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Posts posted by atom631
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1 minute ago, Kal-El814 said:
Yeah I'm pretty sure that after that thing, there's a flat area with an upgrade and 2 enemies (one legendary) that you can fight. There's an elevator behind you, right? Maybe the timing is different on the PlayStation compared to the PC or something, for me it was pretty generous.
Or maybe there's another spot in the swamp with 3 columns you have to pull up? You're not starting with the one that's highlighted on your screenshot, right? There's another one closer to you.
in the swamp, not in a mission. and yes, elevator behind.
Spoilerits right after you save Zee and beat Dagan the 2nd time. the escape pod ejects you to the starting area and you can now lift the platform, zip across and get up to the area with the elevator or these pillars
I literally cannot highlight the closest pillar. it keeps highlighting the middle one. if I ever so slightly move, sometimes i can trigger the first one. and sometimes as im highlighted on the first and go to trigger, itll do the 2nd. lol.
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18 minutes ago, Kal-El814 said:
This is where you jump to fight a couple monsters beyond that echo, right? I... don't get the problem?
no. as far I can tell there are no enemies. and I dont think its an echo, its one of those ones that either gives you xp or health/force upgrade. you have to lift the pillars and jump on to them. but the timing has to be perfect and with how wonky it is with looking at the correct pillar, it’s infuriating. there is no lock on. getting the closest one to even give you the prompt is like a damn puzzle in itself. and aside from all that, its so easy to accidentally swing the saber instead of triggering the skill.
not that this is a difficulty setting, but im playing on jedi master and this has been the hardest part. lol. I had to give up.
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I found the absolute most infuriating puzzle in the game. and not bc I dont know what to do. bc the fucking controls right here are so awful. I actually just bailed on it.
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5 hours ago, BloodyHell said:
ya, you were close when you asked about that spoiler, so you're definitely very near.
There is also a quick post credit scene, then the game opens back up.
im at the part where
Spoilerdagan took zee and i have to rescue it
im guessing about 50-60% done?
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so im heading back to
Spoilerjedha for the 2nd time.
the last area I was in just before this def had some performance issues. lots of pop-in and some missing textures here and there.
about 12hrs in now and really enjoying it. I havent even played with other stances. really just use the single wield.
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killed the guardian ape in sekiro. i read elsewhere there are multiple endings and im basically ready for one of them. or i can continue on and theres about 25% more game left. at this point im considering just doing the shorter ending. this game was great and I got gud…but I feel like ive seen all there is to offer. theres so many other games i want to dive into. currently playing Jedi: Survior. BOTW2 is coming in 2 weeks. still need to wrap up hogwarts and GOW2.
can anyone who played all the way through sekiro convince im wrong and I should continue on?
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speaking of the 2nd world
Spoileranyone fight the rancor? if he grabs you, its a OHK. I left him for now.
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7 hours ago, AbsolutSurgen said:
I’m at the point that I’ve discovered what I assume this the main antagonist.
I really do think the game would be better if the second planet was less open world. I’ve gone down a bunch of dead ends exploring, that wasted a bunch of time.
The puzzles on the other hand are a lot of fun. Not overly complicated, in that I could figure them out but not completely obvious either.
I feel the same about the 2nd world. it was too much right away and kinda slowed the pacing down. I decided to just stick to the main quest and it def helped.
just got to the 4th world and the pacing has been really good now.
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just completed the main mission on 2nd planet and
Spoilerman…that was over 4hrs to get through. and I really didnt explore the planet much and skipped all the sidequests.
pacing here was a little slow, but the game is enjoyable to play.
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47 minutes ago, Biggie said:
performance or graphics mode?
im running graphics mode
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pepsi all day. coke is garbage. makes my teeth feel like they are covered in syrup.
dodge over chevy or ford. nothing beats a cummins.
Bud Light bc fuck you, thats why
however - I love xbox and ps5 equally for different reasons. im fortunate to be able to have both.
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2.5hrs in on PS5 and I havent noticed any issues. Seems to run just fine and the haptics on the controller are awesome.
its a beautiful game. that first “level” was so dense and around every corner was a sight to just stop and appreciate.
that said….the game is pretty OK. So far more of the same. If you liked the first one, youll like this one too.
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does anyone know if the game takes advantage of the haptic feedback in the ps5 controller?
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Sekiro. just downed the Corrupted Monk. Gotta big ass Ape to kill next.
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was there any word if this game works with your save from the 1st one?
I played the first on xbox but want to play this one on ps5 for the haptic feedback in the controller.
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15 hours ago, nublood said:
This is where I stopped as well. And this post also reminds me why I deleted the game from existence. In terms of gaming, I’ve just got better things to do.
I just finally got him!! jesus christ I was shaking like a leaf.
once you figure out lighting reversal in the 3rd phase it isnt terrible bc it does massive posture damage to him. and you have to play that phase with more room unlike first 2 where you need to keep the pressure on. if you create room, he does the lunge which is easy to mikiri or he jumps and does lightning. once I got the timing I cleaned up on him.
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I cant beat Genichiro ive done about 10-15 attempts. I can breeze through the first deathblow phase, but for some reason, the 2nd deathblow phase is kicking my ass. I cant read what periless attack he is going to do. it seems he stops doing the thrust, which is easy to mikiri. he seems to start doing a grab, kick or sweep. and i cant counter them. and once I step back to heal, I seem to never recover.
i will say I was trying to save my rez for the lightning phase, but I think if I rez during the 2nd deathblow save, I would get it back. so I have to try again.
whats funny is on like my 2-3 attempt I got to the lightning phase and had him down like 3/4. then he OHK me with that huge lightning aoe attack. I thought for sure I just needed another try or two to get him and i was never able to get back to that phase again.
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for those of you that had a hard time with Melania, were you using the mimic tear?
I got her on my 2nd try and took almost no damage. I wouldve gotten her first try, but I wasn’t ready after the cut scene.
I had my mimic tear at +10. and I feel like maybe I cheated myself out of a proper challenge. The bosses that game me a hard time were Placidusax, Maliketh and Elden Beast.
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I have completely fallen off with gaming and I entirely place the blame on Elden Ring. Not because I hated it…because I absolutely loved it and there really is nothing else like it out there (with the exception of BOTW, sorta). its so bad that I really haven’t enjoyed anything Ive played since…Horizon FW, God of War 2, Hogwarts….Ive played all of them and then fall off between 10-20hrs. They just dont scratch the itch that I have for something like Elden Ring.
So I decided to give another souls a go, even though Ive tried just about all of them for a few hours and quit in frustration.
So I decided, maybe stupidly…to give Sekiro another chance…and so far Im loving it. Ive beaten the first boss (dude on the horse), Lady Butterfly, The Bull and a bunch of mini bosses. Currently in the temple area, just beat the armored dude on the bridge. Also beat the guy just before Genichiro. Trying to level up once more before I fight Genichiro (tried him once and got him halfway down on his 2nd phase). What I dont like is that there really isnt builds or interesting loot to find. What I love is the level design and exploration. The whole game feels like a legacy dungeon in Elden Ring. What I also love is how liberal they are with shrines. What turned me off to other souls games is the relentless backtracking from the start of the level every time you die. completely turned me off. This game places shrines pretty frequently or there are very obvious shortcuts to get to where you want. I can deal with the difficulty so long as I dont have to replay an entire level just to get back to the same spot.
However, with all that…I fully expect to hit a wall in this game and give up. But for now, it’s scratching the ER itch.
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20 minutes ago, Fizzzzle said:
If it's giving you that warning, that means you don't have the seed packet. Have you tried going back to dogweed and deathcap to see if it actually triggered the purchase?
I figured it out. I purchased something to do with mandrakes from the magic neep. not dogweed and desthcap. I got it now. and I also got the last field page I needed bc I hadnt even been there before
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15 minutes ago, stepee said:
I just plotted my mandrake and it was in a small pot so it’s something else
i tried loading and reloding. speaking to Prof Garlick. I tried the potting plant in the herbology class. no dice. its glitched and I cant get wingardium leviosa. unless I find one out in the wild i guess.
or maybe I need to advance the main story more?
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11 minutes ago, TheLeon said:
I believe those need a larger pot. You can to buy the spell craft for a larger table in Hogsmeade.
it says any size pot in the description, but I went and bought medium and large potting station and im getting the same thing
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any idea why I cant grow mandrake in the room of requirement? I have a small potting table and bought the seed, but its greyed out.
where it normally gives you the stats for growth time, mine just has a red exclamation and says “purchased from dogweed and deathcap
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16 minutes ago, Bjomesphat said:
One of my favorite mechanics in this game that other RPGs should take note of, you can equip gear for the stat benefits, but choose another piece of gear for the appearance only. This solves the issue (especially in Souls games) of running around looking like a moron because the random assortment of gear you have equipped gives you the best stat boost.
there are a few RPGs that do this. Diablo does. they call it transmogrification (transmog)…but its not as simple as HL and it totally should be…in every game.
Star Wars Jedi: Survivor - Information Thread, update: Stig Asmussen (director of Fallen Order/Survivor) is departing EA/Respawn
in The Spawn Point
Posted
and now I wanna fight a legendary monster damnit. but if I have to do this shit again if I die, F it.