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Bacon

Professor of Porn
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Posts posted by Bacon

  1. Just now, best3444 said:

     

    So what's the benefit of changing classes? Other than dodging in combat. 

    It's fun

    u fast

    you are the weak point master attacker

    it's the "climb the monster" vocation which means it's the best vocation cuz climbing the monster is the best part

    it has TWO special moves, the only melee vocation to have TWO special moves

    • Thanks 1
  2. I wish you could just change your vocation on the fly. I know it kinda goes against their philosophy or whatever, but it's annoying. Cuz like right now, Archer and Thief are using all of the same gear but the weapon. It's weak sauce that I have to go to a town just to swap out a weapon basically. Like, at least let me swap at camp. I can already change moves at camp. If anything, I'd rather the limitation be you can swap vocations at camp, but not your active skills.

     

    I do wish you could send items to storage from anywhere or at least camps. Or just remove weight for non-weapons and armor. Dark Souls does it right with equipped load. They could just make armor heavier and still have you required to find golden beetles to keep your load light as your armor gets stronger.

     

    1 minute ago, skillzdadirecta said:

    Archer by itself just doesn't seem that fun.

    It's not, I'm only leveling it for the weak point augment. Tho, it got better when I realized that you are better off never using square/x. It does NO damage. Still not very fun. I feel like my pawns do all the work when I play Archer.

    • Halal 1
  3. 4 minutes ago, Keyser_Soze said:

    There is a pawn perk that automatically distributes all your items evenly among you and your 3 pawns. You could hire a pawn that does that and takes the stress out of your life. :p

    That's not a good one for me because the point is for me to always be light. Mage Pawns are the mules since they have to stay still anyway.

  4. 21 minutes ago, Xbob42 said:

    It's not that motion blur at 30 FPS is "good," it's that it's "necessary," or else the game appears juddery and shitty and there's no sense of movement over time, just weird interstitial frames (or... lack of interstitial frames, I guess?) that can become very difficult to follow during fast action. Rebirth without motion blur looked absolutely abysmal at 30 FPS.

     

    But it's a little more complicated than "motion blur on or off," a "good" motion blur at 30 is something you're not even likely to notice, because it's very minor. It's something you only notice when it's missing. Not to be confused with exaggerated motion blur that is usually a toggle. The kind that makes you feel sick or like you can't see anything. Every movie you've ever watched has had motion blur in every single scene and no one complains because it's not a bad thing on its own.


    Of course, it's even more complicated than that, since this still relies on consistent frames to give the perception of fluid motion, so with randomly fluctuating frame rates plus wild frame times, it ain't gonna be a huge help. It's when you've got a "smooth" and consistent 30 FPS that it can really serve its role of making up for dev's mistakes of making a 30 FPS game.

    I mean, real life has motion blur lol. Just wave your back and forth in front of your face. Maybe there are good applications of it in gaming, but I haven't noticed them since that's not prolly something you notice when it's done right as you mentioned. Personally, I have yet to play a game that looks or performs worse with it off when given the choice.

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