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JPDunks4

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Everything posted by JPDunks4

  1. Really not too much in the stream, a lot on balancing and their philosophy. Promise of lots of future conent and support for the game. Stream Notes - Focus is on balance and bugs. Dont want to nerf, but also dont want to have very obvious and OP items. Looking to get everything to be close to offer a lot of viable build diversity, rather than a few must have equipped items. New Adventure Mode should be coming in next few weeks. Basically allows you to replay a certain world and play through rather than rerolling the entire campaign. It has no story elements. Would be at most like an hour long to run through. Other Quality of Life updates coming. Plan to support this game for a long time. Lots of ideas but dont want to share too early in case they can't deliver.
  2. First State of the Game Stream They do a pretty good job explaining why its tough to balance these games.
  3. Every World boss apparently has 2 different unique drops, depending on how you fight them. The Ent for instance if you shoot off his legs vs not shooting off his legs.
  4. I have the revive issue often but never have issues getting off a dragon heart, or not enough times I’ve felt it’s an issue. There are 2 traits tied to reviving and getting revived a bunch, and so have neither. I don’t get why not.
  5. Yeah I sorta figured out the mechanics as I went but went with a slow but steady approach. Started up another playthrough and luckily had 2 new areas in world one for some drops.
  6. Beat the main playthrough last night. Starting up on hard today. Main boss was interesting. I'm not sure if I did it right, but it was kind of a boring and simple fight. I have a feeling there was a different way to go about it, but my way worked, just took awhile.
  7. Found out you can play your first playthrough on hard, for any new comers looking. Just go to the crystal right at the start, and reroll the campaign, and change it to hard.
  8. I don't know that for sure, but from my experience it seems like its 1 per world. Might not be though, I didn't find one in my 2nd World. But I found 1 in my 1st/3rd/4th. Also some in ARZ and Skillz's worlds.
  9. Nah, if you are in a persons world and they grab them you should also get one. There is just only 1 per World I think, so might just be bad luck getting into games with them. Or at least that'd be my guess
  10. Have u been joining frineds or randoms games? I know you can get all their extra tombs to get higher trait level. Have you beat the main storyline playthrough already?
  11. You realize he’s talking about Outer Wilds and not No Mans Sky right?
  12. I think there are only 4 Worlds at launch, but after you complete the main campaign, the NG+ is essentially a completely new playthrough. I finished the 2nd world, but joined up with ARZ to help him out, and literally all the dungeons were completely, and i mean completely different. like 4/5 Different enemy types I never saw in my game, the gameplay was different due to the way they played as well, in terms of their combat style. 3 new bosses with new gear I never saw in my game. I believe they said it'd take quite a while for people to see everything the game has to offer, but it is kind of tied to RNG of the world you roll when you reroll it.
  13. The Worlds they created are pretty impressive too. Ive found quite a few Locked doors and areas where its clear I'll need to find items or do something in order to access them. The sound effects and atmosphere as well are really well done. Being in an enclosed close quarters area and just hearing big hulking footsteps nearby and trying to find where they are, and then hearing the screeches of the other smaller adds coming, just all well done and can be horrifying.
  14. I have a ring for +15%xp I think but haven’t been using it i do like the trait system, cool way of having a skill tree. Tough to decide where to put your points into though.
  15. What’s everyone’s Trait level. I’m 57 and just entered the 3rd World. im probably higher cause I’ve helped other a lot on my playthrough. Enemies do scale so it’s impossible to over level an area. And if you play with friends they scale to the highest level character.
  16. The devs have already promised content updates too. I think they are free but not 100%. I think they’ve got something special here and I hope it sells really well for them to invest more heavily into it and support it for a long time.
  17. There are some really cool exotic type weapons in this game, like Crackdown type shit. I didn't expect that going in, figured it'd be pretty safe and regular weapon variants with mods. Pleasantly Surprised.
  18. So myself and Skillz are playing with ARZ, and his game world seems to be a far higher difficulty. It's great though cause the Boss's we've fought have given us some pretty cool loot. Just got a new SMG Gun that turns into a Flamethrower.... Its so badass. Really loving it
  19. Been really liking it so far. I think I’m Trait Lvl 48 or something. Ive solo’d every boss in my world so far. It’s definitely difficult and I’ve died a lot to some bosses, but they are doable. The way the gear upgrades work is that you are limited on maxing your gear per world. You can’t find the proper materials to upgrade past a certain point, so it’ll be nearly impossible to get overpowered, as most of your characters strength comes from gear. Traits can continue being earned but it slows so much. Its been fun jumping in coop and seeing the different areas , gear, and quests that are in friends worlds that weren’t in mine. Def gonna be fun to run more playthroughs at higher difficulty settings. I double dipped and got it on PC but haven’t played past tutorial yet if anyone’s ever looking to coop.
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