-
Posts
69,250 -
Joined
-
Last visited
-
Days Won
67
Content Type
Profiles
Forums
Events
Articles
Posts posted by SaysWho?
-
-
U.S. has retaliated.
Live updates: US retaliates after deadly drone attack on Jordan base - ABC News
ABCNEWS.GO.COM
Strikes began in Iraq, Syria after American service members were killed Sunday.- 1
- 1
-
-
28 minutes ago, Brian said:
Typical republican voting against a billing but then trying to take credit once it passes and does some good. Great job by @SaysWho? for calling her out on tv.
That man is a political reporting legend in Florida. He does great investigative work.
- 1
-
-
On 1/31/2024 at 11:31 AM, EternallDarkness said:
lame
Acknowledge your tribal chief. -
1 minute ago, skillzdadirecta said:
That made me check right the fuck out of that game. I wouldn't mind long cutscenes if something worthwhile was happening in them. The latest Final fantasy has long assed cut scenes but they're awesome for the most part. Watching characters make fucking eggs for 20 minutes? Na I'm cool... Kojima has ZERO idea how to pace a story or edit himself and as a professional editor, its OBVIOUS to me.
Yeah, and as someone who probably falls more to Greatoneshere's side of things on this topic, how Kojima does cutscenes is a sticking point for me because when I thought of MGS4, I IMMEDIATELY thought of its fried eggs. Some of the cutscenes I swear could go up to 30 - 60 minutes with no gameplay interruptions, though I may be remembering wrong.
I think he reigned that in since. Either that, or his Death Stranding stuff was more interesting for me because I don't recall hitting a wall with its story. He certainly reigned it in for Ground Zeroes and Phantom Pain. Hell, I give him a lot of credit for how he explored the Huey character because Huey ended up being one of the most fascinating for me in the series despite being more grounded.
I could be forgetting the length of certain cutscenes in, say, a Naughty Dog game, but I tend to enjoy them considerably. Same with something like God of War and Ragnarok. Maybe part of the issue with 4 was when it was released because how developers as a whole approach cut scenes has improved considerably since then.
-
1 minute ago, skillzdadirecta said:
That may not apply to V to be fair. I didn't really connect with that game at all but always wanted to go back to it. IV and Alan Wake 2? That critique stands in my opinion.
I like IV's gameplay but it definitely ups the story craziness... or maybe it's the longass cutscenes that make me think of it more.
-
1 hour ago, skillzdadirecta said:
What makes it nonsensical bullshit is that often times it IS indeed nonsensical bullshit. I get that a lot of you guys appreciate the mere attempt to elevate videogame storytelling, but maybe these guys should master just telling stories first before they try to get avante garde. It's why I'll give a game with a straight forward, conventional but well executed and well told story more credit than these weird, convoluted, ultimately pedestrian "experiences" any day of the week. Especially when the game's actual gameplay takes a backseat to these its narrative. It's why I didn't enjoy Alan Wake 2, a game where the actual game part of it felt like an afterthought in service to its' overly ambitious story.
I gave up on Kojima years ago... he peaked with Snake Eater in my opinion, which happens to be the last game of his I finished despite buying both Metal Gear 4 and 5 day one and never finished. I DIDN'T feel that way about Sam Lake at all, I loved every game Remedy put out INCLUDING Quantum Break because I felt like they were always able to strike a balance between gameplay and narrative in their games. Until Alan Wake 2 that is... Personally if you're going to make the narrative in your game the main selling point over gameplay than that Narrative better be damn good and engaging. Just throwing a bunch of bizarre shit up on the screen doesn't cut it for me personally. I saw enough of that in film school. Weirdness maquerading as "creativity".
The bold parts are ones I don't follow, particularly for V. I felt for V, the selling point WAS the gameplay and being Peace Walker on steroids with Outer Heaven and creating new weapons and gadgets for use on the field. If anything, the criticism of the game was that there wasn't enough focus on the story outside of the audio logs.
-
-
Just now, AbsolutSurgen said:
Whatever they've been working on since Death Stranding came out hasn't been released. Unless I missed something, it'll be six years between releases?
See above. They weren’t working on DS since 2019. -
4 minutes ago, AbsolutSurgen said:
Did I miss a release by Kojima Productions between Death Stranding in 2019 and Death Stranding 2 in 2025?
From wiki:”A sequel was first revealed to be in development in May 2022, when Reedus participated in an interview with the outlet Leo Edit to discuss his work on the game. Reedus stated, "We just started work on the second one".”
Just started in 2022 makes it sound like a three-four year turn again.
- 1
-
Just now, AbsolutSurgen said:
Did I miss a release by Kojima Productions between Death Stranding in 2019 and Death Stranding 2 in 2025?
Did he start developing it in 2019? -
15 minutes ago, XxEvil AshxX said:
It's interesting how Kojima can crank out two Death Stranding games and announce a new game "after he wraps up with DS2" while Microsoft has gotten nothing more than a teaser trailer for OD years after their supposed "partnership".
MS been sucking him off while he makes winky eyes at Sony for too long now. I'm not expecting this "interactive experience" to be anything more than a social experiment.
I'll also note that I have absolutely zero interest in anything he does and haven't enjoyed one of his games since MGS2. I think he enjoys the smell of his own farts far too much and the Keighly/Sony/Microsoft circle jerk over him is pathetic.
I think they wasted way too much time on Death Stranding 2 in the State of Play. It doesn't matter if you see 30 seconds of a Kojima game or 30 minutes, you're still not going to have the slightest clue what's going on anyway, and I hate that these game showcases waste so much time on him. The Kojima fans will play anything he shits out regardless, and the people like me will try it for an hour, realize it's still the same nonsensical bullshit he puts in every game, and move on.
I'd rather that time be spent on smaller developers and projects that actually need the attention.
/rant
Apparently I've been holding this in for a while now.
It’ll be okay.- 1
-
36 minutes ago, AbsolutSurgen said:
So.... They're announcing a game they're going to start making in 2025. So, tentative release of 2031?
I feel like people said this about Death Standing in 2016. No one expected it to release in 2019, but he’s efficient. -
We started it yesterday but can’t play until Thursday. Appreciate it. I can catch up with you all in a few days.
-
Oh shit, great news.
-
4 hours ago, mclumber1 said:
Haley campaign lashes out at RNC, Ronna McDaniel over resolution to declare Trump presumptive GOP nominee
WWW.FOXNEWS.COM
Nikki Haley's campaign is lashing out at the RNC and Ronna McDaniel following a report that its considering a resolution to declare Donald Trump the presumptive GOP nominee.I would actually prefer the parties to get rid of the primaries altogether. Go back to smoke filled rooms where party bosses determine who will be the nominee.
It’s hilarious to me that the establishment is helping Trump, yet some people still think it’s the establishment who’s after Trump. -
One of my favorite audience interactions I saw when he was doing his Apple TV show:
- 1
-
I’m really happy to hear this. Even part time.
-
Just got around to reading the details... I didn't realize this means it's LEAVING the USA Network. I thought it just meant it'll also stream live.
-
13 nominations for Oppenheimer, hot damn.
Now let's see if it nets Nolan the best director/best picture awards for a first time (which he should have won for TDK).
-
Add 2023 to the pile:
-
On 1/21/2024 at 9:42 AM, Spawn_of_Apathy said:
Just seems like they did a lot of work to only sell it on half the available platforms for only ~60 days.
I mean, it’s technically half the available platforms, but they are the two most popular of the consoles by far and my guess is there is a more physical enthusiast market on those two than there is for the Xbox. -
6 hours ago, Jason said:
that witcher one doe
6 hours ago, Jason said:but I too do not need more stuff in my apartment
See post above mine, then BATTLE IT OUT
CNN fires Chris Cuomo, update: firing may have been due to sexual misconduct allegation
in The Political Re-Education Camp
Posted
O'Reilly has been a guest on Cuomo's NewsNation show for a long while now.