Pikachu Posted March 20, 2019 Share Posted March 20, 2019 https://www.gamesindustry.biz/articles/2019-03-20-megacrits-slay-the-spire-has-sold-1-5m-copies Quote Slay the Spire has sold more than 1.5 million copies, developer Mega Crit said at GDC yesterday. In a talk attended by PCGamesN, the Seattle-based indie developer confirmed that it had sold an additional 500,000 copies to the sales it amassed by June 2018, while still in Early Access. Notably, 43% of all the game's sales came from China, and that's despite not having localised the game for that region at first. Mega Crit subsequently localised for China -- among 18 language translations in total -- and now just 41% of its player-base is in English-speaking territories. This underlines the growing importance of China as a market for indie developers. At Melbourne International Games Week last year, we heard Mountains founder Ken Wong describe the unexpected success of Florence in the region. In fact, the proportion of the games sales in China are broadly similar to those reported by Mega Crit for Slay the Spire. "This room would really miss out if they didn't hear about the power of the Asian market," Wong said. "We haven't shared this before, but half of the sales of Florence are in China. That's more than the US audience. More people have played Florence in Mandarin than in English. "And that's with almost no promotion, because we're only on iOS; we're not even on Android yet. That's a big thing. Your business model - all of you here - should include an Asian strategy, because potentially half of your market is there, if not more." Quote Link to comment Share on other sites More sharing options...
XxEvil AshxX Posted March 20, 2019 Share Posted March 20, 2019 So you sold a ton of copies to a country that is literally starving for their own content? That's great! Oh, it also means that your game has zero interest in the rest of the world. That's not so great. I've never even heard of it. At least they sold almost 750,000 copies there, that means there's approx. 3 million Chinese players! Quote Link to comment Share on other sites More sharing options...
TheLeon Posted March 20, 2019 Share Posted March 20, 2019 I played a bit of it when it was still in early access and really enjoyed it. I’m glad it worked out for them. Quote Link to comment Share on other sites More sharing options...
Ghost_MH Posted March 20, 2019 Share Posted March 20, 2019 I saw this was coming out to Switch. I'd grab it on mobile, but it's not on Android yet. The game does sound pretty great. Quote Link to comment Share on other sites More sharing options...
stepee Posted March 21, 2019 Share Posted March 21, 2019 11 hours ago, XxEvil AshxX said: So you sold a ton of copies to a country that is literally starving for their own content? That's great! Oh, it also means that your game has zero interest in the rest of the world. That's not so great. I've never even heard of it. At least they sold almost 750,000 copies there, that means there's approx. 3 million Chinese players! This is a bizarrely negative post. Quote Link to comment Share on other sites More sharing options...
XxEvil AshxX Posted March 21, 2019 Share Posted March 21, 2019 2 hours ago, stepee said: This is a bizarrely negative post. Yeah I was frustrated about something completely unrelated and I kinda vented here. I guess I could've gone back and edited/deleted it but I completely forgot I made the post until you quoted me. Quote Link to comment Share on other sites More sharing options...
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