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Kal-El814

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Making decent progress on painting my core set. Terrain is all done. B1s, Ventress, Rex, and Clones are done. Haven’t painted consistently in a while, so some of the stuff I usually struggle with doing as well as I’d like, such as faces and eyes, aren’t where I’d like them to be, but practicing on someone like Ventress who doesn’t have human skin helps with reps just thinning and glazing consistently. Trying to be “productive” during what I hope is a briefly tenured bout of unemployment; helps that I’ve spent a tremendous amount of money on this hobby and have a ton to paint without having to spend more. :p

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Crosshair, Echo and Tech represent the most technically adept specialists of Clone Force 99, better known as the Bad Batch. Like others in that force, these unusual clone troopers benefitted from unusual genetic mutations that made them quite unlike most clone soldiers and brought certain special tactical advantages.

 

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Crosshair, Echo and Tech represent the most technically adept specialists of Clone Force 99, better known as the Bad Batch. Like others in that force, these unusual clone troopers benefitted from unusual genetic mutations that made them quite unlike most clone soldiers and brought certain special tactical advantages.

 

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Played again today and won! But I played with a 60% painted squad, which means I lost emotionally. Thematically Anakin got the high ground and kicked the everliving shit out of anyone who tried to mess with him, while Ahsoka and some Mandos scrapped over some border objectives. I think I played smart to win the first struggle. The second one went my way with a couple lucky rolls to give the priority objective to me when I had it, which only happened to my opponent once. Also in the second struggle my dice were red hot and his were frigid.

 

Anyway I really enjoy this game. Playing with a good knowledge of the rules and winning two struggles in a row to clinch without having to go to a third, the game was a crisp 90 minutes after the terrain was set up. While I love me a full Legion army battle that can take a few hours, it’s nice to have one that’s more quickly paced. Not having a character / unit wiped until after they taker their max level of wounds AND they get one last activation means that even if the stars aligned and someone got totally slaughtered before they could activate once (I don’t think this is actually possible, just saying), they would still get one go before coming off the table.

 

The tactics aren’t as deep as Legion which is to be expected given the pace and scope of deployment, but I still feel like there are interesting decisions to be made.

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