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Remember Overwatch 2's vaunted PvE campaign mode that the original game died for? Well, Blizzard just announced that it's been scrapped


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Game director Aaron Keller and executive producer Jared Neuss discuss why the eagerly-anticipated mode will no longer be released and the future of Overwatch 2.

 

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Overwatch is a game that rose from the ashes of Titan, an ambitious MMO that Blizzard pulled the plug on. In the wake of this decision, developers at the studio reworked ideas they had for Titan into what would become Overwatch, a hero-based multiplayer shooter that was critically acclaimed and hugely successful. Blizzard's Team 4 is no stranger to picking up the pieces of a shattered project, but this process has been kept behind closed doors. The Blizzard way was to keep games out of public view until they were ready to be seen and to release them only when they were as close to the ideal vision as they could possibly be. That isn't the way anymore--not for Overwatch 2 anyway.

 

When the sequel to Overwatch was announced at BlizzCon 2019--where the game was also playable--it was with the promise of a PvE Hero component that would allow players to gather their squads and play through a narrative-driven multiplayer experience. On top of that, each of the heroes that they'd come to know and love would be reworked for PvE and given progression systems that would allow players to unlock new talents. It was an ambitious new mode that, in many ways, was used to justify the "2" at the end of the title.

 

Now, however, Blizzard has confirmed that the promised PvE Hero component will not be released at all. In a video, game director Aaron Keller and executive producer Jared Neuss said that the team had made the decision to take the PvE elements of Overwatch 2 in a different direction and detailed a roadmap for upcoming seasons that reveal a new hero, maps, rebalances, and a number of story-focused additions.

 

 

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  • Commissar SFLUFAN changed the title to Remember Overwatch 2's vaunted PvE campaign mode that the original game died for? Well, Blizzard just announced that it's been scrapped
24 minutes ago, Commissar SFLUFAN said:

 

They're going to be similar to the current PvE-focused seasonal events.

 

I guess I don't know what these are either :p I was waiting for news of the bigger PvE and haven't touched the game otherwise.

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It’s pretty messed up. I feel like that was their only legitimate reason for making the game a sequel.  Wasn’t there multiple trailers showing off the power/progression system?  So at this point all they really added to the game was making it 5v5, push mode, and a revamped (overpriced) store with battle passes. Win win for them.

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They had some typos when they announced the name of the game and just ran with it. What they meant to call it was Overwatch f2p, because this definitely isn't a sequel. 

 

We were all fools to believe they could do it when they've barely been able to release new content that wasn't a buggy mess, took them 2 seasons to reskin old maps for the new engine, and we just reached map count parity with OW1. If dropping PVE means better content per season then I'm fine with it 

 

 

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