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Mr.Vic20 last won the day on March 1
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As I may have mentioned a 100 times over the years, I truly loved FTL's "Dungeon Master" released in 1987. All follow ups where not quite as good and frankly its not the type of game most are itching to make or play these days. So imagine my surprise when I stumbled across what appears to a homage to DM on Steam: Labyrinth: The wizard's cat on Steam STORE.STEAMPOWERED.COM Enter the dungeon and help the master wizard to find his cat in this oldschool dungeon crawler. Discover powerful magical items and weapons. Solve puzzles and traps and fight the enemies in this real time combat dungeon crawler game.
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For me the short comings of Starfield can be boiled down to the following: * Insufficient variety of activities and random mission types on planets * Points of interest on planets are way too repetitive * Buildings on planets reuse the same base structure/layout way too often * Environmental impacts lack punch. Where are volcanic flows? Meteor strikes, cyclones? Sand storms? If most worlds lack civilization then capitalize on that with the fury and beauty of nature! * Lack of vehicles * Poor local maps * Too few settlements/cities * Limited amount of melee weapons (we're in the god damn future, surprise me!) * House Va'runn, where you at? (likely cut from the original game to create the story arc of Shattered Space) * Lack of massive space stations/capital style ships to board and fight your way through Everything else that isn't great about Starfield are existing design styles that have always been staples of their games, like them or hate them.
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General Gaming What are you playing today?
Mr.Vic20 replied to CastlevaniaNut18's topic in The Spawn Point
I'm playing Starfield again and uh, yeah, its a game! -
General Gaming Hasbro Invests 1 Billion on Internal Game Development
Mr.Vic20 replied to Mr.Vic20's topic in The Spawn Point
Baldur's Gate 4 in house?