a recent Patent


Recommended Posts

DF made it clear that we shouldn't be expecting the next gen consoles to come close to even a RTX 2060's ML capabilities.



So while I'm sure a DLSS-like solution could be developed, it might not be the most efficient way forward for consoles.  Maybe we see a reconstruction technique that also incorporates ML for adaptive sharpening.

I expect some kind of approximation of DLSS 2.0 from the next-gen consoles eventually, without getting into 'better than native 4K' or '540p upscaling > 1080p' territory.   The next mid-cycle systems could be perfectly capable though.

Link to comment
Share on other sites

Not sure why this would have to wait for a mid cycle hardware refresh.


If this intelligent upscaling (or whatever you want to call it) can produce better results at a lower computational cost than either running natively at high resolution or existing techniques like checkerboarding, it could be implemented on existing hardware.


As @legend points out, GPUs are already pretty good at AI/ML workloads, so there's nothing that I can see indicating that special hardware is required for this kind of task.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...