SaysWho? Posted August 22, 2019 Share Posted August 22, 2019 Here's an interview with Shawn Layden about the Insom acquisition: Quote Why now? Did the success of Spider-Man weigh into this decision? Sure. Spider-Man underscores how consequential Insomniac is to gaming in the overall. They are an impact maker. They are a style setter. There are just a clutch of studios in that independent sphere who are at an accomplishment level of something like Insomniac. They are a very rare bird, and we felt that this was the time to formalize the relationship. What changes for Insomniac and your relationship now that they’re in the fold? For Insomniac themselves, nothing much changes at all. They’re a fantastic studio, they deliver fantastic content. I don’t think anyone will go in there and tell them how to make a game. They certainly got game of their own. I think what Worldwide Studios provides to them is a closer relationship to the innovation — whether it’s in technology or game design that we’re doing here. We’ve got a number of teams with extraordinary talent in game creation. We’re in a place now where all of our teams are trading technology and techniques and innovation across studios to get better and stronger. I think there’s only additive natures to it. There’s nothing there that will change their culture or their ability to deliver the fabulous games they’ve been doing for 20 years. What does this acquisition mean for a series like Sunset Overdrive, which was a Microsoft exclusive? That was a great experience for Insomniac, and they learned a lot through that, as well. As far as the IP itself, we really haven’t turned over the files on that one to see what that actually means, to be honest. We like what they’ve been doing in the Spider-Man franchise, and things like Ratchet & Clank are certainly vital series in the present and future (@RedSoxFan9). That’s what we’re concentrating on. Are you concentrating on existing IP or the creation of new IP with Insomniac? All the studios at Worldwide Studios manage their franchise plans and manage their IP in a way they see best. Insomniac will be no different in that way. We’ll look at what they walk into the fold with. If they have ideas around new game concepts, which every team does, we will look forward with great anticipation to what the future brings. Quote Link to comment Share on other sites More sharing options...
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